bgfx/scripts/shaderc.lua
Branimir Karadžić 4bb2b623d3 Happy New Year!
2016-01-01 00:11:04 -08:00

119 lines
2.9 KiB
Lua

--
-- Copyright 2010-2016 Branimir Karadzic. All rights reserved.
-- License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
--
project "shaderc"
uuid "f3cd2e90-52a4-11e1-b86c-0800200c9a66"
kind "ConsoleApp"
local GLSL_OPTIMIZER = path.join(BGFX_DIR, "3rdparty/glsl-optimizer")
local FCPP_DIR = path.join(BGFX_DIR, "3rdparty/fcpp")
includedirs {
path.join(GLSL_OPTIMIZER, "src"),
}
removeflags {
-- GCC 4.9 -O2 + -fno-strict-aliasing don't work together...
"OptimizeSpeed",
}
configuration { "vs*" }
includedirs {
path.join(GLSL_OPTIMIZER, "src/glsl/msvc"),
}
defines { -- glsl-optimizer
"__STDC__",
"__STDC_VERSION__=199901L",
"strdup=_strdup",
"alloca=_alloca",
"isascii=__isascii",
}
buildoptions {
"/wd4996" -- warning C4996: 'strdup': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _strdup.
}
configuration { "mingw* or linux or osx" }
buildoptions {
"-fno-strict-aliasing", -- glsl-optimizer has bugs if strict aliasing is used.
"-Wno-unused-parameter",
}
removebuildoptions {
"-Wshadow", -- glsl-optimizer is full of -Wshadow warnings ignore it.
}
configuration { "osx" }
links {
"Cocoa.framework",
}
configuration { "vs*" }
includedirs {
path.join(GLSL_OPTIMIZER, "include/c99"),
}
configuration { "vs* or mingw*" }
links {
"d3dcompiler",
}
configuration {}
defines { -- fcpp
"NINCLUDE=64",
"NWORK=65536",
"NBUFF=65536",
"OLD_PREPROCESSOR=0",
}
includedirs {
path.join(BX_DIR, "include"),
path.join(BGFX_DIR, "include"),
FCPP_DIR,
path.join(GLSL_OPTIMIZER, "include"),
path.join(GLSL_OPTIMIZER, "src/mesa"),
path.join(GLSL_OPTIMIZER, "src/mapi"),
path.join(GLSL_OPTIMIZER, "src/glsl"),
}
files {
path.join(BGFX_DIR, "tools/shaderc/**.cpp"),
path.join(BGFX_DIR, "tools/shaderc/**.h"),
path.join(BGFX_DIR, "src/vertexdecl.**"),
path.join(FCPP_DIR, "**.h"),
path.join(FCPP_DIR, "cpp1.c"),
path.join(FCPP_DIR, "cpp2.c"),
path.join(FCPP_DIR, "cpp3.c"),
path.join(FCPP_DIR, "cpp4.c"),
path.join(FCPP_DIR, "cpp5.c"),
path.join(FCPP_DIR, "cpp6.c"),
path.join(FCPP_DIR, "cpp6.c"),
path.join(GLSL_OPTIMIZER, "src/mesa/**.c"),
path.join(GLSL_OPTIMIZER, "src/glsl/**.cpp"),
path.join(GLSL_OPTIMIZER, "src/mesa/**.h"),
path.join(GLSL_OPTIMIZER, "src/glsl/**.c"),
path.join(GLSL_OPTIMIZER, "src/glsl/**.cpp"),
path.join(GLSL_OPTIMIZER, "src/glsl/**.h"),
path.join(GLSL_OPTIMIZER, "src/util/**.c"),
path.join(GLSL_OPTIMIZER, "src/util/**.h"),
}
removefiles {
path.join(GLSL_OPTIMIZER, "src/glsl/glcpp/glcpp.c"),
path.join(GLSL_OPTIMIZER, "src/glsl/glcpp/tests/**"),
path.join(GLSL_OPTIMIZER, "src/glsl/glcpp/**.l"),
path.join(GLSL_OPTIMIZER, "src/glsl/glcpp/**.y"),
path.join(GLSL_OPTIMIZER, "src/glsl/ir_set_program_inouts.cpp"),
path.join(GLSL_OPTIMIZER, "src/glsl/main.cpp"),
path.join(GLSL_OPTIMIZER, "src/glsl/builtin_stubs.cpp"),
}
strip()