bgfx/examples/runtime/meshes
attilaz 72d0a0c4fa index buffer generation using final vertex data (#1816)
This results a smaller output file for some meshes.
2019-07-13 09:07:33 -07:00
..
bunny_decimated.bin Updated assets. 2019-04-13 21:46:07 -07:00
bunny_patched.bin using meshoptimizer for vertex cache/fetch optim and index/vertex buffer compression 2019-04-13 16:07:06 +02:00
bunny.bin using meshoptimizer for vertex cache/fetch optim and index/vertex buffer compression 2019-04-13 16:07:06 +02:00
column.bin index buffer generation using final vertex data (#1816) 2019-07-13 09:07:33 -07:00
cube.bin Rebuild assets. 2018-05-23 21:18:41 -07:00
hollowcube.bin index buffer generation using final vertex data (#1816) 2019-07-13 09:07:33 -07:00
orb.bin using meshoptimizer for vertex cache/fetch optim and index/vertex buffer compression 2019-04-13 16:07:06 +02:00
platform.bin using meshoptimizer for vertex cache/fetch optim and index/vertex buffer compression 2019-04-13 16:07:06 +02:00
test_scene.bin index buffer generation using final vertex data (#1816) 2019-07-13 09:07:33 -07:00
tree1b_lod0_1.bin index buffer generation using final vertex data (#1816) 2019-07-13 09:07:33 -07:00
tree1b_lod0_2.bin using meshoptimizer for vertex cache/fetch optim and index/vertex buffer compression 2019-04-13 16:07:06 +02:00
tree1b_lod1_1.bin index buffer generation using final vertex data (#1816) 2019-07-13 09:07:33 -07:00
tree1b_lod1_2.bin index buffer generation using final vertex data (#1816) 2019-07-13 09:07:33 -07:00
tree1b_lod2_1.bin using meshoptimizer for vertex cache/fetch optim and index/vertex buffer compression 2019-04-13 16:07:06 +02:00
tree1b_lod2_2.bin index buffer generation using final vertex data (#1816) 2019-07-13 09:07:33 -07:00
tree.bin Updated assets. 2019-04-13 21:46:07 -07:00
tricube.bin Added 15-shadowmaps-simple and 16-shadowmaps. 2014-01-13 22:16:07 +01:00
unit_sphere.bin Added RSM sample. (#854) 2016-07-24 15:39:50 -07:00