bgfx/3rdparty/scintilla/lexers/LexMagik.cxx
2015-06-08 17:07:35 -07:00

449 lines
13 KiB
C++

// Scintilla source code edit control
/**
* @file LexMagik.cxx
* Lexer for GE(r) Smallworld(tm) MagikSF
*/
// Copyright 1998-2005 by Neil Hodgson <neilh@scintilla.org>
// The License.txt file describes the conditions under which this software may be distributed.
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <stdarg.h>
#include <assert.h>
#include <ctype.h>
#include "ILexer.h"
#include "Scintilla.h"
#include "SciLexer.h"
#include "WordList.h"
#include "LexAccessor.h"
#include "Accessor.h"
#include "StyleContext.h"
#include "CharacterSet.h"
#include "LexerModule.h"
#ifdef SCI_NAMESPACE
using namespace Scintilla;
#endif
/**
* Is it a core character (C isalpha(), exclamation and question mark)
*
* \param ch The character
* \return True if ch is a character, False otherwise
*/
static inline bool IsAlphaCore(int ch) {
return (isalpha(ch) || ch == '!' || ch == '?');
}
/**
* Is it a character (IsAlphaCore() and underscore)
*
* \param ch The character
* \return True if ch is a character, False otherwise
*/
static inline bool IsAlpha(int ch) {
return (IsAlphaCore(ch) || ch == '_');
}
/**
* Is it a symbolic character (IsAlpha() and colon)
*
* \param ch The character
* \return True if ch is a character, False otherwise
*/
static inline bool IsAlphaSym(int ch) {
return (IsAlpha(ch) || ch == ':');
}
/**
* Is it a numerical character (IsAlpha() and 0 - 9)
*
* \param ch The character
* \return True if ch is a character, False otherwise
*/
static inline bool IsAlNum(int ch) {
return ((ch >= '0' && ch <= '9') || IsAlpha(ch));
}
/**
* Is it a symbolic numerical character (IsAlNum() and colon)
*
* \param ch The character
* \return True if ch is a character, False otherwise
*/
static inline bool IsAlNumSym(int ch) {
return (IsAlNum(ch) || ch == ':');
}
/**
* The lexer function
*
* \param startPos Where to start scanning
* \param length Where to scan to
* \param initStyle The style at the initial point, not used in this folder
* \param keywordslists The keywordslists, currently, number 5 is used
* \param styler The styler
*/
static void ColouriseMagikDoc(unsigned int startPos, int length, int initStyle,
WordList *keywordlists[], Accessor &styler) {
styler.StartAt(startPos);
WordList &keywords = *keywordlists[0];
WordList &pragmatics = *keywordlists[1];
WordList &containers = *keywordlists[2];
WordList &flow = *keywordlists[3];
WordList &characters = *keywordlists[4];
StyleContext sc(startPos, length, initStyle, styler);
for (; sc.More(); sc.Forward()) {
repeat:
if(sc.ch == '#') {
if (sc.chNext == '#') sc.SetState(SCE_MAGIK_HYPER_COMMENT);
else sc.SetState(SCE_MAGIK_COMMENT);
for(; sc.More() && !(sc.atLineEnd); sc.Forward());
sc.SetState(SCE_MAGIK_DEFAULT);
goto repeat;
}
if(sc.ch == '"') {
sc.SetState(SCE_MAGIK_STRING);
if(sc.More())
{
sc.Forward();
for(; sc.More() && sc.ch != '"'; sc.Forward());
}
sc.ForwardSetState(SCE_MAGIK_DEFAULT);
goto repeat;
}
// The default state
if(sc.state == SCE_MAGIK_DEFAULT) {
// A certain keyword has been detected
if (sc.ch == '_' && (
sc.currentPos == 0 || !IsAlNum(sc.chPrev))) {
char keyword[50];
memset(keyword, '\0', 50);
for(
int scanPosition = 0;
scanPosition < 50;
scanPosition++) {
char keywordChar = static_cast<char>(
tolower(styler.SafeGetCharAt(
scanPosition +
static_cast<int>(sc.currentPos+1), ' ')));
if(IsAlpha(keywordChar)) {
keyword[scanPosition] = keywordChar;
} else {
break;
}
}
// It is a pragma
if(pragmatics.InList(keyword)) {
sc.SetState(SCE_MAGIK_PRAGMA);
}
// it is a normal keyword like _local, _self, etc.
else if(keywords.InList(keyword)) {
sc.SetState(SCE_MAGIK_KEYWORD);
}
// It is a container keyword, such as _method, _proc, etc.
else if(containers.InList(keyword)) {
sc.SetState(SCE_MAGIK_CONTAINER);
}
// It is a flow keyword, such as _for, _if, _try, etc.
else if(flow.InList(keyword)) {
sc.SetState(SCE_MAGIK_FLOW);
}
// Interpret as unknown keyword
else {
sc.SetState(SCE_MAGIK_UNKNOWN_KEYWORD);
}
}
// Symbolic expression
else if(sc.ch == ':' && !IsAlNum(sc.chPrev)) {
sc.SetState(SCE_MAGIK_SYMBOL);
bool firstTrip = true;
for(sc.Forward(); sc.More(); sc.Forward()) {
if(firstTrip && IsAlphaSym(sc.ch));
else if(!firstTrip && IsAlNumSym(sc.ch));
else if(sc.ch == '|') {
for(sc.Forward();
sc.More() && sc.ch != '|';
sc.Forward());
}
else break;
firstTrip = false;
}
sc.SetState(SCE_MAGIK_DEFAULT);
goto repeat;
}
// Identifier (label) expression
else if(sc.ch == '@') {
sc.SetState(SCE_MAGIK_IDENTIFIER);
bool firstTrip = true;
for(sc.Forward(); sc.More(); sc.Forward()) {
if(firstTrip && IsAlphaCore(sc.ch)) {
firstTrip = false;
}
else if(!firstTrip && IsAlpha(sc.ch));
else break;
}
sc.SetState(SCE_MAGIK_DEFAULT);
goto repeat;
}
// Start of a character
else if(sc.ch == '%') {
sc.SetState(SCE_MAGIK_CHARACTER);
sc.Forward();
char keyword[50];
memset(keyword, '\0', 50);
for(
int scanPosition = 0;
scanPosition < 50;
scanPosition++) {
char keywordChar = static_cast<char>(
tolower(styler.SafeGetCharAt(
scanPosition +
static_cast<int>(sc.currentPos), ' ')));
if(IsAlpha(keywordChar)) {
keyword[scanPosition] = keywordChar;
} else {
break;
}
}
if(characters.InList(keyword)) {
sc.Forward(static_cast<int>(strlen(keyword)));
} else {
sc.Forward();
}
sc.SetState(SCE_MAGIK_DEFAULT);
goto repeat;
}
// Operators
else if(
sc.ch == '>' ||
sc.ch == '<' ||
sc.ch == '.' ||
sc.ch == ',' ||
sc.ch == '+' ||
sc.ch == '-' ||
sc.ch == '/' ||
sc.ch == '*' ||
sc.ch == '~' ||
sc.ch == '$' ||
sc.ch == '=') {
sc.SetState(SCE_MAGIK_OPERATOR);
}
// Braces
else if(sc.ch == '(' || sc.ch == ')') {
sc.SetState(SCE_MAGIK_BRACE_BLOCK);
}
// Brackets
else if(sc.ch == '{' || sc.ch == '}') {
sc.SetState(SCE_MAGIK_BRACKET_BLOCK);
}
// Square Brackets
else if(sc.ch == '[' || sc.ch == ']') {
sc.SetState(SCE_MAGIK_SQBRACKET_BLOCK);
}
}
// It is an operator
else if(
sc.state == SCE_MAGIK_OPERATOR ||
sc.state == SCE_MAGIK_BRACE_BLOCK ||
sc.state == SCE_MAGIK_BRACKET_BLOCK ||
sc.state == SCE_MAGIK_SQBRACKET_BLOCK) {
sc.SetState(SCE_MAGIK_DEFAULT);
goto repeat;
}
// It is the pragma state
else if(sc.state == SCE_MAGIK_PRAGMA) {
if(!IsAlpha(sc.ch)) {
sc.SetState(SCE_MAGIK_DEFAULT);
goto repeat;
}
}
// It is the keyword state
else if(
sc.state == SCE_MAGIK_KEYWORD ||
sc.state == SCE_MAGIK_CONTAINER ||
sc.state == SCE_MAGIK_FLOW ||
sc.state == SCE_MAGIK_UNKNOWN_KEYWORD) {
if(!IsAlpha(sc.ch)) {
sc.SetState(SCE_MAGIK_DEFAULT);
goto repeat;
}
}
}
sc.Complete();
}
/**
* The word list description
*/
static const char * const magikWordListDesc[] = {
"Accessors (local, global, self, super, thisthread)",
"Pragmatic (pragma, private)",
"Containers (method, block, proc)",
"Flow (if, then, elif, else)",
"Characters (space, tab, newline, return)",
"Fold Containers (method, proc, block, if, loop)",
0};
/**
* This function detects keywords which are able to have a body. Note that it
* uses the Fold Containers word description, not the containers description. It
* only works when the style at that particular position is set on Containers
* or Flow (number 3 or 4).
*
* \param keywordslist The list of keywords that are scanned, they should only
* contain the start keywords, not the end keywords
* \param The actual keyword
* \return 1 if it is a folding start-keyword, -1 if it is a folding end-keyword
* 0 otherwise
*/
static inline int IsFoldingContainer(WordList &keywordslist, char * keyword) {
if(
strlen(keyword) > 3 &&
keyword[0] == 'e' && keyword[1] == 'n' && keyword[2] == 'd') {
if (keywordslist.InList(keyword + 3)) {
return -1;
}
} else {
if(keywordslist.InList(keyword)) {
return 1;
}
}
return 0;
}
/**
* The folding function
*
* \param startPos Where to start scanning
* \param length Where to scan to
* \param keywordslists The keywordslists, currently, number 5 is used
* \param styler The styler
*/
static void FoldMagikDoc(unsigned int startPos, int length, int,
WordList *keywordslists[], Accessor &styler) {
bool compact = styler.GetPropertyInt("fold.compact") != 0;
WordList &foldingElements = *keywordslists[5];
int endPos = startPos + length;
int line = styler.GetLine(startPos);
int level = styler.LevelAt(line) & SC_FOLDLEVELNUMBERMASK;
int flags = styler.LevelAt(line) & ~SC_FOLDLEVELNUMBERMASK;
for(
int currentPos = startPos;
currentPos < endPos;
currentPos++) {
char currentState = styler.StyleAt(currentPos);
char c = styler.SafeGetCharAt(currentPos, ' ');
int prevLine = styler.GetLine(currentPos - 1);
line = styler.GetLine(currentPos);
// Default situation
if(prevLine < line) {
styler.SetLevel(line, (level|flags) & ~SC_FOLDLEVELHEADERFLAG);
flags = styler.LevelAt(line) & ~SC_FOLDLEVELNUMBERMASK;
}
if(
(
currentState == SCE_MAGIK_CONTAINER ||
currentState == SCE_MAGIK_FLOW
) &&
c == '_') {
char keyword[50];
memset(keyword, '\0', 50);
for(
int scanPosition = 0;
scanPosition < 50;
scanPosition++) {
char keywordChar = static_cast<char>(
tolower(styler.SafeGetCharAt(
scanPosition +
currentPos + 1, ' ')));
if(IsAlpha(keywordChar)) {
keyword[scanPosition] = keywordChar;
} else {
break;
}
}
if(IsFoldingContainer(foldingElements, keyword) > 0) {
styler.SetLevel(
line,
styler.LevelAt(line) | SC_FOLDLEVELHEADERFLAG);
level++;
} else if(IsFoldingContainer(foldingElements, keyword) < 0) {
styler.SetLevel(line, styler.LevelAt(line));
level--;
}
}
if(
compact && (
currentState == SCE_MAGIK_BRACE_BLOCK ||
currentState == SCE_MAGIK_BRACKET_BLOCK ||
currentState == SCE_MAGIK_SQBRACKET_BLOCK)) {
if(c == '{' || c == '[' || c == '(') {
styler.SetLevel(
line,
styler.LevelAt(line) | SC_FOLDLEVELHEADERFLAG);
level++;
} else if(c == '}' || c == ']' || c == ')') {
styler.SetLevel(line, styler.LevelAt(line));
level--;
}
}
}
}
/**
* Injecting the module
*/
LexerModule lmMagikSF(
SCLEX_MAGIK, ColouriseMagikDoc, "magiksf", FoldMagikDoc, magikWordListDesc);