ba467be036
* Add indirect draw with indirect count (BGFX_CAPS_DRAW_INDIRECT_COUNT) * Update bindings * VK: Add support for BGFX_CAPS_DRAW_INDIRECT_COUNT * D3D12: Add support for BGFX_CAPS_DRAW_INDIRECT_COUNT * GL: Add support for BGFX_CAPS_DRAW_INDIRECT_COUNT * 48-drawindirect: Use BGFX_CAPS_DRAW_INDIRECT_COUNT if available * 48-drawindirect: Update shaders |
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bgfx_dllname.cs | ||
bgfx.cs |