20 lines
465 B
Scala
20 lines
465 B
Scala
$input v_texcoord0
|
|
|
|
/*
|
|
* Copyright 2011-2022 Branimir Karadzic. All rights reserved.
|
|
* License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
|
|
*/
|
|
|
|
#include "../common/common.sh"
|
|
|
|
SAMPLER2D(s_texColor0, 0);
|
|
SAMPLER2D(s_texColor1, 1);
|
|
|
|
void main()
|
|
{
|
|
vec4 accum = texture2D(s_texColor0, v_texcoord0);
|
|
float opacity = accum.w;
|
|
float weight = texture2D(s_texColor1, v_texcoord0).x;
|
|
gl_FragColor = vec4(accum.xyz / clamp(weight, 1e-4, 5e4), opacity);
|
|
}
|