75d5662f0b
I have removed the SamplerInfo workaround, because new shaderc preserves texture stages. Some shaders needed recompile with latest shaderc to get the new behavior. |
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.. | ||
font | ||
images | ||
meshes | ||
shaders | ||
temp | ||
text | ||
textures | ||
.gitignore | ||
gamecontrollerdb.txt | ||
ios-info.plist | ||
osx-info.plist | ||
tvos-info.plist |