bgfx/examples/44-sss/varying.def.sc

8 lines
196 B
Python

vec4 a_position : POSITION;
vec2 a_texcoord0 : TEXCOORD0;
vec3 a_normal : NORMAL;
vec2 v_texcoord0 : TEXCOORD0;
vec4 v_texcoord1 : TEXCOORD1;
vec3 v_normal : NORMAL = vec3(0.0, 0.0, 1.0);