.. |
denoise.cpp
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Cleanup.
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2021-04-18 21:16:56 -07:00 |
fs_denoise_apply_lighting.sc
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43-denoise: Added shaders.
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2021-01-02 10:46:43 -08:00 |
fs_denoise_copy.sc
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43-denoise: Added shaders.
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2021-01-02 10:46:43 -08:00 |
fs_denoise_deferred_combine.sc
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43-denoise: Added shaders.
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2021-01-02 10:46:43 -08:00 |
fs_denoise_gbuffer.sc
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43-denoise: Added shaders.
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2021-01-02 10:46:43 -08:00 |
fs_denoise_spatial_3x3.sc
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43-denoise: Added shaders.
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2021-01-02 10:46:43 -08:00 |
fs_denoise_spatial_5x5.sc
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43-denoise: Added shaders.
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2021-01-02 10:46:43 -08:00 |
fs_denoise_spatial_implementation.sh
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43-denoise: Added shaders.
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2021-01-02 10:46:43 -08:00 |
fs_denoise_temporal.sc
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43-denoise: Added shaders.
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2021-01-02 10:46:43 -08:00 |
fs_denoise_txaa.sc
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bokeh depth of field (#2372)
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2021-01-31 09:59:55 -08:00 |
makefile
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43-denoise: Added shaders.
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2021-01-02 10:46:43 -08:00 |
normal_encoding.sh
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43-denoise: Added shaders.
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2021-01-02 10:46:43 -08:00 |
parameters.sh
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43-denoise: Added shaders.
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2021-01-02 10:46:43 -08:00 |
screenshot.png
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43-denoise: Removed alpha from screenshot.
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2021-01-02 11:35:21 -08:00 |
shared_functions.sh
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43-denoise: Added shaders.
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2021-01-02 10:46:43 -08:00 |
varying.def.sc
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43-denoise: Added shaders.
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2021-01-02 10:46:43 -08:00 |
vs_denoise_gbuffer.sc
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43-denoise: Added shaders.
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2021-01-02 10:46:43 -08:00 |
vs_denoise_screenquad.sc
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43-denoise: Added shaders.
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2021-01-02 10:46:43 -08:00 |