bgfx/examples/37-gpudrivenrendering/varying.def.sc

10 lines
248 B
Python

vec3 a_position : POSITION;
vec2 a_texcoord0 : TEXCOORD0;
vec4 i_data0 : TEXCOORD7;
vec4 i_data1 : TEXCOORD6;
vec4 i_data2 : TEXCOORD5;
vec4 i_data3 : TEXCOORD4;
vec2 v_texcoord0 : TEXCOORD0;
flat float v_materialID : TEXCOORD0;