fc513e163b
* Add new sample * Add FSR shaders * Add example template * Add Antialiasing * Add multi resolution rendering * Implement magnifier * Implement FSR EASU pass * Implement FSR RCAS pass * Improve wording of comments and UI * Remove use of ffx_a.h in cpp * Remove example external files * Perform bilinear upsampling by compute shader * Add FSR 16 Bit support * Improve magnifier picking * Fix magnifier picking * Render magnifier widget * Renaming of stuff * Separate magnifier functionality * Move FSR into separate class * Reduce scope of FSR resources * Fix FSR for Vulkan * Fix OpenGL support * Update sample screenshot
10 lines
256 B
Python
10 lines
256 B
Python
vec4 a_position : POSITION;
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vec2 a_texcoord0 : TEXCOORD0;
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vec3 a_normal : NORMAL;
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vec2 v_texcoord0 : TEXCOORD0;
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vec4 v_texcoord1 : TEXCOORD1;
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vec4 v_texcoord2 : TEXCOORD2;
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vec4 v_texcoord3 : TEXCOORD3;
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vec3 v_normal : NORMAL = vec3(0.0, 0.0, 1.0);
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