bgfx/tools/shaderc
pheonix c00e4395b0
Add Metal Shading Language version options to shaderc. Reference version options from: https://developer.apple.com/documentation/metal/mtllanguageversion?language=objc (#3213)
Add configuration options for MSL compiler based on MSL version and Platform
Configure MSL->SPIR-V version configuration based on when ray tracing types become available
Set default metal compiler option to be metal 1.2, which is the default version assigned in the current SPIRV-Cross being used
2024-02-26 23:08:51 -08:00
..
shaderc_glsl.cpp Happy New Year! 2024-01-14 01:56:36 -08:00
shaderc_hlsl.cpp Happy New Year! 2024-01-14 01:56:36 -08:00
shaderc_metal.cpp Add Metal Shading Language version options to shaderc. Reference version options from: https://developer.apple.com/documentation/metal/mtllanguageversion?language=objc (#3213) 2024-02-26 23:08:51 -08:00
shaderc_pssl.cpp Happy New Year! 2024-01-14 01:56:36 -08:00
shaderc_spirv.cpp Happy New Year! 2024-01-14 01:56:36 -08:00
shaderc.cpp Add Metal Shading Language version options to shaderc. Reference version options from: https://developer.apple.com/documentation/metal/mtllanguageversion?language=objc (#3213) 2024-02-26 23:08:51 -08:00
shaderc.h Happy New Year! 2024-01-14 01:56:36 -08:00