ba3be9affd
Because example 42 was using the shaders from example 07 (callback), which have input vertex attributes position and color, while the mesh from example 42 has attributes position and normal, this causes problems on Windows when using AMD gpus (no bunny mesh would appear on the window).
11 lines
251 B
Makefile
11 lines
251 B
Makefile
#
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# Copyright 2011-2020 Branimir Karadzic. All rights reserved.
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# License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
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#
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BGFX_DIR=../..
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RUNTIME_DIR=$(BGFX_DIR)/examples/runtime
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BUILD_DIR=../../.build
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include $(BGFX_DIR)/scripts/shader.mk
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