..
00-helloworld
Fixed MSVC L4 warnings.
2016-05-06 21:29:47 -07:00
01-cubes
Fixed MSVC L4 warnings.
2016-05-06 21:29:47 -07:00
02-metaballs
Fixed MSVC L4 warnings.
2016-05-06 21:29:47 -07:00
03-raymarch
Fixed MSVC L4 warnings.
2016-05-06 21:29:47 -07:00
04-mesh
Fixed MSVC L4 warnings.
2016-05-06 21:29:47 -07:00
05-instancing
Fixed MSVC L4 warnings.
2016-05-06 21:29:47 -07:00
06-bump
Fixed MSVC L4 warnings.
2016-05-06 21:29:47 -07:00
07-callback
Updated makefiles.
2016-02-29 19:58:17 -08:00
08-update
Switched texture assets build to ninja.
2016-05-07 14:19:56 -07:00
09-hdr
Added simple texture viewer tool.
2016-04-21 22:12:35 -07:00
10-font
Fixed MSVC L4 warnings.
2016-05-06 21:29:47 -07:00
11-fontsdf
Happy New Year!
2016-01-01 00:11:04 -08:00
12-lod
Added simple texture viewer tool.
2016-04-21 22:12:35 -07:00
13-stencil
Added simple texture viewer tool.
2016-04-21 22:12:35 -07:00
14-shadowvolumes
Renaming float4_t to simd128_t.
2016-07-18 19:03:25 -07:00
15-shadowmaps-simple
shaderc: Allow shader without color target write.
2016-07-01 20:38:12 -07:00
16-shadowmaps
Fixed MSVC L4 warnings.
2016-05-06 21:29:47 -07:00
17-drawstress
Cleanup.
2016-05-15 09:02:25 -07:00
18-ibl
Fix issues with example 18-ibl's shaders.
2016-07-16 17:05:15 +09:00
19-oit
metal fixes ( #827 )
2016-06-28 09:06:21 -07:00
20-nanovg
Cleanup.
2016-03-06 16:24:35 -08:00
21-deferred
metal fixes ( #827 )
2016-06-28 09:06:21 -07:00
22-windows
Happy New Year!
2016-01-01 00:11:04 -08:00
23-vectordisplay
Fixed issue #764 .
2016-04-19 20:31:37 -07:00
24-nbody
use separate projection matrices for left/right eyes in HMD demos
2016-04-04 21:29:36 +02:00
25-c99
Added ability to programmatically capture frame with RenderDoc.
2016-06-02 18:46:43 -07:00
26-occlusion
OculusVR: updated to SDK 1.3
2016-04-02 11:41:40 +02:00
27-terrain
Cleanup.
2016-04-01 22:48:57 -07:00
28-wireframe
Cleanup.
2016-03-06 15:29:22 -08:00
29-debugdraw
Added missing screenshot.
2016-07-10 00:04:09 -07:00
30-picking
Cleanup.
2016-07-10 23:41:56 -07:00
31-rsm
Cleanup.
2016-07-25 19:09:52 -07:00
assets
Fixed issue #815 .
2016-06-22 19:53:04 -07:00
common
Updates nanovg backend to adopt premultiplied alpha. ( #873 )
2016-08-09 22:44:04 -07:00
runtime
Rebuilt shaders.
2016-07-24 16:07:09 -07:00
makefile
Cleanup.
2016-03-05 11:03:52 -08:00