bgfx/examples/09-hdr/fs_hdr_blur.sc

16 lines
375 B
Scala

$input v_texcoord0, v_texcoord1, v_texcoord2, v_texcoord3, v_texcoord4
/*
* Copyright 2011-2019 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
*/
#include "common.sh"
SAMPLER2D(s_texColor, 0);
void main()
{
gl_FragColor = blur9(s_texColor, v_texcoord0, v_texcoord1, v_texcoord2, v_texcoord3, v_texcoord4);
}