25 lines
447 B
Python
25 lines
447 B
Python
$input v_materialID
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/*
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* Copyright 2018 Kostas Anagnostou. All rights reserved.
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* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
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*/
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#include "../common/common.sh"
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uniform vec4 u_colour[50];
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void main()
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{
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vec4 colour = u_colour[uint(v_materialID)];
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if ( colour.w < 1.0f )
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{
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//render dithered alpha
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if ( (int(gl_FragCoord.x) % 2) == (int(gl_FragCoord.y) % 2) )
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discard;
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}
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gl_FragColor = vec4( colour.xyz,1 );
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}
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