bgfx/bindings/d
IchorDev ae4b0cd5a9
Fix random, erroneous D binding type generation; add missing IDL defaults (#3210)
* Reformatted comments; fixed a couple of oversights

* D bindings: deterministic sub-struct order

* Added missing default to IDL

* Fixed sub-struct linkage; regenerate D binds

* Culled D bindings for header-only C++ functions

* Added missing default to bgfx.idl

* cppinline now supported by all auto-gen bindings

The pattern "func.cppinline and not func.conly" is to make sure that C bindings for `bgfx_vertex_layout_has` are still generated.

* Fix mangling issue; use updated BindBC-Common API

* Add missing default to setTransform in IDL

* Fix erroneous generation of `uc_int64`

Non-deterministic ordering of hash-maps were the culprit all along!

* Add missing default to overrideInternal IDL & re-generate
2023-12-02 10:19:45 -08:00
..
fakeenum.d Removed WebGPU. (#3198) 2023-11-09 17:15:22 -08:00
package.d Fix random, erroneous D binding type generation; add missing IDL defaults (#3210) 2023-12-02 10:19:45 -08:00