bgfx/3rdparty/glsl-optimizer/tests/fragment/opt-ifs-in.txt
2014-02-10 23:06:13 -08:00

12 lines
159 B
Plaintext

void main() {
vec4 c = vec4(0.0);
// nested ifs
if (gl_FragCoord.x > 0.5) {
if (gl_FragCoord.y > 0.5) {
c = vec4(0.5);
}
}
gl_FragColor = c;
}