21 lines
466 B
Python
21 lines
466 B
Python
$input v_texcoord0, v_color0
|
|
|
|
/*
|
|
* Copyright 2011-2017 Branimir Karadzic. All rights reserved.
|
|
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
|
|
*/
|
|
|
|
#include <bgfx_shader.sh>
|
|
|
|
SAMPLER2DARRAY(s_texColor, 0);
|
|
|
|
uniform vec4 u_params;
|
|
#define u_textureLod u_params.x
|
|
#define u_textureLayer u_params.y
|
|
|
|
void main()
|
|
{
|
|
vec4 color = texture2DArrayLod(s_texColor, vec3(v_texcoord0.xy, u_textureLayer), u_textureLod);
|
|
gl_FragColor = color * v_color0;
|
|
}
|