bgfx/examples/16-shadowmaps/vs_shadowmaps_packdepth_lin...

16 lines
316 B
Scala

$input a_position
$output v_depth
/*
* Copyright 2013-2014 Dario Manesku. All rights reserved.
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
*/
#include "../common/common.sh"
void main()
{
gl_Position = mul(u_modelViewProj, vec4(a_position, 1.0) );
v_depth = gl_Position.z * 0.5 + 0.5;
}