843 lines
20 KiB
C++
843 lines
20 KiB
C++
/*
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* Copyright 2011-2015 Branimir Karadzic. All rights reserved.
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* License: http://www.opensource.org/licenses/BSD-2-Clause
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*/
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#include <string.h>
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#include <bx/debug.h>
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#include <bx/hash.h>
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#include <bx/uint32_t.h>
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#include <bx/string.h>
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#include <bx/readerwriter.h>
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#include "config.h"
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#include "vertexdecl.h"
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namespace bgfx
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{
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static const uint8_t s_attribTypeSizeDx9[AttribType::Count][4] =
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{
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{ 4, 4, 4, 4 }, // Uint8
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{ 4, 4, 4, 4 }, // Uint10
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{ 4, 4, 8, 8 }, // Int16
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{ 4, 4, 8, 8 }, // Half
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{ 4, 8, 12, 16 }, // Float
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};
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static const uint8_t s_attribTypeSizeDx1x[AttribType::Count][4] =
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{
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{ 1, 2, 4, 4 }, // Uint8
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{ 4, 4, 4, 4 }, // Uint10
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{ 2, 4, 8, 8 }, // Int16
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{ 2, 4, 8, 8 }, // Half
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{ 4, 8, 12, 16 }, // Float
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};
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static const uint8_t s_attribTypeSizeGl[AttribType::Count][4] =
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{
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{ 1, 2, 4, 4 }, // Uint8
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{ 4, 4, 4, 4 }, // Uint10
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{ 2, 4, 6, 8 }, // Int16
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{ 2, 4, 6, 8 }, // Half
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{ 4, 8, 12, 16 }, // Float
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};
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static const uint8_t (*s_attribTypeSize[])[AttribType::Count][4] =
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{
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&s_attribTypeSizeDx9, // Null
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&s_attribTypeSizeDx9, // Direct3D9
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&s_attribTypeSizeDx1x, // Direct3D11
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&s_attribTypeSizeDx1x, // Direct3D12
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&s_attribTypeSizeGl, // Metal
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&s_attribTypeSizeGl, // OpenGLES
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&s_attribTypeSizeGl, // OpenGL
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&s_attribTypeSizeGl, // Vulkan
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&s_attribTypeSizeDx9, // Count
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};
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BX_STATIC_ASSERT(BX_COUNTOF(s_attribTypeSize) == RendererType::Count+1);
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void initAttribTypeSizeTable(RendererType::Enum _type)
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{
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s_attribTypeSize[0] = s_attribTypeSize[_type];
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s_attribTypeSize[RendererType::Count] = s_attribTypeSize[_type];
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}
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void dbgPrintfVargs(const char* _format, va_list _argList)
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{
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char temp[8192];
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char* out = temp;
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int32_t len = bx::vsnprintf(out, sizeof(temp), _format, _argList);
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if ( (int32_t)sizeof(temp) < len)
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{
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out = (char*)alloca(len+1);
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len = bx::vsnprintf(out, len, _format, _argList);
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}
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out[len] = '\0';
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bx::debugOutput(out);
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}
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void dbgPrintf(const char* _format, ...)
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{
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va_list argList;
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va_start(argList, _format);
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dbgPrintfVargs(_format, argList);
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va_end(argList);
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}
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VertexDecl::VertexDecl()
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{
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// BK - struct need to have ctor to qualify as non-POD data.
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// Need this to catch programming errors when serializing struct.
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}
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VertexDecl& VertexDecl::begin(RendererType::Enum _renderer)
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{
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m_hash = _renderer; // use hash to store renderer type while building VertexDecl.
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m_stride = 0;
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memset(m_attributes, 0xff, sizeof(m_attributes) );
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memset(m_offset, 0, sizeof(m_offset) );
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return *this;
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}
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void VertexDecl::end()
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{
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bx::HashMurmur2A murmur;
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murmur.begin();
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murmur.add(m_attributes, sizeof(m_attributes) );
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murmur.add(m_offset, sizeof(m_offset) );
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m_hash = murmur.end();
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}
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VertexDecl& VertexDecl::add(Attrib::Enum _attrib, uint8_t _num, AttribType::Enum _type, bool _normalized, bool _asInt)
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{
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const uint16_t encodedNorm = (_normalized&1)<<7;
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const uint16_t encodedType = (_type&7)<<3;
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const uint16_t encodedNum = (_num-1)&3;
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const uint16_t encodeAsInt = (_asInt&(!!"\x1\x1\x1\x0\x0"[_type]) )<<8;
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m_attributes[_attrib] = encodedNorm|encodedType|encodedNum|encodeAsInt;
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m_offset[_attrib] = m_stride;
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m_stride += (*s_attribTypeSize[m_hash])[_type][_num-1];
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return *this;
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}
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VertexDecl& VertexDecl::skip(uint8_t _num)
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{
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m_stride += _num;
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return *this;
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}
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void VertexDecl::decode(Attrib::Enum _attrib, uint8_t& _num, AttribType::Enum& _type, bool& _normalized, bool& _asInt) const
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{
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uint16_t val = m_attributes[_attrib];
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_num = (val&3)+1;
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_type = AttribType::Enum( (val>>3)&7);
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_normalized = !!(val&(1<<7) );
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_asInt = !!(val&(1<<8) );
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}
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static const char* s_attrName[] =
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{
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"Attrib::Position",
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"Attrib::Normal",
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"Attrib::Tangent",
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"Attrib::Bitangent",
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"Attrib::Color0",
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"Attrib::Color1",
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"Attrib::Indices",
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"Attrib::Weights",
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"Attrib::TexCoord0",
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"Attrib::TexCoord1",
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"Attrib::TexCoord2",
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"Attrib::TexCoord3",
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"Attrib::TexCoord4",
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"Attrib::TexCoord5",
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"Attrib::TexCoord6",
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"Attrib::TexCoord7",
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};
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BX_STATIC_ASSERT(BX_COUNTOF(s_attrName) == Attrib::Count);
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const char* getAttribName(Attrib::Enum _attr)
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{
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return s_attrName[_attr];
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}
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void dump(const VertexDecl& _decl)
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{
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if (BX_ENABLED(BGFX_CONFIG_DEBUG) )
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{
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dbgPrintf("vertexdecl %08x (%08x), stride %d\n"
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, _decl.m_hash
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, bx::hashMurmur2A(_decl.m_attributes)
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, _decl.m_stride
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);
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for (uint32_t attr = 0; attr < Attrib::Count; ++attr)
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{
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if (UINT16_MAX != _decl.m_attributes[attr])
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{
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uint8_t num;
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AttribType::Enum type;
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bool normalized;
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bool asInt;
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_decl.decode(Attrib::Enum(attr), num, type, normalized, asInt);
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dbgPrintf("\tattr %d - %s, num %d, type %d, norm %d, asint %d, offset %d\n"
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, attr
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, getAttribName(Attrib::Enum(attr) )
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, num
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, type
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, normalized
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, asInt
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, _decl.m_offset[attr]
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);
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}
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}
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}
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}
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struct AttribToId
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{
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Attrib::Enum attr;
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uint16_t id;
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};
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static AttribToId s_attribToId[] =
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{
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// NOTICE:
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// Attrib must be in order how it appears in Attrib::Enum! id is
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// unique and should not be changed if new Attribs are added.
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{ Attrib::Position, 0x0001 },
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{ Attrib::Normal, 0x0002 },
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{ Attrib::Tangent, 0x0003 },
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{ Attrib::Bitangent, 0x0004 },
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{ Attrib::Color0, 0x0005 },
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{ Attrib::Color1, 0x0006 },
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{ Attrib::Indices, 0x000e },
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{ Attrib::Weight, 0x000f },
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{ Attrib::TexCoord0, 0x0010 },
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{ Attrib::TexCoord1, 0x0011 },
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{ Attrib::TexCoord2, 0x0012 },
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{ Attrib::TexCoord3, 0x0013 },
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{ Attrib::TexCoord4, 0x0014 },
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{ Attrib::TexCoord5, 0x0015 },
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{ Attrib::TexCoord6, 0x0016 },
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{ Attrib::TexCoord7, 0x0017 },
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};
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BX_STATIC_ASSERT(BX_COUNTOF(s_attribToId) == Attrib::Count);
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Attrib::Enum idToAttrib(uint16_t id)
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{
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for (uint32_t ii = 0; ii < BX_COUNTOF(s_attribToId); ++ii)
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{
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if (s_attribToId[ii].id == id)
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{
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return s_attribToId[ii].attr;
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}
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}
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return Attrib::Count;
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}
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uint16_t attribToId(Attrib::Enum _attr)
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{
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return s_attribToId[_attr].id;
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}
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struct AttribTypeToId
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{
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AttribType::Enum type;
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uint16_t id;
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};
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static AttribTypeToId s_attribTypeToId[] =
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{
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// NOTICE:
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// AttribType must be in order how it appears in AttribType::Enum!
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// id is unique and should not be changed if new AttribTypes are
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// added.
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{ AttribType::Uint8, 0x0001 },
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{ AttribType::Uint10, 0x0005 },
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{ AttribType::Int16, 0x0002 },
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{ AttribType::Half, 0x0003 },
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{ AttribType::Float, 0x0004 },
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};
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BX_STATIC_ASSERT(BX_COUNTOF(s_attribTypeToId) == AttribType::Count);
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AttribType::Enum idToAttribType(uint16_t id)
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{
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for (uint32_t ii = 0; ii < BX_COUNTOF(s_attribTypeToId); ++ii)
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{
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if (s_attribTypeToId[ii].id == id)
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{
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return s_attribTypeToId[ii].type;
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}
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}
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return AttribType::Count;
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}
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uint16_t attribTypeToId(AttribType::Enum _attr)
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{
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return s_attribTypeToId[_attr].id;
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}
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int32_t write(bx::WriterI* _writer, const VertexDecl& _decl)
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{
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int32_t total = 0;
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uint8_t numAttrs = 0;
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for (uint32_t attr = 0; attr < Attrib::Count; ++attr)
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{
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numAttrs += UINT16_MAX == _decl.m_attributes[attr] ? 0 : 1;
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}
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total += bx::write(_writer, numAttrs);
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total += bx::write(_writer, _decl.m_stride);
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for (uint32_t attr = 0; attr < Attrib::Count; ++attr)
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{
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if (UINT16_MAX != _decl.m_attributes[attr])
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{
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uint8_t num;
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AttribType::Enum type;
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bool normalized;
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bool asInt;
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_decl.decode(Attrib::Enum(attr), num, type, normalized, asInt);
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total += bx::write(_writer, _decl.m_offset[attr]);
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total += bx::write(_writer, s_attribToId[attr].id);
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total += bx::write(_writer, num);
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total += bx::write(_writer, s_attribTypeToId[type].id);
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total += bx::write(_writer, normalized);
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total += bx::write(_writer, asInt);
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}
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}
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return total;
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}
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int32_t read(bx::ReaderI* _reader, VertexDecl& _decl)
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{
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int32_t total = 0;
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uint8_t numAttrs;
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total += bx::read(_reader, numAttrs);
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uint16_t stride;
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total += bx::read(_reader, stride);
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_decl.begin();
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for (uint32_t ii = 0; ii < numAttrs; ++ii)
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{
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uint16_t offset;
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total += bx::read(_reader, offset);
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uint16_t attribId = 0;
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total += bx::read(_reader, attribId);
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uint8_t num;
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total += bx::read(_reader, num);
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uint16_t attribTypeId;
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total += bx::read(_reader, attribTypeId);
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bool normalized;
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total += bx::read(_reader, normalized);
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bool asInt;
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total += bx::read(_reader, asInt);
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Attrib::Enum attr = idToAttrib(attribId);
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AttribType::Enum type = idToAttribType(attribTypeId);
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if (Attrib::Count != attr
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&& AttribType::Count != type)
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{
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_decl.add(attr, num, type, normalized, asInt);
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_decl.m_offset[attr] = offset;
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}
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}
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_decl.end();
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_decl.m_stride = stride;
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return total;
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}
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void vertexPack(const float _input[4], bool _inputNormalized, Attrib::Enum _attr, const VertexDecl& _decl, void* _data, uint32_t _index)
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{
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if (!_decl.has(_attr) )
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{
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return;
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}
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uint32_t stride = _decl.getStride();
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uint8_t* data = (uint8_t*)_data + _index*stride + _decl.getOffset(_attr);
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uint8_t num;
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AttribType::Enum type;
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bool normalized;
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bool asInt;
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_decl.decode(_attr, num, type, normalized, asInt);
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switch (type)
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{
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default:
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case AttribType::Uint8:
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{
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uint8_t* packed = (uint8_t*)data;
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if (_inputNormalized)
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{
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if (asInt)
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{
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switch (num)
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{
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default: *packed++ = uint8_t(*_input++ * 127.0f + 128.0f);
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case 3: *packed++ = uint8_t(*_input++ * 127.0f + 128.0f);
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case 2: *packed++ = uint8_t(*_input++ * 127.0f + 128.0f);
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case 1: *packed++ = uint8_t(*_input++ * 127.0f + 128.0f);
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}
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}
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else
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{
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switch (num)
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{
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default: *packed++ = uint8_t(*_input++ * 255.0f);
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case 3: *packed++ = uint8_t(*_input++ * 255.0f);
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case 2: *packed++ = uint8_t(*_input++ * 255.0f);
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case 1: *packed++ = uint8_t(*_input++ * 255.0f);
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}
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}
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}
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else
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{
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switch (num)
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{
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default: *packed++ = uint8_t(*_input++);
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case 3: *packed++ = uint8_t(*_input++);
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case 2: *packed++ = uint8_t(*_input++);
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case 1: *packed++ = uint8_t(*_input++);
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}
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}
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}
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break;
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case AttribType::Uint10:
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{
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uint32_t packed = 0;
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if (_inputNormalized)
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{
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if (asInt)
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{
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switch (num)
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{
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default:
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case 3: packed |= uint32_t(*_input++ * 511.0f + 512.0f);
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case 2: packed <<= 10; packed |= uint32_t(*_input++ * 511.0f + 512.0f);
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case 1: packed <<= 10; packed |= uint32_t(*_input++ * 511.0f + 512.0f);
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}
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}
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else
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{
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switch (num)
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{
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default:
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case 3: packed |= uint32_t(*_input++ * 1023.0f);
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case 2: packed <<= 10; packed |= uint32_t(*_input++ * 1023.0f);
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case 1: packed <<= 10; packed |= uint32_t(*_input++ * 1023.0f);
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}
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}
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}
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else
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{
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switch (num)
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{
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default:
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case 3: packed |= uint32_t(*_input++);
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case 2: packed <<= 10; packed |= uint32_t(*_input++);
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case 1: packed <<= 10; packed |= uint32_t(*_input++);
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}
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}
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*(uint32_t*)data = packed;
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}
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break;
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case AttribType::Int16:
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{
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int16_t* packed = (int16_t*)data;
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if (_inputNormalized)
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{
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if (asInt)
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{
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switch (num)
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{
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default: *packed++ = int16_t(*_input++ * 32767.0f);
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case 3: *packed++ = int16_t(*_input++ * 32767.0f);
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case 2: *packed++ = int16_t(*_input++ * 32767.0f);
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case 1: *packed++ = int16_t(*_input++ * 32767.0f);
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}
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}
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else
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{
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switch (num)
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{
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default: *packed++ = int16_t(*_input++ * 65535.0f - 32768.0f);
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case 3: *packed++ = int16_t(*_input++ * 65535.0f - 32768.0f);
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case 2: *packed++ = int16_t(*_input++ * 65535.0f - 32768.0f);
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case 1: *packed++ = int16_t(*_input++ * 65535.0f - 32768.0f);
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}
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}
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}
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else
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{
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switch (num)
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{
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default: *packed++ = int16_t(*_input++);
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case 3: *packed++ = int16_t(*_input++);
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case 2: *packed++ = int16_t(*_input++);
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case 1: *packed++ = int16_t(*_input++);
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}
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}
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}
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break;
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case AttribType::Half:
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{
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uint16_t* packed = (uint16_t*)data;
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switch (num)
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{
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default: *packed++ = bx::halfFromFloat(*_input++);
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case 3: *packed++ = bx::halfFromFloat(*_input++);
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case 2: *packed++ = bx::halfFromFloat(*_input++);
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case 1: *packed++ = bx::halfFromFloat(*_input++);
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}
|
|
}
|
|
break;
|
|
|
|
case AttribType::Float:
|
|
memcpy(data, _input, num*sizeof(float) );
|
|
break;
|
|
}
|
|
}
|
|
|
|
void vertexUnpack(float _output[4], Attrib::Enum _attr, const VertexDecl& _decl, const void* _data, uint32_t _index)
|
|
{
|
|
if (!_decl.has(_attr) )
|
|
{
|
|
memset(_output, 0, 4*sizeof(float) );
|
|
return;
|
|
}
|
|
|
|
uint32_t stride = _decl.getStride();
|
|
uint8_t* data = (uint8_t*)_data + _index*stride + _decl.getOffset(_attr);
|
|
|
|
uint8_t num;
|
|
AttribType::Enum type;
|
|
bool normalized;
|
|
bool asInt;
|
|
_decl.decode(_attr, num, type, normalized, asInt);
|
|
|
|
switch (type)
|
|
{
|
|
default:
|
|
case AttribType::Uint8:
|
|
{
|
|
uint8_t* packed = (uint8_t*)data;
|
|
if (asInt)
|
|
{
|
|
switch (num)
|
|
{
|
|
default: *_output++ = (float(*packed++) - 128.0f)*1.0f/127.0f;
|
|
case 3: *_output++ = (float(*packed++) - 128.0f)*1.0f/127.0f;
|
|
case 2: *_output++ = (float(*packed++) - 128.0f)*1.0f/127.0f;
|
|
case 1: *_output++ = (float(*packed++) - 128.0f)*1.0f/127.0f;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
switch (num)
|
|
{
|
|
default: *_output++ = float(*packed++)*1.0f/255.0f;
|
|
case 3: *_output++ = float(*packed++)*1.0f/255.0f;
|
|
case 2: *_output++ = float(*packed++)*1.0f/255.0f;
|
|
case 1: *_output++ = float(*packed++)*1.0f/255.0f;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case AttribType::Uint10:
|
|
{
|
|
uint32_t packed = *(uint32_t*)data;
|
|
if (asInt)
|
|
{
|
|
switch (num)
|
|
{
|
|
default:
|
|
case 3: *_output++ = (float(packed & 0x3ff) - 512.0f)*1.0f/511.0f; packed >>= 10;
|
|
case 2: *_output++ = (float(packed & 0x3ff) - 512.0f)*1.0f/511.0f; packed >>= 10;
|
|
case 1: *_output++ = (float(packed & 0x3ff) - 512.0f)*1.0f/511.0f;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
switch (num)
|
|
{
|
|
default:
|
|
case 3: *_output++ = float(packed & 0x3ff)*1.0f/1023.0f; packed >>= 10;
|
|
case 2: *_output++ = float(packed & 0x3ff)*1.0f/1023.0f; packed >>= 10;
|
|
case 1: *_output++ = float(packed & 0x3ff)*1.0f/1023.0f;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case AttribType::Int16:
|
|
{
|
|
int16_t* packed = (int16_t*)data;
|
|
if (asInt)
|
|
{
|
|
switch (num)
|
|
{
|
|
default: *_output++ = float(*packed++)*1.0f/32767.0f;
|
|
case 3: *_output++ = float(*packed++)*1.0f/32767.0f;
|
|
case 2: *_output++ = float(*packed++)*1.0f/32767.0f;
|
|
case 1: *_output++ = float(*packed++)*1.0f/32767.0f;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
switch (num)
|
|
{
|
|
default: *_output++ = (float(*packed++) + 32768.0f)*1.0f/65535.0f;
|
|
case 3: *_output++ = (float(*packed++) + 32768.0f)*1.0f/65535.0f;
|
|
case 2: *_output++ = (float(*packed++) + 32768.0f)*1.0f/65535.0f;
|
|
case 1: *_output++ = (float(*packed++) + 32768.0f)*1.0f/65535.0f;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case AttribType::Half:
|
|
{
|
|
uint16_t* packed = (uint16_t*)data;
|
|
switch (num)
|
|
{
|
|
default: *_output++ = bx::halfToFloat(*packed++);
|
|
case 3: *_output++ = bx::halfToFloat(*packed++);
|
|
case 2: *_output++ = bx::halfToFloat(*packed++);
|
|
case 1: *_output++ = bx::halfToFloat(*packed++);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case AttribType::Float:
|
|
memcpy(_output, data, num*sizeof(float) );
|
|
_output += num;
|
|
break;
|
|
}
|
|
|
|
switch (num)
|
|
{
|
|
case 1: *_output++ = 0.0f;
|
|
case 2: *_output++ = 0.0f;
|
|
case 3: *_output++ = 0.0f;
|
|
default: break;
|
|
}
|
|
}
|
|
|
|
void vertexConvert(const VertexDecl& _destDecl, void* _destData, const VertexDecl& _srcDecl, const void* _srcData, uint32_t _num)
|
|
{
|
|
if (_destDecl.m_hash == _srcDecl.m_hash)
|
|
{
|
|
memcpy(_destData, _srcData, _srcDecl.getSize(_num) );
|
|
return;
|
|
}
|
|
|
|
struct ConvertOp
|
|
{
|
|
enum Enum
|
|
{
|
|
Set,
|
|
Copy,
|
|
Convert,
|
|
};
|
|
|
|
Attrib::Enum attr;
|
|
Enum op;
|
|
uint32_t src;
|
|
uint32_t dest;
|
|
uint32_t size;
|
|
};
|
|
|
|
ConvertOp convertOp[Attrib::Count];
|
|
uint32_t numOps = 0;
|
|
|
|
for (uint32_t ii = 0; ii < Attrib::Count; ++ii)
|
|
{
|
|
Attrib::Enum attr = (Attrib::Enum)ii;
|
|
|
|
if (_destDecl.has(attr) )
|
|
{
|
|
ConvertOp& cop = convertOp[numOps];
|
|
cop.attr = attr;
|
|
cop.dest = _destDecl.getOffset(attr);
|
|
|
|
uint8_t num;
|
|
AttribType::Enum type;
|
|
bool normalized;
|
|
bool asInt;
|
|
_destDecl.decode(attr, num, type, normalized, asInt);
|
|
cop.size = (*s_attribTypeSize[0])[type][num-1];
|
|
|
|
if (_srcDecl.has(attr) )
|
|
{
|
|
cop.src = _srcDecl.getOffset(attr);
|
|
cop.op = _destDecl.m_attributes[attr] == _srcDecl.m_attributes[attr] ? ConvertOp::Copy : ConvertOp::Convert;
|
|
}
|
|
else
|
|
{
|
|
cop.op = ConvertOp::Set;
|
|
}
|
|
|
|
++numOps;
|
|
}
|
|
}
|
|
|
|
if (0 < numOps)
|
|
{
|
|
const uint8_t* src = (const uint8_t*)_srcData;
|
|
uint32_t srcStride = _srcDecl.getStride();
|
|
|
|
uint8_t* dest = (uint8_t*)_destData;
|
|
uint32_t destStride = _destDecl.getStride();
|
|
|
|
float unpacked[4];
|
|
|
|
for (uint32_t ii = 0; ii < _num; ++ii)
|
|
{
|
|
for (uint32_t jj = 0; jj < numOps; ++jj)
|
|
{
|
|
const ConvertOp& cop = convertOp[jj];
|
|
|
|
switch (cop.op)
|
|
{
|
|
case ConvertOp::Set:
|
|
memset(dest + cop.dest, 0, cop.size);
|
|
break;
|
|
|
|
case ConvertOp::Copy:
|
|
memcpy(dest + cop.dest, src + cop.src, cop.size);
|
|
break;
|
|
|
|
case ConvertOp::Convert:
|
|
vertexUnpack(unpacked, cop.attr, _srcDecl, src);
|
|
vertexPack(unpacked, true, cop.attr, _destDecl, dest);
|
|
break;
|
|
}
|
|
}
|
|
|
|
src += srcStride;
|
|
dest += destStride;
|
|
}
|
|
}
|
|
}
|
|
|
|
inline float sqLength(const float _a[3], const float _b[3])
|
|
{
|
|
const float xx = _a[0] - _b[0];
|
|
const float yy = _a[1] - _b[1];
|
|
const float zz = _a[2] - _b[2];
|
|
return xx*xx + yy*yy + zz*zz;
|
|
}
|
|
|
|
uint16_t weldVerticesRef(uint16_t* _output, const VertexDecl& _decl, const void* _data, uint16_t _num, float _epsilon)
|
|
{
|
|
// Brute force slow vertex welding...
|
|
const float epsilonSq = _epsilon*_epsilon;
|
|
|
|
uint32_t numVertices = 0;
|
|
memset(_output, 0xff, _num*sizeof(uint16_t) );
|
|
|
|
for (uint32_t ii = 0; ii < _num; ++ii)
|
|
{
|
|
if (UINT16_MAX != _output[ii])
|
|
{
|
|
continue;
|
|
}
|
|
|
|
_output[ii] = (uint16_t)ii;
|
|
++numVertices;
|
|
|
|
float pos[4];
|
|
vertexUnpack(pos, Attrib::Position, _decl, _data, ii);
|
|
|
|
for (uint32_t jj = 0; jj < _num; ++jj)
|
|
{
|
|
if (UINT16_MAX != _output[jj])
|
|
{
|
|
continue;
|
|
}
|
|
|
|
float test[4];
|
|
vertexUnpack(test, Attrib::Position, _decl, _data, jj);
|
|
|
|
if (sqLength(test, pos) < epsilonSq)
|
|
{
|
|
_output[jj] = (uint16_t)ii;
|
|
}
|
|
}
|
|
}
|
|
|
|
return (uint16_t)numVertices;
|
|
}
|
|
|
|
uint16_t weldVertices(uint16_t* _output, const VertexDecl& _decl, const void* _data, uint16_t _num, float _epsilon)
|
|
{
|
|
const uint32_t hashSize = bx::uint32_nextpow2(_num);
|
|
const uint32_t hashMask = hashSize-1;
|
|
const float epsilonSq = _epsilon*_epsilon;
|
|
|
|
uint32_t numVertices = 0;
|
|
|
|
const uint32_t size = sizeof(uint16_t)*(hashSize + _num);
|
|
uint16_t* hashTable = (uint16_t*)alloca(size);
|
|
memset(hashTable, 0xff, size);
|
|
|
|
uint16_t* next = hashTable + hashSize;
|
|
|
|
for (uint32_t ii = 0; ii < _num; ++ii)
|
|
{
|
|
float pos[4];
|
|
vertexUnpack(pos, Attrib::Position, _decl, _data, ii);
|
|
uint32_t hashValue = bx::hashMurmur2A(pos, 3*sizeof(float) ) & hashMask;
|
|
|
|
uint16_t offset = hashTable[hashValue];
|
|
for (; UINT16_MAX != offset; offset = next[offset])
|
|
{
|
|
float test[4];
|
|
vertexUnpack(test, Attrib::Position, _decl, _data, _output[offset]);
|
|
|
|
if (sqLength(test, pos) < epsilonSq)
|
|
{
|
|
_output[ii] = _output[offset];
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (UINT16_MAX == offset)
|
|
{
|
|
_output[ii] = (uint16_t)ii;
|
|
next[ii] = hashTable[hashValue];
|
|
hashTable[hashValue] = (uint16_t)ii;
|
|
numVertices++;
|
|
}
|
|
}
|
|
|
|
return (uint16_t)numVertices;
|
|
}
|
|
} // namespace bgfx
|