bgfx/3rdparty/glslang/gtests/Config.FromFile.cpp
Branimir Karadžić f46d6a5803 Added glslang.
2016-12-15 14:19:54 -08:00

108 lines
3.9 KiB
C++

//
// Copyright (C) 2016 Google, Inc.
//
// All rights reserved.
//
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// modification, are permitted provided that the following conditions
// are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
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// disclaimer in the documentation and/or other materials provided
// with the distribution.
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// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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#include "StandAlone/ResourceLimits.h"
#include "TestFixture.h"
namespace glslangtest {
namespace {
struct TestCaseSpec {
std::string input;
std::string config;
std::string output;
EShMessages controls;
};
using ConfigTest = GlslangTest<::testing::TestWithParam<TestCaseSpec>>;
TEST_P(ConfigTest, FromFile)
{
TestCaseSpec testCase = GetParam();
GlslangResult result;
// Get the contents for input shader and limit configurations.
std::string shaderContents, configContents;
tryLoadFile(GlobalTestSettings.testRoot + "/" + testCase.input, "input", &shaderContents);
tryLoadFile(GlobalTestSettings.testRoot + "/" + testCase.config, "limits config", &configContents);
// Decode limit configurations.
TBuiltInResource resources = {};
{
const size_t len = configContents.size();
char* configChars = new char[len + 1];
memcpy(configChars, configContents.data(), len);
configChars[len] = 0;
glslang::DecodeResourceLimits(&resources, configChars);
delete[] configChars;
}
// Compile the shader.
glslang::TShader shader(GetShaderStage(GetSuffix(testCase.input)));
compile(&shader, shaderContents, "", testCase.controls, &resources);
result.shaderResults.push_back(
{testCase.input, shader.getInfoLog(), shader.getInfoDebugLog()});
// Link the shader.
glslang::TProgram program;
program.addShader(&shader);
program.link(testCase.controls);
result.linkingOutput = program.getInfoLog();
result.linkingError = program.getInfoDebugLog();
std::ostringstream stream;
outputResultToStream(&stream, result, testCase.controls);
// Check with expected results.
const std::string expectedOutputFname =
GlobalTestSettings.testRoot + "/baseResults/" + testCase.output;
std::string expectedOutput;
tryLoadFile(expectedOutputFname, "expected output", &expectedOutput);
checkEqAndUpdateIfRequested(expectedOutput, stream.str(), expectedOutputFname);
}
// clang-format off
INSTANTIATE_TEST_CASE_P(
Glsl, ConfigTest,
::testing::ValuesIn(std::vector<TestCaseSpec>({
{"specExamples.vert", "baseResults/test.conf", "specExamples.vert.out", (EShMessages)(EShMsgAST | EShMsgCascadingErrors)},
{"100Limits.vert", "100.conf", "100LimitsConf.vert.out", EShMsgCascadingErrors},
})),
);
// clang-format on
} // anonymous namespace
} // namespace glslangtest