21 lines
466 B
Scala
21 lines
466 B
Scala
$input a_position, a_texcoord0
|
|
$output v_position, v_texcoord0
|
|
|
|
/*
|
|
* Copyright 2015 Andrew Mac. All rights reserved.
|
|
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
|
|
*/
|
|
|
|
#include "../common/common.sh"
|
|
|
|
SAMPLER2D(s_heightTexture, 0);
|
|
|
|
void main()
|
|
{
|
|
v_texcoord0 = a_texcoord0;
|
|
v_position = a_position.xyz;
|
|
v_position.y = texture2DLod(s_heightTexture, a_texcoord0, 0).x * 255.0;
|
|
|
|
gl_Position = mul(u_modelViewProj, vec4(v_position.xyz, 1.0));
|
|
}
|