13 lines
138 B
GLSL
13 lines
138 B
GLSL
#version 140
|
|
|
|
in vec4 Color;
|
|
|
|
out vec4 fcolor[4];
|
|
|
|
uniform b { int i; } bName;
|
|
|
|
void main()
|
|
{
|
|
fcolor[bName.i] = Color;
|
|
}
|