bgfx/3rdparty/glslang/Test/hlsl.clipdistance-3.frag
Branimir Karadžić 369669b17d Updated glslang.
2017-09-01 19:08:30 -07:00

7 lines
253 B
GLSL

float4 main(in float4 pos : SV_Position,
in float clip[2] : SV_ClipDistance, // array of scalar float
in float cull[2] : SV_CullDistance) : SV_Target0 // array of scalar float
{
return pos + clip[0] + cull[0];
}