mirror of https://github.com/bkaradzic/bgfx
62f54bb7ad
Win32/Linux version is from texturev. OSX uses native dialog instead of zenity. win32 has a fix to support win32 target: OPENFILENAMEA customData is uintptr_t instead of uint64_t. |
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.. | ||
common.sh | ||
fs_texture.bin.h | ||
fs_texture.sc | ||
fs_texture_3d.bin.h | ||
fs_texture_3d.sc | ||
fs_texture_array.bin.h | ||
fs_texture_array.sc | ||
fs_texture_cube.bin.h | ||
fs_texture_cube.sc | ||
fs_texture_cube2.bin.h | ||
fs_texture_cube2.sc | ||
fs_texture_msdf.bin.h | ||
fs_texture_msdf.sc | ||
fs_texture_sdf.bin.h | ||
fs_texture_sdf.sc | ||
makefile | ||
texturev.cpp | ||
varying.def.sc | ||
vs_texture.bin.h | ||
vs_texture.sc | ||
vs_texture_cube.bin.h | ||
vs_texture_cube.sc |