bgfx/3rdparty/glsl-optimizer/tests/fragment/struct-unused-in.txt
Branimir Karadzic dee3fe5266 Initial commit.
2012-04-03 20:30:07 -07:00

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struct SurfaceOutput {
vec4 color;
};
void main() {
SurfaceOutput o;
gl_FragColor = vec4(0.0);
}