8 lines
137 B
Plaintext
8 lines
137 B
Plaintext
void main() {
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vec2 c = vec2(0.0);
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for (int j = 0; j < 2; ++j) {
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c += abs (vec2(vec2(0.0)[j]));
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}
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gl_FragColor = vec4(c,0.0,0.0);
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}
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