bgfx/examples/runtime
SnapperTT 135dc7fa27
Adds example 48-multidrawindirect (#2894)
* Added example 48-multidrawindirect

* Added example 48-multidrawindirect

* enable shader.mk to build directories that only have compute shaders

* compiled shaders for example 48

* MultidrawIndirect example renamed to DrawIndirect, sets draw mtx in compute

* update 48-drawindirect shaders

* fix typos

* fixed bgfx::setPlatformData change for example48

* fix docs

* added name to cs_drawindirect.sc

* style updates for example 44

* add slider to example 48-drawindirect
2022-08-26 21:32:15 -07:00
..
font Add SDF font outlines, drop shadows, and image glyphs (#2325) 2020-12-13 17:02:36 -08:00
images Enabling WinRT / Windows Store apps for bgfx. 2015-05-24 13:16:18 -04:00
meshes index buffer generation using final vertex data (#1816) 2019-07-13 09:07:33 -07:00
shaders Adds example 48-multidrawindirect (#2894) 2022-08-26 21:32:15 -07:00
temp Added temp path for examples. 2013-01-12 14:25:27 -08:00
text add typewriter font and sherlock holmes text 2013-05-22 17:19:26 +02:00
textures pixelformat: Include compressed format in texture sets (#2893) 2022-08-25 06:51:48 -07:00
.gitignore Added ability to specify api thread wait timeout. Fixed HLSL compiler. 2016-10-13 15:01:27 -07:00
gamecontrollerdb.txt fix sdl entry + gamecontrollerdb.txt (#1048) 2017-02-17 09:37:04 -08:00
ios-info.plist OSX: Added default info.plist. 2015-08-17 17:15:05 -07:00
osx-info.plist OSX: Added default info.plist. 2015-08-17 17:15:05 -07:00
tvos-info.plist Added tvOS support. 2015-10-12 13:32:39 -07:00