13 lines
339 B
GLSL
13 lines
339 B
GLSL
#version 310 es
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#extension GL_ARB_post_depth_coverage : enable
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precision highp float;
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layout(post_depth_coverage, location = 0) in float a; // should fail since post_depth_coverage may only
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// be declared on in only (not with variable declarations)
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void main () {
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}
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