177 lines
7.8 KiB
C++
177 lines
7.8 KiB
C++
// Copyright (c) 2017 The Khronos Group Inc.
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// Copyright (c) 2017 Valve Corporation
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// Copyright (c) 2017 LunarG Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef SOURCE_OPT_DEAD_BRANCH_ELIM_PASS_H_
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#define SOURCE_OPT_DEAD_BRANCH_ELIM_PASS_H_
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#include <algorithm>
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#include <map>
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#include <queue>
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#include <unordered_map>
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#include <unordered_set>
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#include <utility>
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#include <vector>
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#include "source/opt/basic_block.h"
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#include "source/opt/def_use_manager.h"
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#include "source/opt/mem_pass.h"
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#include "source/opt/module.h"
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namespace spvtools {
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namespace opt {
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// See optimizer.hpp for documentation.
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class DeadBranchElimPass : public MemPass {
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using cbb_ptr = const BasicBlock*;
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public:
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DeadBranchElimPass() = default;
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const char* name() const override { return "eliminate-dead-branches"; }
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Status Process() override;
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IRContext::Analysis GetPreservedAnalyses() override {
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return IRContext::kAnalysisDefUse |
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IRContext::kAnalysisInstrToBlockMapping |
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IRContext::kAnalysisConstants | IRContext::kAnalysisTypes;
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}
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private:
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// If |condId| is boolean constant, return conditional value in |condVal| and
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// return true, otherwise return false.
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bool GetConstCondition(uint32_t condId, bool* condVal);
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// If |valId| is a 32-bit integer constant, return value via |value| and
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// return true, otherwise return false.
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bool GetConstInteger(uint32_t valId, uint32_t* value);
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// Add branch to |labelId| to end of block |bp|.
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void AddBranch(uint32_t labelId, BasicBlock* bp);
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// For function |func|, look for BranchConditionals with constant condition
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// and convert to a Branch to the indicated label. Delete resulting dead
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// blocks. Note some such branches and blocks may be left to avoid creating
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// invalid control flow.
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// TODO(greg-lunarg): Remove remaining constant conditional branches and dead
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// blocks.
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bool EliminateDeadBranches(Function* func);
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// Returns the basic block containing |id|.
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// Note: this pass only requires correct instruction block mappings for the
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// input. This pass does not preserve the block mapping, so it is not kept
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// up-to-date during processing.
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BasicBlock* GetParentBlock(uint32_t id);
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// Marks live blocks reachable from the entry of |func|. Simplifies constant
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// branches and switches as it proceeds, to limit the number of live blocks.
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// It is careful not to eliminate backedges even if they are dead, but the
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// header is live. Likewise, unreachable merge blocks named in live merge
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// instruction must be retained (though they may be clobbered).
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bool MarkLiveBlocks(Function* func,
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std::unordered_set<BasicBlock*>* live_blocks);
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// Checks for unreachable merge and continue blocks with live headers; those
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// blocks must be retained. Continues are tracked separately so that a live
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// phi can be updated to take an undef value from any of its predecessors
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// that are unreachable continues.
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//
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// |unreachable_continues| maps the id of an unreachable continue target to
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// the header block that declares it.
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void MarkUnreachableStructuredTargets(
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const std::unordered_set<BasicBlock*>& live_blocks,
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std::unordered_set<BasicBlock*>* unreachable_merges,
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std::unordered_map<BasicBlock*, BasicBlock*>* unreachable_continues);
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// Fix phis in reachable blocks so that only live (or unremovable) incoming
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// edges are present. If the block now only has a single live incoming edge,
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// remove the phi and replace its uses with its data input. If the single
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// remaining incoming edge is from the phi itself, the phi is in an
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// unreachable single block loop. Either the block is dead and will be
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// removed, or it's reachable from an unreachable continue target. In the
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// latter case that continue target block will be collapsed into a block that
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// only branches back to its header and we'll eliminate the block with the
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// phi.
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//
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// |unreachable_continues| maps continue targets that cannot be reached to
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// merge instruction that declares them.
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bool FixPhiNodesInLiveBlocks(
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Function* func, const std::unordered_set<BasicBlock*>& live_blocks,
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const std::unordered_map<BasicBlock*, BasicBlock*>&
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unreachable_continues);
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// Erases dead blocks. Any block captured in |unreachable_merges| or
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// |unreachable_continues| is a dead block that is required to remain due to
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// a live merge instruction in the corresponding header. These blocks will
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// have their instructions clobbered and will become a label and terminator.
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// Unreachable merge blocks are terminated by OpUnreachable, while
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// unreachable continue blocks are terminated by an unconditional branch to
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// the header. Otherwise, blocks are dead if not explicitly captured in
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// |live_blocks| and are totally removed.
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//
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// |unreachable_continues| maps continue targets that cannot be reached to
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// corresponding header block that declares them.
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bool EraseDeadBlocks(
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Function* func, const std::unordered_set<BasicBlock*>& live_blocks,
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const std::unordered_set<BasicBlock*>& unreachable_merges,
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const std::unordered_map<BasicBlock*, BasicBlock*>&
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unreachable_continues);
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// Reorders blocks in reachable functions so that they satisfy dominator
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// block ordering rules.
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void FixBlockOrder();
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// Return the first branch instruction that is a conditional branch to
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// |merge_block_id|. Returns |nullptr| if no such branch exists. If there are
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// multiple such branches, the first one is the one that would be executed
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// first when running the code. That is, the one that dominates all of the
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// others.
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//
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// |start_block_id| must be a block whose innermost containing merge construct
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// has |merge_block_id| as the merge block.
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//
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// |loop_merge_id| and |loop_continue_id| are the merge and continue block ids
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// of the innermost loop containing |start_block_id|.
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Instruction* FindFirstExitFromSelectionMerge(uint32_t start_block_id,
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uint32_t merge_block_id,
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uint32_t loop_merge_id,
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uint32_t loop_continue_id,
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uint32_t switch_merge_id);
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// Adds to |blocks_with_back_edges| all of the blocks on the path from the
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// basic block |cont_id| to |header_id| and |merge_id|. The intention is that
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// |cond_id| is a the continue target of a loop, |header_id| is the header of
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// the loop, and |merge_id| is the merge block of the loop.
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void AddBlocksWithBackEdge(
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uint32_t cont_id, uint32_t header_id, uint32_t merge_id,
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std::unordered_set<BasicBlock*>* blocks_with_back_edges);
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// Returns true if there is a branch to the merge node of the selection
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// construct |switch_header_id| that is inside a nested selection construct or
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// in the header of the nested selection construct.
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bool SwitchHasNestedBreak(uint32_t switch_header_id);
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// Return true of the terminator of |block| is successfully replaced with a
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// branch to |live_lab_id|. The merge instruction is deleted or moved as
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// needed to maintain structured control flow. Assumes that the
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// StructuredCFGAnalysis is valid for the constructs containing |block|.
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bool SimplifyBranch(BasicBlock* block, uint32_t live_lab_id);
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};
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} // namespace opt
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} // namespace spvtools
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#endif // SOURCE_OPT_DEAD_BRANCH_ELIM_PASS_H_
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