bgfx/examples/05-instancing/vs_instancing.sc
2014-02-10 22:07:04 -08:00

23 lines
497 B
Python

$input a_position, a_color0, i_data0, i_data1, i_data2, i_data3, i_data4
$output v_color0
/*
* Copyright 2011-2014 Branimir Karadzic. All rights reserved.
* License: http://www.opensource.org/licenses/BSD-2-Clause
*/
#include "../common/common.sh"
void main()
{
mat4 model;
model[0] = i_data0;
model[1] = i_data1;
model[2] = i_data2;
model[3] = i_data3;
vec4 worldPos = instMul(model, vec4(a_position, 1.0) );
gl_Position = mul(u_viewProj, worldPos);
v_color0 = a_color0*i_data4;
}