10 lines
146 B
Plaintext
10 lines
146 B
Plaintext
void main() {
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float a = 0.0;
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int k = 0;
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for (int i = 0; i < 3; ++i)
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a += 1.0;
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for ( ; k < 3; ++k)
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a += 3.0;
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gl_FragColor = vec4(a);
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}
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