78 lines
3.5 KiB
Makefile
78 lines
3.5 KiB
Makefile
#
|
|
# Copyright 2011-2024 Branimir Karadzic. All rights reserved.
|
|
# License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
|
|
#
|
|
|
|
THISDIR:=$(dir $(lastword $(MAKEFILE_LIST)))
|
|
include $(THISDIR)/tools.mk
|
|
|
|
VS_FLAGS+=-i $(THISDIR)../src/ --type vertex
|
|
FS_FLAGS+=-i $(THISDIR)../src/ --type fragment
|
|
CS_FLAGS+=-i $(THISDIR)../src/ --type compute
|
|
|
|
VS_SOURCES=$(wildcard vs_*.sc)
|
|
FS_SOURCES=$(wildcard fs_*.sc)
|
|
CS_SOURCES=$(wildcard cs_*.sc)
|
|
|
|
VS_BIN = $(addsuffix .bin.h, $(basename $(VS_SOURCES)))
|
|
FS_BIN = $(addsuffix .bin.h, $(basename $(FS_SOURCES)))
|
|
CS_BIN = $(addsuffix .bin.h, $(basename $(CS_SOURCES)))
|
|
|
|
BIN = $(VS_BIN) $(FS_BIN) $(CS_BIN)
|
|
|
|
SHADER_TMP = $(TEMP)/tmp
|
|
|
|
vs_%.bin.h : vs_%.sc
|
|
@echo [$(<)]
|
|
$(SILENT) $(SHADERC) $(VS_FLAGS) --platform linux -p 120 -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_glsl
|
|
@cat "$(SHADER_TMP)" > $(@)
|
|
-$(SILENT) $(SHADERC) $(VS_FLAGS) --platform android -p 100_es -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_essl
|
|
-@cat "$(SHADER_TMP)" >> $(@)
|
|
-$(SILENT) $(SHADERC) $(VS_FLAGS) --platform linux -p spirv -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_spv
|
|
-@cat "$(SHADER_TMP)" >> $(@)
|
|
-$(SILENT) $(SHADERC) $(VS_FLAGS) --platform windows -p s_5_0 -O 3 -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_dx11
|
|
-@cat "$(SHADER_TMP)" >> $(@)
|
|
-$(SILENT) $(SHADERC) $(VS_FLAGS) --platform ios -p metal -O 3 -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_mtl
|
|
-@cat "$(SHADER_TMP)" >> $(@)
|
|
-@printf "extern const uint8_t* $(basename $(<))_pssl;\n" | tr -d '\015' >> $(@)
|
|
-@printf "extern const uint32_t $(basename $(<))_pssl_size;\n" | tr -d '\015' >> $(@)
|
|
|
|
fs_%.bin.h : fs_%.sc
|
|
@echo [$(<)]
|
|
$(SILENT) $(SHADERC) $(FS_FLAGS) --platform linux -p 120 -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_glsl
|
|
@cat "$(SHADER_TMP)" > $(@)
|
|
-$(SILENT) $(SHADERC) $(FS_FLAGS) --platform android -p 100_es -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_essl
|
|
-@cat "$(SHADER_TMP)" >> $(@)
|
|
-$(SILENT) $(SHADERC) $(FS_FLAGS) --platform linux -p spirv -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_spv
|
|
-@cat "$(SHADER_TMP)" >> $(@)
|
|
-$(SILENT) $(SHADERC) $(FS_FLAGS) --platform windows -p s_5_0 -O 3 -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_dx11
|
|
-@cat "$(SHADER_TMP)" >> $(@)
|
|
-$(SILENT) $(SHADERC) $(FS_FLAGS) --platform ios -p metal -O 3 -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_mtl
|
|
-@cat "$(SHADER_TMP)" >> $(@)
|
|
-@printf "extern const uint8_t* $(basename $(<))_pssl;\n" | tr -d '\015' >> $(@)
|
|
-@printf "extern const uint32_t $(basename $(<))_pssl_size;\n" | tr -d '\015' >> $(@)
|
|
|
|
cs_%.bin.h : cs_%.sc
|
|
@echo [$(<)]
|
|
$(SILENT) $(SHADERC) $(CS_FLAGS) --platform linux -p 430 -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_glsl
|
|
@cat "$(SHADER_TMP)" > $(@)
|
|
-$(SILENT) $(SHADERC) $(CS_FLAGS) --platform android -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_essl
|
|
-@cat "$(SHADER_TMP)" >> $(@)
|
|
-$(SILENT) $(SHADERC) $(CS_FLAGS) --platform linux -p spirv -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_spv
|
|
-@cat "$(SHADER_TMP)" >> $(@)
|
|
-$(SILENT) $(SHADERC) $(CS_FLAGS) --platform windows -p s_5_0 -O 1 -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_dx11
|
|
-@cat "$(SHADER_TMP)" >> $(@)
|
|
-@printf "extern const uint8_t* $(basename $(<))_pssl;\n" | tr -d '\015' >> $(@)
|
|
-@printf "extern const uint32_t $(basename $(<))_pssl_size;\n" | tr -d '\015' >> $(@)
|
|
|
|
.PHONY: all
|
|
all: $(BIN)
|
|
|
|
.PHONY: clean
|
|
clean:
|
|
@echo Cleaning...
|
|
@-rm -vf $(BIN)
|
|
|
|
.PHONY: rebuild
|
|
rebuild: clean all
|