103 lines
3.1 KiB
SQL
103 lines
3.1 KiB
SQL
kSPV_AMD_gcn_shader,
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kSPV_AMD_gpu_shader_half_float,
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kSPV_AMD_gpu_shader_half_float_fetch,
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kSPV_AMD_gpu_shader_int16,
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kSPV_AMD_shader_ballot,
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kSPV_AMD_shader_explicit_vertex_parameter,
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kSPV_AMD_shader_fragment_mask,
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kSPV_AMD_shader_image_load_store_lod,
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kSPV_AMD_shader_trinary_minmax,
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kSPV_AMD_texture_gather_bias_lod,
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kSPV_EXT_demote_to_helper_invocation,
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kSPV_EXT_descriptor_indexing,
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kSPV_EXT_fragment_fully_covered,
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kSPV_EXT_fragment_invocation_density,
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kSPV_EXT_fragment_shader_interlock,
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kSPV_EXT_physical_storage_buffer,
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kSPV_EXT_shader_atomic_float16_add,
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kSPV_EXT_shader_atomic_float_add,
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kSPV_EXT_shader_atomic_float_min_max,
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kSPV_EXT_shader_image_int64,
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kSPV_EXT_shader_stencil_export,
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kSPV_EXT_shader_viewport_index_layer,
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kSPV_GOOGLE_decorate_string,
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kSPV_GOOGLE_hlsl_functionality1,
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kSPV_GOOGLE_user_type,
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kSPV_INTEL_arbitrary_precision_fixed_point,
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kSPV_INTEL_arbitrary_precision_floating_point,
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kSPV_INTEL_arbitrary_precision_integers,
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kSPV_INTEL_blocking_pipes,
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kSPV_INTEL_debug_module,
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kSPV_INTEL_device_side_avc_motion_estimation,
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kSPV_INTEL_float_controls2,
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kSPV_INTEL_fp_fast_math_mode,
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kSPV_INTEL_fpga_buffer_location,
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kSPV_INTEL_fpga_cluster_attributes,
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kSPV_INTEL_fpga_loop_controls,
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kSPV_INTEL_fpga_memory_accesses,
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kSPV_INTEL_fpga_memory_attributes,
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kSPV_INTEL_fpga_reg,
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kSPV_INTEL_function_pointers,
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kSPV_INTEL_inline_assembly,
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kSPV_INTEL_io_pipes,
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kSPV_INTEL_kernel_attributes,
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kSPV_INTEL_long_constant_composite,
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kSPV_INTEL_loop_fuse,
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kSPV_INTEL_media_block_io,
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kSPV_INTEL_memory_access_aliasing,
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kSPV_INTEL_optnone,
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kSPV_INTEL_shader_integer_functions2,
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kSPV_INTEL_split_barrier,
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kSPV_INTEL_subgroups,
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kSPV_INTEL_unstructured_loop_controls,
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kSPV_INTEL_usm_storage_classes,
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kSPV_INTEL_variable_length_array,
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kSPV_INTEL_vector_compute,
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kSPV_KHR_16bit_storage,
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kSPV_KHR_8bit_storage,
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kSPV_KHR_bit_instructions,
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kSPV_KHR_device_group,
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kSPV_KHR_expect_assume,
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kSPV_KHR_float_controls,
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kSPV_KHR_fragment_shader_barycentric,
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kSPV_KHR_fragment_shading_rate,
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kSPV_KHR_integer_dot_product,
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kSPV_KHR_linkonce_odr,
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kSPV_KHR_multiview,
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kSPV_KHR_no_integer_wrap_decoration,
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kSPV_KHR_non_semantic_info,
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kSPV_KHR_physical_storage_buffer,
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kSPV_KHR_post_depth_coverage,
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kSPV_KHR_ray_cull_mask,
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kSPV_KHR_ray_query,
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kSPV_KHR_ray_tracing,
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kSPV_KHR_shader_atomic_counter_ops,
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kSPV_KHR_shader_ballot,
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kSPV_KHR_shader_clock,
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kSPV_KHR_shader_draw_parameters,
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kSPV_KHR_storage_buffer_storage_class,
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kSPV_KHR_subgroup_rotate,
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kSPV_KHR_subgroup_uniform_control_flow,
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kSPV_KHR_subgroup_vote,
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kSPV_KHR_terminate_invocation,
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kSPV_KHR_uniform_group_instructions,
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kSPV_KHR_variable_pointers,
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kSPV_KHR_vulkan_memory_model,
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kSPV_KHR_workgroup_memory_explicit_layout,
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kSPV_NVX_multiview_per_view_attributes,
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kSPV_NV_bindless_texture,
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kSPV_NV_compute_shader_derivatives,
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kSPV_NV_cooperative_matrix,
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kSPV_NV_fragment_shader_barycentric,
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kSPV_NV_geometry_shader_passthrough,
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kSPV_NV_mesh_shader,
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kSPV_NV_ray_tracing,
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kSPV_NV_ray_tracing_motion_blur,
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kSPV_NV_sample_mask_override_coverage,
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kSPV_NV_shader_image_footprint,
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kSPV_NV_shader_sm_builtins,
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kSPV_NV_shader_subgroup_partitioned,
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kSPV_NV_shading_rate,
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kSPV_NV_stereo_view_rendering,
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kSPV_NV_viewport_array2,
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kSPV_VALIDATOR_ignore_type_decl_unique |