bgfx/3rdparty/dxsdk/include/d3d12video.h
2020-06-04 12:09:43 -07:00

3353 lines
118 KiB
C++

/*-------------------------------------------------------------------------------------
*
* Copyright (c) Microsoft Corporation
*
*-------------------------------------------------------------------------------------*/
/* this ALWAYS GENERATED file contains the definitions for the interfaces */
/* File created by MIDL compiler version 8.01.0622 */
/* verify that the <rpcndr.h> version is high enough to compile this file*/
#ifndef __REQUIRED_RPCNDR_H_VERSION__
#define __REQUIRED_RPCNDR_H_VERSION__ 500
#endif
/* verify that the <rpcsal.h> version is high enough to compile this file*/
#ifndef __REQUIRED_RPCSAL_H_VERSION__
#define __REQUIRED_RPCSAL_H_VERSION__ 100
#endif
#include "rpc.h"
#include "rpcndr.h"
#ifndef __RPCNDR_H_VERSION__
#error this stub requires an updated version of <rpcndr.h>
#endif /* __RPCNDR_H_VERSION__ */
#ifndef COM_NO_WINDOWS_H
#include "windows.h"
#include "ole2.h"
#endif /*COM_NO_WINDOWS_H*/
#ifndef __d3d12video_h__
#define __d3d12video_h__
#if defined(_MSC_VER) && (_MSC_VER >= 1020)
#pragma once
#endif
/* Forward Declarations */
#ifndef __ID3D12VideoDecoderHeap_FWD_DEFINED__
#define __ID3D12VideoDecoderHeap_FWD_DEFINED__
typedef interface ID3D12VideoDecoderHeap ID3D12VideoDecoderHeap;
#endif /* __ID3D12VideoDecoderHeap_FWD_DEFINED__ */
#ifndef __ID3D12VideoDevice_FWD_DEFINED__
#define __ID3D12VideoDevice_FWD_DEFINED__
typedef interface ID3D12VideoDevice ID3D12VideoDevice;
#endif /* __ID3D12VideoDevice_FWD_DEFINED__ */
#ifndef __ID3D12VideoDecoder_FWD_DEFINED__
#define __ID3D12VideoDecoder_FWD_DEFINED__
typedef interface ID3D12VideoDecoder ID3D12VideoDecoder;
#endif /* __ID3D12VideoDecoder_FWD_DEFINED__ */
#ifndef __ID3D12VideoProcessor_FWD_DEFINED__
#define __ID3D12VideoProcessor_FWD_DEFINED__
typedef interface ID3D12VideoProcessor ID3D12VideoProcessor;
#endif /* __ID3D12VideoProcessor_FWD_DEFINED__ */
#ifndef __ID3D12VideoDecodeCommandList_FWD_DEFINED__
#define __ID3D12VideoDecodeCommandList_FWD_DEFINED__
typedef interface ID3D12VideoDecodeCommandList ID3D12VideoDecodeCommandList;
#endif /* __ID3D12VideoDecodeCommandList_FWD_DEFINED__ */
#ifndef __ID3D12VideoProcessCommandList_FWD_DEFINED__
#define __ID3D12VideoProcessCommandList_FWD_DEFINED__
typedef interface ID3D12VideoProcessCommandList ID3D12VideoProcessCommandList;
#endif /* __ID3D12VideoProcessCommandList_FWD_DEFINED__ */
#ifndef __ID3D12VideoDecodeCommandList1_FWD_DEFINED__
#define __ID3D12VideoDecodeCommandList1_FWD_DEFINED__
typedef interface ID3D12VideoDecodeCommandList1 ID3D12VideoDecodeCommandList1;
#endif /* __ID3D12VideoDecodeCommandList1_FWD_DEFINED__ */
#ifndef __ID3D12VideoProcessCommandList1_FWD_DEFINED__
#define __ID3D12VideoProcessCommandList1_FWD_DEFINED__
typedef interface ID3D12VideoProcessCommandList1 ID3D12VideoProcessCommandList1;
#endif /* __ID3D12VideoProcessCommandList1_FWD_DEFINED__ */
#ifndef __ID3D12VideoMotionEstimator_FWD_DEFINED__
#define __ID3D12VideoMotionEstimator_FWD_DEFINED__
typedef interface ID3D12VideoMotionEstimator ID3D12VideoMotionEstimator;
#endif /* __ID3D12VideoMotionEstimator_FWD_DEFINED__ */
#ifndef __ID3D12VideoMotionVectorHeap_FWD_DEFINED__
#define __ID3D12VideoMotionVectorHeap_FWD_DEFINED__
typedef interface ID3D12VideoMotionVectorHeap ID3D12VideoMotionVectorHeap;
#endif /* __ID3D12VideoMotionVectorHeap_FWD_DEFINED__ */
#ifndef __ID3D12VideoDevice1_FWD_DEFINED__
#define __ID3D12VideoDevice1_FWD_DEFINED__
typedef interface ID3D12VideoDevice1 ID3D12VideoDevice1;
#endif /* __ID3D12VideoDevice1_FWD_DEFINED__ */
#ifndef __ID3D12VideoEncodeCommandList_FWD_DEFINED__
#define __ID3D12VideoEncodeCommandList_FWD_DEFINED__
typedef interface ID3D12VideoEncodeCommandList ID3D12VideoEncodeCommandList;
#endif /* __ID3D12VideoEncodeCommandList_FWD_DEFINED__ */
/* header files for imported files */
#include "oaidl.h"
#include "ocidl.h"
#include "dxgicommon.h"
#include "d3d12.h"
#ifdef __cplusplus
extern "C"{
#endif
/* interface __MIDL_itf_d3d12video_0000_0000 */
/* [local] */
typedef
enum D3D12_VIDEO_FIELD_TYPE
{
D3D12_VIDEO_FIELD_TYPE_NONE = 0,
D3D12_VIDEO_FIELD_TYPE_INTERLACED_TOP_FIELD_FIRST = 1,
D3D12_VIDEO_FIELD_TYPE_INTERLACED_BOTTOM_FIELD_FIRST = 2
} D3D12_VIDEO_FIELD_TYPE;
typedef
enum D3D12_VIDEO_FRAME_STEREO_FORMAT
{
D3D12_VIDEO_FRAME_STEREO_FORMAT_NONE = 0,
D3D12_VIDEO_FRAME_STEREO_FORMAT_MONO = 1,
D3D12_VIDEO_FRAME_STEREO_FORMAT_HORIZONTAL = 2,
D3D12_VIDEO_FRAME_STEREO_FORMAT_VERTICAL = 3,
D3D12_VIDEO_FRAME_STEREO_FORMAT_SEPARATE = 4
} D3D12_VIDEO_FRAME_STEREO_FORMAT;
typedef struct D3D12_VIDEO_FORMAT
{
DXGI_FORMAT Format;
DXGI_COLOR_SPACE_TYPE ColorSpace;
} D3D12_VIDEO_FORMAT;
typedef struct D3D12_VIDEO_SAMPLE
{
UINT Width;
UINT Height;
D3D12_VIDEO_FORMAT Format;
} D3D12_VIDEO_SAMPLE;
typedef
enum D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE
{
D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE_NONE = 0,
D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE_FIELD_BASED = 1
} D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE;
typedef
enum D3D12_FEATURE_VIDEO
{
D3D12_FEATURE_VIDEO_DECODE_SUPPORT = 0,
D3D12_FEATURE_VIDEO_DECODE_PROFILES = 1,
D3D12_FEATURE_VIDEO_DECODE_FORMATS = 2,
D3D12_FEATURE_VIDEO_DECODE_CONVERSION_SUPPORT = 3,
D3D12_FEATURE_VIDEO_PROCESS_SUPPORT = 5,
D3D12_FEATURE_VIDEO_PROCESS_MAX_INPUT_STREAMS = 6,
D3D12_FEATURE_VIDEO_PROCESS_REFERENCE_INFO = 7,
D3D12_FEATURE_VIDEO_DECODER_HEAP_SIZE = 8,
D3D12_FEATURE_VIDEO_PROCESSOR_SIZE = 9,
D3D12_FEATURE_VIDEO_DECODE_PROFILE_COUNT = 10,
D3D12_FEATURE_VIDEO_DECODE_FORMAT_COUNT = 11,
D3D12_FEATURE_VIDEO_ARCHITECTURE = 17,
D3D12_FEATURE_VIDEO_DECODE_HISTOGRAM = 18,
D3D12_FEATURE_VIDEO_FEATURE_AREA_SUPPORT = 19,
D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR = 20,
D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR_SIZE = 21
} D3D12_FEATURE_VIDEO;
typedef
enum D3D12_BITSTREAM_ENCRYPTION_TYPE
{
D3D12_BITSTREAM_ENCRYPTION_TYPE_NONE = 0
} D3D12_BITSTREAM_ENCRYPTION_TYPE;
typedef struct D3D12_VIDEO_DECODE_CONFIGURATION
{
GUID DecodeProfile;
D3D12_BITSTREAM_ENCRYPTION_TYPE BitstreamEncryption;
D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE InterlaceType;
} D3D12_VIDEO_DECODE_CONFIGURATION;
typedef struct D3D12_VIDEO_DECODER_DESC
{
UINT NodeMask;
D3D12_VIDEO_DECODE_CONFIGURATION Configuration;
} D3D12_VIDEO_DECODER_DESC;
typedef struct D3D12_VIDEO_DECODER_HEAP_DESC
{
UINT NodeMask;
D3D12_VIDEO_DECODE_CONFIGURATION Configuration;
UINT DecodeWidth;
UINT DecodeHeight;
DXGI_FORMAT Format;
DXGI_RATIONAL FrameRate;
UINT BitRate;
UINT MaxDecodePictureBufferCount;
} D3D12_VIDEO_DECODER_HEAP_DESC;
typedef struct D3D12_VIDEO_SIZE_RANGE
{
UINT MaxWidth;
UINT MaxHeight;
UINT MinWidth;
UINT MinHeight;
} D3D12_VIDEO_SIZE_RANGE;
typedef
enum D3D12_VIDEO_PROCESS_FILTER
{
D3D12_VIDEO_PROCESS_FILTER_BRIGHTNESS = 0,
D3D12_VIDEO_PROCESS_FILTER_CONTRAST = 1,
D3D12_VIDEO_PROCESS_FILTER_HUE = 2,
D3D12_VIDEO_PROCESS_FILTER_SATURATION = 3,
D3D12_VIDEO_PROCESS_FILTER_NOISE_REDUCTION = 4,
D3D12_VIDEO_PROCESS_FILTER_EDGE_ENHANCEMENT = 5,
D3D12_VIDEO_PROCESS_FILTER_ANAMORPHIC_SCALING = 6,
D3D12_VIDEO_PROCESS_FILTER_STEREO_ADJUSTMENT = 7
} D3D12_VIDEO_PROCESS_FILTER;
typedef
enum D3D12_VIDEO_PROCESS_FILTER_FLAGS
{
D3D12_VIDEO_PROCESS_FILTER_FLAG_NONE = 0,
D3D12_VIDEO_PROCESS_FILTER_FLAG_BRIGHTNESS = ( 1 << D3D12_VIDEO_PROCESS_FILTER_BRIGHTNESS ) ,
D3D12_VIDEO_PROCESS_FILTER_FLAG_CONTRAST = ( 1 << D3D12_VIDEO_PROCESS_FILTER_CONTRAST ) ,
D3D12_VIDEO_PROCESS_FILTER_FLAG_HUE = ( 1 << D3D12_VIDEO_PROCESS_FILTER_HUE ) ,
D3D12_VIDEO_PROCESS_FILTER_FLAG_SATURATION = ( 1 << D3D12_VIDEO_PROCESS_FILTER_SATURATION ) ,
D3D12_VIDEO_PROCESS_FILTER_FLAG_NOISE_REDUCTION = ( 1 << D3D12_VIDEO_PROCESS_FILTER_NOISE_REDUCTION ) ,
D3D12_VIDEO_PROCESS_FILTER_FLAG_EDGE_ENHANCEMENT = ( 1 << D3D12_VIDEO_PROCESS_FILTER_EDGE_ENHANCEMENT ) ,
D3D12_VIDEO_PROCESS_FILTER_FLAG_ANAMORPHIC_SCALING = ( 1 << D3D12_VIDEO_PROCESS_FILTER_ANAMORPHIC_SCALING ) ,
D3D12_VIDEO_PROCESS_FILTER_FLAG_STEREO_ADJUSTMENT = ( 1 << D3D12_VIDEO_PROCESS_FILTER_STEREO_ADJUSTMENT )
} D3D12_VIDEO_PROCESS_FILTER_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FILTER_FLAGS );
typedef
enum D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS
{
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_NONE = 0,
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_BOB = 0x1,
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_CUSTOM = 0x80000000
} D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS );
typedef struct D3D12_VIDEO_PROCESS_ALPHA_BLENDING
{
BOOL Enable;
FLOAT Alpha;
} D3D12_VIDEO_PROCESS_ALPHA_BLENDING;
typedef struct D3D12_VIDEO_PROCESS_LUMA_KEY
{
BOOL Enable;
FLOAT Lower;
FLOAT Upper;
} D3D12_VIDEO_PROCESS_LUMA_KEY;
typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC
{
DXGI_FORMAT Format;
DXGI_COLOR_SPACE_TYPE ColorSpace;
DXGI_RATIONAL SourceAspectRatio;
DXGI_RATIONAL DestinationAspectRatio;
DXGI_RATIONAL FrameRate;
D3D12_VIDEO_SIZE_RANGE SourceSizeRange;
D3D12_VIDEO_SIZE_RANGE DestinationSizeRange;
BOOL EnableOrientation;
D3D12_VIDEO_PROCESS_FILTER_FLAGS FilterFlags;
D3D12_VIDEO_FRAME_STEREO_FORMAT StereoFormat;
D3D12_VIDEO_FIELD_TYPE FieldType;
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS DeinterlaceMode;
BOOL EnableAlphaBlending;
D3D12_VIDEO_PROCESS_LUMA_KEY LumaKey;
UINT NumPastFrames;
UINT NumFutureFrames;
BOOL EnableAutoProcessing;
} D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC;
typedef
enum D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE
{
D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_OPAQUE = 0,
D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_BACKGROUND = 1,
D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_DESTINATION = 2,
D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_SOURCE_STREAM = 3
} D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE;
typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC
{
DXGI_FORMAT Format;
DXGI_COLOR_SPACE_TYPE ColorSpace;
D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE AlphaFillMode;
UINT AlphaFillModeSourceStreamIndex;
FLOAT BackgroundColor[ 4 ];
DXGI_RATIONAL FrameRate;
BOOL EnableStereo;
} D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0000_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0000_v0_0_s_ifspec;
#ifndef __ID3D12VideoDecoderHeap_INTERFACE_DEFINED__
#define __ID3D12VideoDecoderHeap_INTERFACE_DEFINED__
/* interface ID3D12VideoDecoderHeap */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoDecoderHeap;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("0946B7C9-EBF6-4047-BB73-8683E27DBB1F")
ID3D12VideoDecoderHeap : public ID3D12Pageable
{
public:
virtual D3D12_VIDEO_DECODER_HEAP_DESC STDMETHODCALLTYPE GetDesc( void) = 0;
};
#else /* C style interface */
typedef struct ID3D12VideoDecoderHeapVtbl
{
BEGIN_INTERFACE
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoDecoderHeap * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoDecoderHeap * This);
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoDecoderHeap * This);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
ID3D12VideoDecoderHeap * This,
_In_ REFGUID guid,
_Inout_ UINT *pDataSize,
_Out_writes_bytes_opt_( *pDataSize ) void *pData);
HRESULT ( STDMETHODCALLTYPE *SetPrivateData )(
ID3D12VideoDecoderHeap * This,
_In_ REFGUID guid,
_In_ UINT DataSize,
_In_reads_bytes_opt_( DataSize ) const void *pData);
HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )(
ID3D12VideoDecoderHeap * This,
_In_ REFGUID guid,
_In_opt_ const IUnknown *pData);
HRESULT ( STDMETHODCALLTYPE *SetName )(
ID3D12VideoDecoderHeap * This,
_In_z_ LPCWSTR Name);
HRESULT ( STDMETHODCALLTYPE *GetDevice )(
ID3D12VideoDecoderHeap * This,
REFIID riid,
_COM_Outptr_opt_ void **ppvDevice);
D3D12_VIDEO_DECODER_HEAP_DESC ( STDMETHODCALLTYPE *GetDesc )(
ID3D12VideoDecoderHeap * This);
END_INTERFACE
} ID3D12VideoDecoderHeapVtbl;
interface ID3D12VideoDecoderHeap
{
CONST_VTBL struct ID3D12VideoDecoderHeapVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoDecoderHeap_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoDecoderHeap_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoDecoderHeap_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoDecoderHeap_GetPrivateData(This,guid,pDataSize,pData) \
( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) )
#define ID3D12VideoDecoderHeap_SetPrivateData(This,guid,DataSize,pData) \
( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) )
#define ID3D12VideoDecoderHeap_SetPrivateDataInterface(This,guid,pData) \
( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) )
#define ID3D12VideoDecoderHeap_SetName(This,Name) \
( (This)->lpVtbl -> SetName(This,Name) )
#define ID3D12VideoDecoderHeap_GetDevice(This,riid,ppvDevice) \
( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) )
#define ID3D12VideoDecoderHeap_GetDesc(This) \
( (This)->lpVtbl -> GetDesc(This) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoDecoderHeap_INTERFACE_DEFINED__ */
#ifndef __ID3D12VideoDevice_INTERFACE_DEFINED__
#define __ID3D12VideoDevice_INTERFACE_DEFINED__
/* interface ID3D12VideoDevice */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoDevice;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("1F052807-0B46-4ACC-8A89-364F793718A4")
ID3D12VideoDevice : public IUnknown
{
public:
virtual HRESULT STDMETHODCALLTYPE CheckFeatureSupport(
D3D12_FEATURE_VIDEO FeatureVideo,
_Inout_updates_bytes_(FeatureSupportDataSize) void *pFeatureSupportData,
UINT FeatureSupportDataSize) = 0;
virtual HRESULT STDMETHODCALLTYPE CreateVideoDecoder(
_In_ const D3D12_VIDEO_DECODER_DESC *pDesc,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoDecoder) = 0;
virtual HRESULT STDMETHODCALLTYPE CreateVideoDecoderHeap(
_In_ const D3D12_VIDEO_DECODER_HEAP_DESC *pVideoDecoderHeapDesc,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoDecoderHeap) = 0;
virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessor(
UINT NodeMask,
_In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *pOutputStreamDesc,
UINT NumInputStreamDescs,
_In_reads_(NumInputStreamDescs) const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoProcessor) = 0;
};
#else /* C style interface */
typedef struct ID3D12VideoDeviceVtbl
{
BEGIN_INTERFACE
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoDevice * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoDevice * This);
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoDevice * This);
HRESULT ( STDMETHODCALLTYPE *CheckFeatureSupport )(
ID3D12VideoDevice * This,
D3D12_FEATURE_VIDEO FeatureVideo,
_Inout_updates_bytes_(FeatureSupportDataSize) void *pFeatureSupportData,
UINT FeatureSupportDataSize);
HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoder )(
ID3D12VideoDevice * This,
_In_ const D3D12_VIDEO_DECODER_DESC *pDesc,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoDecoder);
HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoderHeap )(
ID3D12VideoDevice * This,
_In_ const D3D12_VIDEO_DECODER_HEAP_DESC *pVideoDecoderHeapDesc,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoDecoderHeap);
HRESULT ( STDMETHODCALLTYPE *CreateVideoProcessor )(
ID3D12VideoDevice * This,
UINT NodeMask,
_In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *pOutputStreamDesc,
UINT NumInputStreamDescs,
_In_reads_(NumInputStreamDescs) const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoProcessor);
END_INTERFACE
} ID3D12VideoDeviceVtbl;
interface ID3D12VideoDevice
{
CONST_VTBL struct ID3D12VideoDeviceVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoDevice_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoDevice_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoDevice_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoDevice_CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) \
( (This)->lpVtbl -> CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) )
#define ID3D12VideoDevice_CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) \
( (This)->lpVtbl -> CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) )
#define ID3D12VideoDevice_CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) \
( (This)->lpVtbl -> CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) )
#define ID3D12VideoDevice_CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) \
( (This)->lpVtbl -> CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoDevice_INTERFACE_DEFINED__ */
#ifndef __ID3D12VideoDecoder_INTERFACE_DEFINED__
#define __ID3D12VideoDecoder_INTERFACE_DEFINED__
/* interface ID3D12VideoDecoder */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoDecoder;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("C59B6BDC-7720-4074-A136-17A156037470")
ID3D12VideoDecoder : public ID3D12Pageable
{
public:
virtual D3D12_VIDEO_DECODER_DESC STDMETHODCALLTYPE GetDesc( void) = 0;
};
#else /* C style interface */
typedef struct ID3D12VideoDecoderVtbl
{
BEGIN_INTERFACE
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoDecoder * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoDecoder * This);
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoDecoder * This);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
ID3D12VideoDecoder * This,
_In_ REFGUID guid,
_Inout_ UINT *pDataSize,
_Out_writes_bytes_opt_( *pDataSize ) void *pData);
HRESULT ( STDMETHODCALLTYPE *SetPrivateData )(
ID3D12VideoDecoder * This,
_In_ REFGUID guid,
_In_ UINT DataSize,
_In_reads_bytes_opt_( DataSize ) const void *pData);
HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )(
ID3D12VideoDecoder * This,
_In_ REFGUID guid,
_In_opt_ const IUnknown *pData);
HRESULT ( STDMETHODCALLTYPE *SetName )(
ID3D12VideoDecoder * This,
_In_z_ LPCWSTR Name);
HRESULT ( STDMETHODCALLTYPE *GetDevice )(
ID3D12VideoDecoder * This,
REFIID riid,
_COM_Outptr_opt_ void **ppvDevice);
D3D12_VIDEO_DECODER_DESC ( STDMETHODCALLTYPE *GetDesc )(
ID3D12VideoDecoder * This);
END_INTERFACE
} ID3D12VideoDecoderVtbl;
interface ID3D12VideoDecoder
{
CONST_VTBL struct ID3D12VideoDecoderVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoDecoder_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoDecoder_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoDecoder_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoDecoder_GetPrivateData(This,guid,pDataSize,pData) \
( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) )
#define ID3D12VideoDecoder_SetPrivateData(This,guid,DataSize,pData) \
( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) )
#define ID3D12VideoDecoder_SetPrivateDataInterface(This,guid,pData) \
( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) )
#define ID3D12VideoDecoder_SetName(This,Name) \
( (This)->lpVtbl -> SetName(This,Name) )
#define ID3D12VideoDecoder_GetDevice(This,riid,ppvDevice) \
( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) )
#define ID3D12VideoDecoder_GetDesc(This) \
( (This)->lpVtbl -> GetDesc(This) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoDecoder_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d12video_0000_0003 */
/* [local] */
typedef
enum D3D12_VIDEO_DECODE_TIER
{
D3D12_VIDEO_DECODE_TIER_NOT_SUPPORTED = 0,
D3D12_VIDEO_DECODE_TIER_1 = 1,
D3D12_VIDEO_DECODE_TIER_2 = 2,
D3D12_VIDEO_DECODE_TIER_3 = 3
} D3D12_VIDEO_DECODE_TIER;
typedef
enum D3D12_VIDEO_DECODE_SUPPORT_FLAGS
{
D3D12_VIDEO_DECODE_SUPPORT_FLAG_NONE = 0,
D3D12_VIDEO_DECODE_SUPPORT_FLAG_SUPPORTED = 0x1
} D3D12_VIDEO_DECODE_SUPPORT_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_SUPPORT_FLAGS );
typedef
enum D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS
{
D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_NONE = 0,
D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_HEIGHT_ALIGNMENT_MULTIPLE_32_REQUIRED = 0x1,
D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_POST_PROCESSING_SUPPORTED = 0x2,
D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_REFERENCE_ONLY_ALLOCATIONS_REQUIRED = 0x4,
D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_ALLOW_RESOLUTION_CHANGE_ON_NON_KEY_FRAME = 0x8
} D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS );
typedef
enum D3D12_VIDEO_DECODE_STATUS
{
D3D12_VIDEO_DECODE_STATUS_OK = 0,
D3D12_VIDEO_DECODE_STATUS_CONTINUE = 1,
D3D12_VIDEO_DECODE_STATUS_CONTINUE_SKIP_DISPLAY = 2,
D3D12_VIDEO_DECODE_STATUS_RESTART = 3
} D3D12_VIDEO_DECODE_STATUS;
typedef
enum D3D12_VIDEO_DECODE_ARGUMENT_TYPE
{
D3D12_VIDEO_DECODE_ARGUMENT_TYPE_PICTURE_PARAMETERS = 0,
D3D12_VIDEO_DECODE_ARGUMENT_TYPE_INVERSE_QUANTIZATION_MATRIX = 1,
D3D12_VIDEO_DECODE_ARGUMENT_TYPE_SLICE_CONTROL = 2,
D3D12_VIDEO_DECODE_ARGUMENT_TYPE_MAX_VALID = 3
} D3D12_VIDEO_DECODE_ARGUMENT_TYPE;
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT
{
UINT NodeIndex;
D3D12_VIDEO_DECODE_CONFIGURATION Configuration;
UINT Width;
UINT Height;
DXGI_FORMAT DecodeFormat;
DXGI_RATIONAL FrameRate;
UINT BitRate;
D3D12_VIDEO_DECODE_SUPPORT_FLAGS SupportFlags;
D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS ConfigurationFlags;
D3D12_VIDEO_DECODE_TIER DecodeTier;
} D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT;
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILE_COUNT
{
UINT NodeIndex;
UINT ProfileCount;
} D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILE_COUNT;
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILES
{
UINT NodeIndex;
UINT ProfileCount;
_Field_size_full_(ProfileCount) GUID *pProfiles;
} D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILES;
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_FORMAT_COUNT
{
UINT NodeIndex;
D3D12_VIDEO_DECODE_CONFIGURATION Configuration;
UINT FormatCount;
} D3D12_FEATURE_DATA_VIDEO_DECODE_FORMAT_COUNT;
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_FORMATS
{
UINT NodeIndex;
D3D12_VIDEO_DECODE_CONFIGURATION Configuration;
UINT FormatCount;
_Field_size_full_(FormatCount) DXGI_FORMAT *pOutputFormats;
} D3D12_FEATURE_DATA_VIDEO_DECODE_FORMATS;
typedef struct D3D12_FEATURE_DATA_VIDEO_ARCHITECTURE
{
BOOL IOCoherent;
} D3D12_FEATURE_DATA_VIDEO_ARCHITECTURE;
typedef
enum D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT
{
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_Y = 0,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_U = 1,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_V = 2,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_R = 0,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_G = 1,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_B = 2,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_A = 3
} D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT;
typedef
enum D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS
{
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_NONE = 0,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_Y = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_Y ) ,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_U = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_U ) ,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_V = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_V ) ,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_R = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_R ) ,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_G = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_G ) ,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_B = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_B ) ,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_A = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_A )
} D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS );
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM
{
UINT NodeIndex;
GUID DecodeProfile;
UINT Width;
UINT Height;
DXGI_FORMAT DecodeFormat;
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS Components;
UINT BinCount;
UINT CounterBitDepth;
} D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM;
typedef
enum D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS
{
D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAG_NONE = 0,
D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAG_SUPPORTED = 0x1
} D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS );
typedef
enum D3D12_VIDEO_SCALE_SUPPORT_FLAGS
{
D3D12_VIDEO_SCALE_SUPPORT_FLAG_NONE = 0,
D3D12_VIDEO_SCALE_SUPPORT_FLAG_POW2_ONLY = 0x1,
D3D12_VIDEO_SCALE_SUPPORT_FLAG_EVEN_DIMENSIONS_ONLY = 0x2
} D3D12_VIDEO_SCALE_SUPPORT_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_SCALE_SUPPORT_FLAGS );
typedef struct D3D12_VIDEO_SCALE_SUPPORT
{
D3D12_VIDEO_SIZE_RANGE OutputSizeRange;
D3D12_VIDEO_SCALE_SUPPORT_FLAGS Flags;
} D3D12_VIDEO_SCALE_SUPPORT;
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_CONVERSION_SUPPORT
{
UINT NodeIndex;
D3D12_VIDEO_DECODE_CONFIGURATION Configuration;
D3D12_VIDEO_SAMPLE DecodeSample;
D3D12_VIDEO_FORMAT OutputFormat;
DXGI_RATIONAL FrameRate;
UINT BitRate;
D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS SupportFlags;
D3D12_VIDEO_SCALE_SUPPORT ScaleSupport;
} D3D12_FEATURE_DATA_VIDEO_DECODE_CONVERSION_SUPPORT;
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE
{
D3D12_VIDEO_DECODER_HEAP_DESC VideoDecoderHeapDesc;
UINT64 MemoryPoolL0Size;
UINT64 MemoryPoolL1Size;
} D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE;
typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE
{
UINT NodeMask;
const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *pOutputStreamDesc;
UINT NumInputStreamDescs;
const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs;
UINT64 MemoryPoolL0Size;
UINT64 MemoryPoolL1Size;
} D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE;
typedef struct D3D12_QUERY_DATA_VIDEO_DECODE_STATISTICS
{
UINT64 Status;
UINT64 NumMacroblocksAffected;
DXGI_RATIONAL FrameRate;
UINT BitRate;
} D3D12_QUERY_DATA_VIDEO_DECODE_STATISTICS;
typedef struct D3D12_VIDEO_DECODE_SUB_SAMPLE_MAPPING_BLOCK
{
UINT ClearSize;
UINT EncryptedSize;
} D3D12_VIDEO_DECODE_SUB_SAMPLE_MAPPING_BLOCK;
typedef struct D3D12_VIDEO_DECODE_FRAME_ARGUMENT
{
D3D12_VIDEO_DECODE_ARGUMENT_TYPE Type;
UINT Size;
_Field_size_bytes_full_(Size) void *pData;
} D3D12_VIDEO_DECODE_FRAME_ARGUMENT;
typedef struct D3D12_VIDEO_DECODE_REFERENCE_FRAMES
{
UINT NumTexture2Ds;
_Field_size_full_(NumTexture2Ds) ID3D12Resource **ppTexture2Ds;
_Field_size_full_(NumTexture2Ds) UINT *pSubresources;
_Field_size_full_opt_(NumTexture2Ds) ID3D12VideoDecoderHeap **ppHeaps;
} D3D12_VIDEO_DECODE_REFERENCE_FRAMES;
typedef struct D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM
{
ID3D12Resource *pBuffer;
UINT64 Offset;
UINT64 Size;
} D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM;
typedef struct D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS
{
BOOL Enable;
ID3D12Resource *pReferenceTexture2D;
UINT ReferenceSubresource;
DXGI_COLOR_SPACE_TYPE OutputColorSpace;
DXGI_COLOR_SPACE_TYPE DecodeColorSpace;
} D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS;
typedef struct D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS
{
UINT NumFrameArguments;
D3D12_VIDEO_DECODE_FRAME_ARGUMENT FrameArguments[ 10 ];
D3D12_VIDEO_DECODE_REFERENCE_FRAMES ReferenceFrames;
D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM CompressedBitstream;
ID3D12VideoDecoderHeap *pHeap;
} D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS;
typedef struct D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS
{
ID3D12Resource *pOutputTexture2D;
UINT OutputSubresource;
D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS ConversionArguments;
} D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0003_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0003_v0_0_s_ifspec;
#ifndef __ID3D12VideoProcessor_INTERFACE_DEFINED__
#define __ID3D12VideoProcessor_INTERFACE_DEFINED__
/* interface ID3D12VideoProcessor */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoProcessor;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("304FDB32-BEDE-410A-8545-943AC6A46138")
ID3D12VideoProcessor : public ID3D12Pageable
{
public:
virtual UINT STDMETHODCALLTYPE GetNodeMask( void) = 0;
virtual UINT STDMETHODCALLTYPE GetNumInputStreamDescs( void) = 0;
virtual HRESULT STDMETHODCALLTYPE GetInputStreamDescs(
UINT NumInputStreamDescs,
_Out_writes_(NumInputStreamDescs) D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs) = 0;
virtual D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC STDMETHODCALLTYPE GetOutputStreamDesc( void) = 0;
};
#else /* C style interface */
typedef struct ID3D12VideoProcessorVtbl
{
BEGIN_INTERFACE
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoProcessor * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoProcessor * This);
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoProcessor * This);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
ID3D12VideoProcessor * This,
_In_ REFGUID guid,
_Inout_ UINT *pDataSize,
_Out_writes_bytes_opt_( *pDataSize ) void *pData);
HRESULT ( STDMETHODCALLTYPE *SetPrivateData )(
ID3D12VideoProcessor * This,
_In_ REFGUID guid,
_In_ UINT DataSize,
_In_reads_bytes_opt_( DataSize ) const void *pData);
HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )(
ID3D12VideoProcessor * This,
_In_ REFGUID guid,
_In_opt_ const IUnknown *pData);
HRESULT ( STDMETHODCALLTYPE *SetName )(
ID3D12VideoProcessor * This,
_In_z_ LPCWSTR Name);
HRESULT ( STDMETHODCALLTYPE *GetDevice )(
ID3D12VideoProcessor * This,
REFIID riid,
_COM_Outptr_opt_ void **ppvDevice);
UINT ( STDMETHODCALLTYPE *GetNodeMask )(
ID3D12VideoProcessor * This);
UINT ( STDMETHODCALLTYPE *GetNumInputStreamDescs )(
ID3D12VideoProcessor * This);
HRESULT ( STDMETHODCALLTYPE *GetInputStreamDescs )(
ID3D12VideoProcessor * This,
UINT NumInputStreamDescs,
_Out_writes_(NumInputStreamDescs) D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs);
D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC ( STDMETHODCALLTYPE *GetOutputStreamDesc )(
ID3D12VideoProcessor * This);
END_INTERFACE
} ID3D12VideoProcessorVtbl;
interface ID3D12VideoProcessor
{
CONST_VTBL struct ID3D12VideoProcessorVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoProcessor_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoProcessor_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoProcessor_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoProcessor_GetPrivateData(This,guid,pDataSize,pData) \
( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) )
#define ID3D12VideoProcessor_SetPrivateData(This,guid,DataSize,pData) \
( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) )
#define ID3D12VideoProcessor_SetPrivateDataInterface(This,guid,pData) \
( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) )
#define ID3D12VideoProcessor_SetName(This,Name) \
( (This)->lpVtbl -> SetName(This,Name) )
#define ID3D12VideoProcessor_GetDevice(This,riid,ppvDevice) \
( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) )
#define ID3D12VideoProcessor_GetNodeMask(This) \
( (This)->lpVtbl -> GetNodeMask(This) )
#define ID3D12VideoProcessor_GetNumInputStreamDescs(This) \
( (This)->lpVtbl -> GetNumInputStreamDescs(This) )
#define ID3D12VideoProcessor_GetInputStreamDescs(This,NumInputStreamDescs,pInputStreamDescs) \
( (This)->lpVtbl -> GetInputStreamDescs(This,NumInputStreamDescs,pInputStreamDescs) )
#define ID3D12VideoProcessor_GetOutputStreamDesc(This) \
( (This)->lpVtbl -> GetOutputStreamDesc(This) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoProcessor_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d12video_0000_0004 */
/* [local] */
typedef
enum D3D12_VIDEO_PROCESS_FEATURE_FLAGS
{
D3D12_VIDEO_PROCESS_FEATURE_FLAG_NONE = 0,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL = 0x1,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_LUMA_KEY = 0x2,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_STEREO = 0x4,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION = 0x8,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP = 0x10,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING = 0x20,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO = 0x40
} D3D12_VIDEO_PROCESS_FEATURE_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FEATURE_FLAGS );
typedef
enum D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS
{
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_NONE = 0,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_DENOISE = 0x1,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_DERINGING = 0x2,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_EDGE_ENHANCEMENT = 0x4,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_COLOR_CORRECTION = 0x8,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_FLESH_TONE_MAPPING = 0x10,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_IMAGE_STABILIZATION = 0x20,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_SUPER_RESOLUTION = 0x40,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_ANAMORPHIC_SCALING = 0x80,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_CUSTOM = 0x80000000
} D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS );
typedef
enum D3D12_VIDEO_PROCESS_ORIENTATION
{
D3D12_VIDEO_PROCESS_ORIENTATION_DEFAULT = 0,
D3D12_VIDEO_PROCESS_ORIENTATION_FLIP_HORIZONTAL = 1,
D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_90 = 2,
D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_90_FLIP_HORIZONTAL = 3,
D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_180 = 4,
D3D12_VIDEO_PROCESS_ORIENTATION_FLIP_VERTICAL = 5,
D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_270 = 6,
D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_270_FLIP_HORIZONTAL = 7
} D3D12_VIDEO_PROCESS_ORIENTATION;
typedef
enum D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS
{
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_NONE = 0,
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_DISCONTINUITY = 0x1,
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_REPEAT = 0x2
} D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS );
typedef struct D3D12_VIDEO_PROCESS_FILTER_RANGE
{
INT Minimum;
INT Maximum;
INT Default;
FLOAT Multiplier;
} D3D12_VIDEO_PROCESS_FILTER_RANGE;
typedef
enum D3D12_VIDEO_PROCESS_SUPPORT_FLAGS
{
D3D12_VIDEO_PROCESS_SUPPORT_FLAG_NONE = 0,
D3D12_VIDEO_PROCESS_SUPPORT_FLAG_SUPPORTED = 0x1
} D3D12_VIDEO_PROCESS_SUPPORT_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_SUPPORT_FLAGS );
typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT
{
UINT NodeIndex;
D3D12_VIDEO_SAMPLE InputSample;
D3D12_VIDEO_FIELD_TYPE InputFieldType;
D3D12_VIDEO_FRAME_STEREO_FORMAT InputStereoFormat;
DXGI_RATIONAL InputFrameRate;
D3D12_VIDEO_FORMAT OutputFormat;
D3D12_VIDEO_FRAME_STEREO_FORMAT OutputStereoFormat;
DXGI_RATIONAL OutputFrameRate;
D3D12_VIDEO_PROCESS_SUPPORT_FLAGS SupportFlags;
D3D12_VIDEO_SCALE_SUPPORT ScaleSupport;
D3D12_VIDEO_PROCESS_FEATURE_FLAGS FeatureSupport;
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS DeinterlaceSupport;
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS AutoProcessingSupport;
D3D12_VIDEO_PROCESS_FILTER_FLAGS FilterSupport;
D3D12_VIDEO_PROCESS_FILTER_RANGE FilterRangeSupport[ 32 ];
} D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT;
typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_MAX_INPUT_STREAMS
{
UINT NodeIndex;
UINT MaxInputStreams;
} D3D12_FEATURE_DATA_VIDEO_PROCESS_MAX_INPUT_STREAMS;
typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_REFERENCE_INFO
{
UINT NodeIndex;
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS DeinterlaceMode;
D3D12_VIDEO_PROCESS_FILTER_FLAGS Filters;
D3D12_VIDEO_PROCESS_FEATURE_FLAGS FeatureSupport;
DXGI_RATIONAL InputFrameRate;
DXGI_RATIONAL OutputFrameRate;
BOOL EnableAutoProcessing;
UINT PastFrames;
UINT FutureFrames;
} D3D12_FEATURE_DATA_VIDEO_PROCESS_REFERENCE_INFO;
typedef struct D3D12_VIDEO_PROCESS_REFERENCE_SET
{
UINT NumPastFrames;
ID3D12Resource **ppPastFrames;
UINT *pPastSubresources;
UINT NumFutureFrames;
ID3D12Resource **ppFutureFrames;
UINT *pFutureSubresources;
} D3D12_VIDEO_PROCESS_REFERENCE_SET;
typedef struct D3D12_VIDEO_PROCESS_TRANSFORM
{
D3D12_RECT SourceRectangle;
D3D12_RECT DestinationRectangle;
D3D12_VIDEO_PROCESS_ORIENTATION Orientation;
} D3D12_VIDEO_PROCESS_TRANSFORM;
typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE
{
UINT OutputIndex;
UINT InputFrameOrField;
} D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE;
typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM
{
ID3D12Resource *pTexture2D;
UINT Subresource;
D3D12_VIDEO_PROCESS_REFERENCE_SET ReferenceSet;
} D3D12_VIDEO_PROCESS_INPUT_STREAM;
typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS
{
D3D12_VIDEO_PROCESS_INPUT_STREAM InputStream[ 2 ];
D3D12_VIDEO_PROCESS_TRANSFORM Transform;
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS Flags;
D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE RateInfo;
INT FilterLevels[ 32 ];
D3D12_VIDEO_PROCESS_ALPHA_BLENDING AlphaBlending;
} D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS;
typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM
{
ID3D12Resource *pTexture2D;
UINT Subresource;
} D3D12_VIDEO_PROCESS_OUTPUT_STREAM;
typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS
{
D3D12_VIDEO_PROCESS_OUTPUT_STREAM OutputStream[ 2 ];
D3D12_RECT TargetRectangle;
} D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0004_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0004_v0_0_s_ifspec;
#ifndef __ID3D12VideoDecodeCommandList_INTERFACE_DEFINED__
#define __ID3D12VideoDecodeCommandList_INTERFACE_DEFINED__
/* interface ID3D12VideoDecodeCommandList */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoDecodeCommandList;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("3B60536E-AD29-4E64-A269-F853837E5E53")
ID3D12VideoDecodeCommandList : public ID3D12CommandList
{
public:
virtual HRESULT STDMETHODCALLTYPE Close( void) = 0;
virtual HRESULT STDMETHODCALLTYPE Reset(
_In_ ID3D12CommandAllocator *pAllocator) = 0;
virtual void STDMETHODCALLTYPE ClearState( void) = 0;
virtual void STDMETHODCALLTYPE ResourceBarrier(
_In_ UINT NumBarriers,
_In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers) = 0;
virtual void STDMETHODCALLTYPE DiscardResource(
_In_ ID3D12Resource *pResource,
_In_opt_ const D3D12_DISCARD_REGION *pRegion) = 0;
virtual void STDMETHODCALLTYPE BeginQuery(
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index) = 0;
virtual void STDMETHODCALLTYPE EndQuery(
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index) = 0;
virtual void STDMETHODCALLTYPE ResolveQueryData(
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT StartIndex,
_In_ UINT NumQueries,
_In_ ID3D12Resource *pDestinationBuffer,
_In_ UINT64 AlignedDestinationBufferOffset) = 0;
virtual void STDMETHODCALLTYPE SetPredication(
_In_opt_ ID3D12Resource *pBuffer,
_In_ UINT64 AlignedBufferOffset,
_In_ D3D12_PREDICATION_OP Operation) = 0;
virtual void STDMETHODCALLTYPE SetMarker(
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size) = 0;
virtual void STDMETHODCALLTYPE BeginEvent(
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size) = 0;
virtual void STDMETHODCALLTYPE EndEvent( void) = 0;
virtual void STDMETHODCALLTYPE DecodeFrame(
_In_ ID3D12VideoDecoder *pDecoder,
_In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS *pOutputArguments,
_In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments) = 0;
virtual void STDMETHODCALLTYPE WriteBufferImmediate(
UINT Count,
_In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams,
_In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes) = 0;
};
#else /* C style interface */
typedef struct ID3D12VideoDecodeCommandListVtbl
{
BEGIN_INTERFACE
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoDecodeCommandList * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoDecodeCommandList * This);
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoDecodeCommandList * This);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
ID3D12VideoDecodeCommandList * This,
_In_ REFGUID guid,
_Inout_ UINT *pDataSize,
_Out_writes_bytes_opt_( *pDataSize ) void *pData);
HRESULT ( STDMETHODCALLTYPE *SetPrivateData )(
ID3D12VideoDecodeCommandList * This,
_In_ REFGUID guid,
_In_ UINT DataSize,
_In_reads_bytes_opt_( DataSize ) const void *pData);
HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )(
ID3D12VideoDecodeCommandList * This,
_In_ REFGUID guid,
_In_opt_ const IUnknown *pData);
HRESULT ( STDMETHODCALLTYPE *SetName )(
ID3D12VideoDecodeCommandList * This,
_In_z_ LPCWSTR Name);
HRESULT ( STDMETHODCALLTYPE *GetDevice )(
ID3D12VideoDecodeCommandList * This,
REFIID riid,
_COM_Outptr_opt_ void **ppvDevice);
D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )(
ID3D12VideoDecodeCommandList * This);
HRESULT ( STDMETHODCALLTYPE *Close )(
ID3D12VideoDecodeCommandList * This);
HRESULT ( STDMETHODCALLTYPE *Reset )(
ID3D12VideoDecodeCommandList * This,
_In_ ID3D12CommandAllocator *pAllocator);
void ( STDMETHODCALLTYPE *ClearState )(
ID3D12VideoDecodeCommandList * This);
void ( STDMETHODCALLTYPE *ResourceBarrier )(
ID3D12VideoDecodeCommandList * This,
_In_ UINT NumBarriers,
_In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers);
void ( STDMETHODCALLTYPE *DiscardResource )(
ID3D12VideoDecodeCommandList * This,
_In_ ID3D12Resource *pResource,
_In_opt_ const D3D12_DISCARD_REGION *pRegion);
void ( STDMETHODCALLTYPE *BeginQuery )(
ID3D12VideoDecodeCommandList * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index);
void ( STDMETHODCALLTYPE *EndQuery )(
ID3D12VideoDecodeCommandList * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index);
void ( STDMETHODCALLTYPE *ResolveQueryData )(
ID3D12VideoDecodeCommandList * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT StartIndex,
_In_ UINT NumQueries,
_In_ ID3D12Resource *pDestinationBuffer,
_In_ UINT64 AlignedDestinationBufferOffset);
void ( STDMETHODCALLTYPE *SetPredication )(
ID3D12VideoDecodeCommandList * This,
_In_opt_ ID3D12Resource *pBuffer,
_In_ UINT64 AlignedBufferOffset,
_In_ D3D12_PREDICATION_OP Operation);
void ( STDMETHODCALLTYPE *SetMarker )(
ID3D12VideoDecodeCommandList * This,
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size);
void ( STDMETHODCALLTYPE *BeginEvent )(
ID3D12VideoDecodeCommandList * This,
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size);
void ( STDMETHODCALLTYPE *EndEvent )(
ID3D12VideoDecodeCommandList * This);
void ( STDMETHODCALLTYPE *DecodeFrame )(
ID3D12VideoDecodeCommandList * This,
_In_ ID3D12VideoDecoder *pDecoder,
_In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS *pOutputArguments,
_In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments);
void ( STDMETHODCALLTYPE *WriteBufferImmediate )(
ID3D12VideoDecodeCommandList * This,
UINT Count,
_In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams,
_In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes);
END_INTERFACE
} ID3D12VideoDecodeCommandListVtbl;
interface ID3D12VideoDecodeCommandList
{
CONST_VTBL struct ID3D12VideoDecodeCommandListVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoDecodeCommandList_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoDecodeCommandList_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoDecodeCommandList_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoDecodeCommandList_GetPrivateData(This,guid,pDataSize,pData) \
( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) )
#define ID3D12VideoDecodeCommandList_SetPrivateData(This,guid,DataSize,pData) \
( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) )
#define ID3D12VideoDecodeCommandList_SetPrivateDataInterface(This,guid,pData) \
( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) )
#define ID3D12VideoDecodeCommandList_SetName(This,Name) \
( (This)->lpVtbl -> SetName(This,Name) )
#define ID3D12VideoDecodeCommandList_GetDevice(This,riid,ppvDevice) \
( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) )
#define ID3D12VideoDecodeCommandList_GetType(This) \
( (This)->lpVtbl -> GetType(This) )
#define ID3D12VideoDecodeCommandList_Close(This) \
( (This)->lpVtbl -> Close(This) )
#define ID3D12VideoDecodeCommandList_Reset(This,pAllocator) \
( (This)->lpVtbl -> Reset(This,pAllocator) )
#define ID3D12VideoDecodeCommandList_ClearState(This) \
( (This)->lpVtbl -> ClearState(This) )
#define ID3D12VideoDecodeCommandList_ResourceBarrier(This,NumBarriers,pBarriers) \
( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) )
#define ID3D12VideoDecodeCommandList_DiscardResource(This,pResource,pRegion) \
( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) )
#define ID3D12VideoDecodeCommandList_BeginQuery(This,pQueryHeap,Type,Index) \
( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) )
#define ID3D12VideoDecodeCommandList_EndQuery(This,pQueryHeap,Type,Index) \
( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) )
#define ID3D12VideoDecodeCommandList_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \
( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) )
#define ID3D12VideoDecodeCommandList_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \
( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) )
#define ID3D12VideoDecodeCommandList_SetMarker(This,Metadata,pData,Size) \
( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) )
#define ID3D12VideoDecodeCommandList_BeginEvent(This,Metadata,pData,Size) \
( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) )
#define ID3D12VideoDecodeCommandList_EndEvent(This) \
( (This)->lpVtbl -> EndEvent(This) )
#define ID3D12VideoDecodeCommandList_DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) \
( (This)->lpVtbl -> DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) )
#define ID3D12VideoDecodeCommandList_WriteBufferImmediate(This,Count,pParams,pModes) \
( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoDecodeCommandList_INTERFACE_DEFINED__ */
#ifndef __ID3D12VideoProcessCommandList_INTERFACE_DEFINED__
#define __ID3D12VideoProcessCommandList_INTERFACE_DEFINED__
/* interface ID3D12VideoProcessCommandList */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoProcessCommandList;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("AEB2543A-167F-4682-ACC8-D159ED4A6209")
ID3D12VideoProcessCommandList : public ID3D12CommandList
{
public:
virtual HRESULT STDMETHODCALLTYPE Close( void) = 0;
virtual HRESULT STDMETHODCALLTYPE Reset(
_In_ ID3D12CommandAllocator *pAllocator) = 0;
virtual void STDMETHODCALLTYPE ClearState( void) = 0;
virtual void STDMETHODCALLTYPE ResourceBarrier(
_In_ UINT NumBarriers,
_In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers) = 0;
virtual void STDMETHODCALLTYPE DiscardResource(
_In_ ID3D12Resource *pResource,
_In_opt_ const D3D12_DISCARD_REGION *pRegion) = 0;
virtual void STDMETHODCALLTYPE BeginQuery(
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index) = 0;
virtual void STDMETHODCALLTYPE EndQuery(
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index) = 0;
virtual void STDMETHODCALLTYPE ResolveQueryData(
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT StartIndex,
_In_ UINT NumQueries,
_In_ ID3D12Resource *pDestinationBuffer,
_In_ UINT64 AlignedDestinationBufferOffset) = 0;
virtual void STDMETHODCALLTYPE SetPredication(
_In_opt_ ID3D12Resource *pBuffer,
_In_ UINT64 AlignedBufferOffset,
_In_ D3D12_PREDICATION_OP Operation) = 0;
virtual void STDMETHODCALLTYPE SetMarker(
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size) = 0;
virtual void STDMETHODCALLTYPE BeginEvent(
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size) = 0;
virtual void STDMETHODCALLTYPE EndEvent( void) = 0;
virtual void STDMETHODCALLTYPE ProcessFrames(
_In_ ID3D12VideoProcessor *pVideoProcessor,
_In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments,
UINT NumInputStreams,
_In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS *pInputArguments) = 0;
virtual void STDMETHODCALLTYPE WriteBufferImmediate(
UINT Count,
_In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams,
_In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes) = 0;
};
#else /* C style interface */
typedef struct ID3D12VideoProcessCommandListVtbl
{
BEGIN_INTERFACE
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoProcessCommandList * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoProcessCommandList * This);
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoProcessCommandList * This);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
ID3D12VideoProcessCommandList * This,
_In_ REFGUID guid,
_Inout_ UINT *pDataSize,
_Out_writes_bytes_opt_( *pDataSize ) void *pData);
HRESULT ( STDMETHODCALLTYPE *SetPrivateData )(
ID3D12VideoProcessCommandList * This,
_In_ REFGUID guid,
_In_ UINT DataSize,
_In_reads_bytes_opt_( DataSize ) const void *pData);
HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )(
ID3D12VideoProcessCommandList * This,
_In_ REFGUID guid,
_In_opt_ const IUnknown *pData);
HRESULT ( STDMETHODCALLTYPE *SetName )(
ID3D12VideoProcessCommandList * This,
_In_z_ LPCWSTR Name);
HRESULT ( STDMETHODCALLTYPE *GetDevice )(
ID3D12VideoProcessCommandList * This,
REFIID riid,
_COM_Outptr_opt_ void **ppvDevice);
D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )(
ID3D12VideoProcessCommandList * This);
HRESULT ( STDMETHODCALLTYPE *Close )(
ID3D12VideoProcessCommandList * This);
HRESULT ( STDMETHODCALLTYPE *Reset )(
ID3D12VideoProcessCommandList * This,
_In_ ID3D12CommandAllocator *pAllocator);
void ( STDMETHODCALLTYPE *ClearState )(
ID3D12VideoProcessCommandList * This);
void ( STDMETHODCALLTYPE *ResourceBarrier )(
ID3D12VideoProcessCommandList * This,
_In_ UINT NumBarriers,
_In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers);
void ( STDMETHODCALLTYPE *DiscardResource )(
ID3D12VideoProcessCommandList * This,
_In_ ID3D12Resource *pResource,
_In_opt_ const D3D12_DISCARD_REGION *pRegion);
void ( STDMETHODCALLTYPE *BeginQuery )(
ID3D12VideoProcessCommandList * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index);
void ( STDMETHODCALLTYPE *EndQuery )(
ID3D12VideoProcessCommandList * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index);
void ( STDMETHODCALLTYPE *ResolveQueryData )(
ID3D12VideoProcessCommandList * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT StartIndex,
_In_ UINT NumQueries,
_In_ ID3D12Resource *pDestinationBuffer,
_In_ UINT64 AlignedDestinationBufferOffset);
void ( STDMETHODCALLTYPE *SetPredication )(
ID3D12VideoProcessCommandList * This,
_In_opt_ ID3D12Resource *pBuffer,
_In_ UINT64 AlignedBufferOffset,
_In_ D3D12_PREDICATION_OP Operation);
void ( STDMETHODCALLTYPE *SetMarker )(
ID3D12VideoProcessCommandList * This,
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size);
void ( STDMETHODCALLTYPE *BeginEvent )(
ID3D12VideoProcessCommandList * This,
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size);
void ( STDMETHODCALLTYPE *EndEvent )(
ID3D12VideoProcessCommandList * This);
void ( STDMETHODCALLTYPE *ProcessFrames )(
ID3D12VideoProcessCommandList * This,
_In_ ID3D12VideoProcessor *pVideoProcessor,
_In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments,
UINT NumInputStreams,
_In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS *pInputArguments);
void ( STDMETHODCALLTYPE *WriteBufferImmediate )(
ID3D12VideoProcessCommandList * This,
UINT Count,
_In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams,
_In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes);
END_INTERFACE
} ID3D12VideoProcessCommandListVtbl;
interface ID3D12VideoProcessCommandList
{
CONST_VTBL struct ID3D12VideoProcessCommandListVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoProcessCommandList_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoProcessCommandList_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoProcessCommandList_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoProcessCommandList_GetPrivateData(This,guid,pDataSize,pData) \
( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) )
#define ID3D12VideoProcessCommandList_SetPrivateData(This,guid,DataSize,pData) \
( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) )
#define ID3D12VideoProcessCommandList_SetPrivateDataInterface(This,guid,pData) \
( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) )
#define ID3D12VideoProcessCommandList_SetName(This,Name) \
( (This)->lpVtbl -> SetName(This,Name) )
#define ID3D12VideoProcessCommandList_GetDevice(This,riid,ppvDevice) \
( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) )
#define ID3D12VideoProcessCommandList_GetType(This) \
( (This)->lpVtbl -> GetType(This) )
#define ID3D12VideoProcessCommandList_Close(This) \
( (This)->lpVtbl -> Close(This) )
#define ID3D12VideoProcessCommandList_Reset(This,pAllocator) \
( (This)->lpVtbl -> Reset(This,pAllocator) )
#define ID3D12VideoProcessCommandList_ClearState(This) \
( (This)->lpVtbl -> ClearState(This) )
#define ID3D12VideoProcessCommandList_ResourceBarrier(This,NumBarriers,pBarriers) \
( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) )
#define ID3D12VideoProcessCommandList_DiscardResource(This,pResource,pRegion) \
( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) )
#define ID3D12VideoProcessCommandList_BeginQuery(This,pQueryHeap,Type,Index) \
( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) )
#define ID3D12VideoProcessCommandList_EndQuery(This,pQueryHeap,Type,Index) \
( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) )
#define ID3D12VideoProcessCommandList_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \
( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) )
#define ID3D12VideoProcessCommandList_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \
( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) )
#define ID3D12VideoProcessCommandList_SetMarker(This,Metadata,pData,Size) \
( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) )
#define ID3D12VideoProcessCommandList_BeginEvent(This,Metadata,pData,Size) \
( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) )
#define ID3D12VideoProcessCommandList_EndEvent(This) \
( (This)->lpVtbl -> EndEvent(This) )
#define ID3D12VideoProcessCommandList_ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \
( (This)->lpVtbl -> ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) )
#define ID3D12VideoProcessCommandList_WriteBufferImmediate(This,Count,pParams,pModes) \
( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoProcessCommandList_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d12video_0000_0006 */
/* [local] */
typedef struct D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM
{
UINT64 Offset;
ID3D12Resource *pBuffer;
} D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM;
typedef struct D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1
{
BOOL Enable;
ID3D12Resource *pReferenceTexture2D;
UINT ReferenceSubresource;
DXGI_COLOR_SPACE_TYPE OutputColorSpace;
DXGI_COLOR_SPACE_TYPE DecodeColorSpace;
UINT OutputWidth;
UINT OutputHeight;
} D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1;
typedef struct D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1
{
ID3D12Resource *pOutputTexture2D;
UINT OutputSubresource;
D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1 ConversionArguments;
D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM Histograms[ 4 ];
} D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0006_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0006_v0_0_s_ifspec;
#ifndef __ID3D12VideoDecodeCommandList1_INTERFACE_DEFINED__
#define __ID3D12VideoDecodeCommandList1_INTERFACE_DEFINED__
/* interface ID3D12VideoDecodeCommandList1 */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoDecodeCommandList1;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("D52F011B-B56E-453C-A05A-A7F311C8F472")
ID3D12VideoDecodeCommandList1 : public ID3D12VideoDecodeCommandList
{
public:
virtual void STDMETHODCALLTYPE DecodeFrame1(
_In_ ID3D12VideoDecoder *pDecoder,
_In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1 *pOutputArguments,
_In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments) = 0;
};
#else /* C style interface */
typedef struct ID3D12VideoDecodeCommandList1Vtbl
{
BEGIN_INTERFACE
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoDecodeCommandList1 * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoDecodeCommandList1 * This);
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoDecodeCommandList1 * This);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
ID3D12VideoDecodeCommandList1 * This,
_In_ REFGUID guid,
_Inout_ UINT *pDataSize,
_Out_writes_bytes_opt_( *pDataSize ) void *pData);
HRESULT ( STDMETHODCALLTYPE *SetPrivateData )(
ID3D12VideoDecodeCommandList1 * This,
_In_ REFGUID guid,
_In_ UINT DataSize,
_In_reads_bytes_opt_( DataSize ) const void *pData);
HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )(
ID3D12VideoDecodeCommandList1 * This,
_In_ REFGUID guid,
_In_opt_ const IUnknown *pData);
HRESULT ( STDMETHODCALLTYPE *SetName )(
ID3D12VideoDecodeCommandList1 * This,
_In_z_ LPCWSTR Name);
HRESULT ( STDMETHODCALLTYPE *GetDevice )(
ID3D12VideoDecodeCommandList1 * This,
REFIID riid,
_COM_Outptr_opt_ void **ppvDevice);
D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )(
ID3D12VideoDecodeCommandList1 * This);
HRESULT ( STDMETHODCALLTYPE *Close )(
ID3D12VideoDecodeCommandList1 * This);
HRESULT ( STDMETHODCALLTYPE *Reset )(
ID3D12VideoDecodeCommandList1 * This,
_In_ ID3D12CommandAllocator *pAllocator);
void ( STDMETHODCALLTYPE *ClearState )(
ID3D12VideoDecodeCommandList1 * This);
void ( STDMETHODCALLTYPE *ResourceBarrier )(
ID3D12VideoDecodeCommandList1 * This,
_In_ UINT NumBarriers,
_In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers);
void ( STDMETHODCALLTYPE *DiscardResource )(
ID3D12VideoDecodeCommandList1 * This,
_In_ ID3D12Resource *pResource,
_In_opt_ const D3D12_DISCARD_REGION *pRegion);
void ( STDMETHODCALLTYPE *BeginQuery )(
ID3D12VideoDecodeCommandList1 * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index);
void ( STDMETHODCALLTYPE *EndQuery )(
ID3D12VideoDecodeCommandList1 * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index);
void ( STDMETHODCALLTYPE *ResolveQueryData )(
ID3D12VideoDecodeCommandList1 * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT StartIndex,
_In_ UINT NumQueries,
_In_ ID3D12Resource *pDestinationBuffer,
_In_ UINT64 AlignedDestinationBufferOffset);
void ( STDMETHODCALLTYPE *SetPredication )(
ID3D12VideoDecodeCommandList1 * This,
_In_opt_ ID3D12Resource *pBuffer,
_In_ UINT64 AlignedBufferOffset,
_In_ D3D12_PREDICATION_OP Operation);
void ( STDMETHODCALLTYPE *SetMarker )(
ID3D12VideoDecodeCommandList1 * This,
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size);
void ( STDMETHODCALLTYPE *BeginEvent )(
ID3D12VideoDecodeCommandList1 * This,
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size);
void ( STDMETHODCALLTYPE *EndEvent )(
ID3D12VideoDecodeCommandList1 * This);
void ( STDMETHODCALLTYPE *DecodeFrame )(
ID3D12VideoDecodeCommandList1 * This,
_In_ ID3D12VideoDecoder *pDecoder,
_In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS *pOutputArguments,
_In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments);
void ( STDMETHODCALLTYPE *WriteBufferImmediate )(
ID3D12VideoDecodeCommandList1 * This,
UINT Count,
_In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams,
_In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes);
void ( STDMETHODCALLTYPE *DecodeFrame1 )(
ID3D12VideoDecodeCommandList1 * This,
_In_ ID3D12VideoDecoder *pDecoder,
_In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1 *pOutputArguments,
_In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments);
END_INTERFACE
} ID3D12VideoDecodeCommandList1Vtbl;
interface ID3D12VideoDecodeCommandList1
{
CONST_VTBL struct ID3D12VideoDecodeCommandList1Vtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoDecodeCommandList1_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoDecodeCommandList1_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoDecodeCommandList1_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoDecodeCommandList1_GetPrivateData(This,guid,pDataSize,pData) \
( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) )
#define ID3D12VideoDecodeCommandList1_SetPrivateData(This,guid,DataSize,pData) \
( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) )
#define ID3D12VideoDecodeCommandList1_SetPrivateDataInterface(This,guid,pData) \
( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) )
#define ID3D12VideoDecodeCommandList1_SetName(This,Name) \
( (This)->lpVtbl -> SetName(This,Name) )
#define ID3D12VideoDecodeCommandList1_GetDevice(This,riid,ppvDevice) \
( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) )
#define ID3D12VideoDecodeCommandList1_GetType(This) \
( (This)->lpVtbl -> GetType(This) )
#define ID3D12VideoDecodeCommandList1_Close(This) \
( (This)->lpVtbl -> Close(This) )
#define ID3D12VideoDecodeCommandList1_Reset(This,pAllocator) \
( (This)->lpVtbl -> Reset(This,pAllocator) )
#define ID3D12VideoDecodeCommandList1_ClearState(This) \
( (This)->lpVtbl -> ClearState(This) )
#define ID3D12VideoDecodeCommandList1_ResourceBarrier(This,NumBarriers,pBarriers) \
( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) )
#define ID3D12VideoDecodeCommandList1_DiscardResource(This,pResource,pRegion) \
( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) )
#define ID3D12VideoDecodeCommandList1_BeginQuery(This,pQueryHeap,Type,Index) \
( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) )
#define ID3D12VideoDecodeCommandList1_EndQuery(This,pQueryHeap,Type,Index) \
( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) )
#define ID3D12VideoDecodeCommandList1_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \
( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) )
#define ID3D12VideoDecodeCommandList1_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \
( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) )
#define ID3D12VideoDecodeCommandList1_SetMarker(This,Metadata,pData,Size) \
( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) )
#define ID3D12VideoDecodeCommandList1_BeginEvent(This,Metadata,pData,Size) \
( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) )
#define ID3D12VideoDecodeCommandList1_EndEvent(This) \
( (This)->lpVtbl -> EndEvent(This) )
#define ID3D12VideoDecodeCommandList1_DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) \
( (This)->lpVtbl -> DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) )
#define ID3D12VideoDecodeCommandList1_WriteBufferImmediate(This,Count,pParams,pModes) \
( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) )
#define ID3D12VideoDecodeCommandList1_DecodeFrame1(This,pDecoder,pOutputArguments,pInputArguments) \
( (This)->lpVtbl -> DecodeFrame1(This,pDecoder,pOutputArguments,pInputArguments) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoDecodeCommandList1_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d12video_0000_0007 */
/* [local] */
typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1
{
D3D12_VIDEO_PROCESS_INPUT_STREAM InputStream[ 2 ];
D3D12_VIDEO_PROCESS_TRANSFORM Transform;
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS Flags;
D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE RateInfo;
INT FilterLevels[ 32 ];
D3D12_VIDEO_PROCESS_ALPHA_BLENDING AlphaBlending;
D3D12_VIDEO_FIELD_TYPE FieldType;
} D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0007_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0007_v0_0_s_ifspec;
#ifndef __ID3D12VideoProcessCommandList1_INTERFACE_DEFINED__
#define __ID3D12VideoProcessCommandList1_INTERFACE_DEFINED__
/* interface ID3D12VideoProcessCommandList1 */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoProcessCommandList1;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("542C5C4D-7596-434F-8C93-4EFA6766F267")
ID3D12VideoProcessCommandList1 : public ID3D12VideoProcessCommandList
{
public:
virtual void STDMETHODCALLTYPE ProcessFrames1(
_In_ ID3D12VideoProcessor *pVideoProcessor,
_In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments,
UINT NumInputStreams,
_In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1 *pInputArguments) = 0;
};
#else /* C style interface */
typedef struct ID3D12VideoProcessCommandList1Vtbl
{
BEGIN_INTERFACE
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoProcessCommandList1 * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoProcessCommandList1 * This);
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoProcessCommandList1 * This);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
ID3D12VideoProcessCommandList1 * This,
_In_ REFGUID guid,
_Inout_ UINT *pDataSize,
_Out_writes_bytes_opt_( *pDataSize ) void *pData);
HRESULT ( STDMETHODCALLTYPE *SetPrivateData )(
ID3D12VideoProcessCommandList1 * This,
_In_ REFGUID guid,
_In_ UINT DataSize,
_In_reads_bytes_opt_( DataSize ) const void *pData);
HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )(
ID3D12VideoProcessCommandList1 * This,
_In_ REFGUID guid,
_In_opt_ const IUnknown *pData);
HRESULT ( STDMETHODCALLTYPE *SetName )(
ID3D12VideoProcessCommandList1 * This,
_In_z_ LPCWSTR Name);
HRESULT ( STDMETHODCALLTYPE *GetDevice )(
ID3D12VideoProcessCommandList1 * This,
REFIID riid,
_COM_Outptr_opt_ void **ppvDevice);
D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )(
ID3D12VideoProcessCommandList1 * This);
HRESULT ( STDMETHODCALLTYPE *Close )(
ID3D12VideoProcessCommandList1 * This);
HRESULT ( STDMETHODCALLTYPE *Reset )(
ID3D12VideoProcessCommandList1 * This,
_In_ ID3D12CommandAllocator *pAllocator);
void ( STDMETHODCALLTYPE *ClearState )(
ID3D12VideoProcessCommandList1 * This);
void ( STDMETHODCALLTYPE *ResourceBarrier )(
ID3D12VideoProcessCommandList1 * This,
_In_ UINT NumBarriers,
_In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers);
void ( STDMETHODCALLTYPE *DiscardResource )(
ID3D12VideoProcessCommandList1 * This,
_In_ ID3D12Resource *pResource,
_In_opt_ const D3D12_DISCARD_REGION *pRegion);
void ( STDMETHODCALLTYPE *BeginQuery )(
ID3D12VideoProcessCommandList1 * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index);
void ( STDMETHODCALLTYPE *EndQuery )(
ID3D12VideoProcessCommandList1 * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index);
void ( STDMETHODCALLTYPE *ResolveQueryData )(
ID3D12VideoProcessCommandList1 * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT StartIndex,
_In_ UINT NumQueries,
_In_ ID3D12Resource *pDestinationBuffer,
_In_ UINT64 AlignedDestinationBufferOffset);
void ( STDMETHODCALLTYPE *SetPredication )(
ID3D12VideoProcessCommandList1 * This,
_In_opt_ ID3D12Resource *pBuffer,
_In_ UINT64 AlignedBufferOffset,
_In_ D3D12_PREDICATION_OP Operation);
void ( STDMETHODCALLTYPE *SetMarker )(
ID3D12VideoProcessCommandList1 * This,
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size);
void ( STDMETHODCALLTYPE *BeginEvent )(
ID3D12VideoProcessCommandList1 * This,
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size);
void ( STDMETHODCALLTYPE *EndEvent )(
ID3D12VideoProcessCommandList1 * This);
void ( STDMETHODCALLTYPE *ProcessFrames )(
ID3D12VideoProcessCommandList1 * This,
_In_ ID3D12VideoProcessor *pVideoProcessor,
_In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments,
UINT NumInputStreams,
_In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS *pInputArguments);
void ( STDMETHODCALLTYPE *WriteBufferImmediate )(
ID3D12VideoProcessCommandList1 * This,
UINT Count,
_In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams,
_In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes);
void ( STDMETHODCALLTYPE *ProcessFrames1 )(
ID3D12VideoProcessCommandList1 * This,
_In_ ID3D12VideoProcessor *pVideoProcessor,
_In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments,
UINT NumInputStreams,
_In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1 *pInputArguments);
END_INTERFACE
} ID3D12VideoProcessCommandList1Vtbl;
interface ID3D12VideoProcessCommandList1
{
CONST_VTBL struct ID3D12VideoProcessCommandList1Vtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoProcessCommandList1_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoProcessCommandList1_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoProcessCommandList1_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoProcessCommandList1_GetPrivateData(This,guid,pDataSize,pData) \
( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) )
#define ID3D12VideoProcessCommandList1_SetPrivateData(This,guid,DataSize,pData) \
( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) )
#define ID3D12VideoProcessCommandList1_SetPrivateDataInterface(This,guid,pData) \
( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) )
#define ID3D12VideoProcessCommandList1_SetName(This,Name) \
( (This)->lpVtbl -> SetName(This,Name) )
#define ID3D12VideoProcessCommandList1_GetDevice(This,riid,ppvDevice) \
( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) )
#define ID3D12VideoProcessCommandList1_GetType(This) \
( (This)->lpVtbl -> GetType(This) )
#define ID3D12VideoProcessCommandList1_Close(This) \
( (This)->lpVtbl -> Close(This) )
#define ID3D12VideoProcessCommandList1_Reset(This,pAllocator) \
( (This)->lpVtbl -> Reset(This,pAllocator) )
#define ID3D12VideoProcessCommandList1_ClearState(This) \
( (This)->lpVtbl -> ClearState(This) )
#define ID3D12VideoProcessCommandList1_ResourceBarrier(This,NumBarriers,pBarriers) \
( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) )
#define ID3D12VideoProcessCommandList1_DiscardResource(This,pResource,pRegion) \
( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) )
#define ID3D12VideoProcessCommandList1_BeginQuery(This,pQueryHeap,Type,Index) \
( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) )
#define ID3D12VideoProcessCommandList1_EndQuery(This,pQueryHeap,Type,Index) \
( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) )
#define ID3D12VideoProcessCommandList1_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \
( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) )
#define ID3D12VideoProcessCommandList1_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \
( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) )
#define ID3D12VideoProcessCommandList1_SetMarker(This,Metadata,pData,Size) \
( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) )
#define ID3D12VideoProcessCommandList1_BeginEvent(This,Metadata,pData,Size) \
( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) )
#define ID3D12VideoProcessCommandList1_EndEvent(This) \
( (This)->lpVtbl -> EndEvent(This) )
#define ID3D12VideoProcessCommandList1_ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \
( (This)->lpVtbl -> ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) )
#define ID3D12VideoProcessCommandList1_WriteBufferImmediate(This,Count,pParams,pModes) \
( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) )
#define ID3D12VideoProcessCommandList1_ProcessFrames1(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \
( (This)->lpVtbl -> ProcessFrames1(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoProcessCommandList1_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d12video_0000_0008 */
/* [local] */
typedef
enum D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE
{
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_8X8 = 0,
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_16X16 = 1
} D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE;
typedef
enum D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS
{
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAG_NONE = 0,
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAG_8X8 = ( 1 << D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_8X8 ) ,
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAG_16X16 = ( 1 << D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_16X16 )
} D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS );
typedef
enum D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION
{
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL = 0
} D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION;
typedef
enum D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS
{
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAG_NONE = 0,
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAG_QUARTER_PEL = ( 1 << D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL )
} D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS );
typedef struct D3D12_FEATURE_DATA_VIDEO_FEATURE_AREA_SUPPORT
{
UINT NodeIndex;
BOOL VideoDecodeSupport;
BOOL VideoProcessSupport;
BOOL VideoEncodeSupport;
} D3D12_FEATURE_DATA_VIDEO_FEATURE_AREA_SUPPORT;
typedef struct D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR
{
UINT NodeIndex;
DXGI_FORMAT InputFormat;
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS BlockSizeFlags;
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS PrecisionFlags;
D3D12_VIDEO_SIZE_RANGE SizeRange;
} D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR;
typedef struct D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_SIZE
{
UINT NodeIndex;
DXGI_FORMAT InputFormat;
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE BlockSize;
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION Precision;
D3D12_VIDEO_SIZE_RANGE SizeRange;
BOOL Protected;
UINT64 MotionVectorHeapMemoryPoolL0Size;
UINT64 MotionVectorHeapMemoryPoolL1Size;
UINT64 MotionEstimatorMemoryPoolL0Size;
UINT64 MotionEstimatorMemoryPoolL1Size;
} D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_SIZE;
typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_DESC
{
UINT NodeMask;
DXGI_FORMAT InputFormat;
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE BlockSize;
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION Precision;
D3D12_VIDEO_SIZE_RANGE SizeRange;
} D3D12_VIDEO_MOTION_ESTIMATOR_DESC;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0008_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0008_v0_0_s_ifspec;
#ifndef __ID3D12VideoMotionEstimator_INTERFACE_DEFINED__
#define __ID3D12VideoMotionEstimator_INTERFACE_DEFINED__
/* interface ID3D12VideoMotionEstimator */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoMotionEstimator;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("33FDAE0E-098B-428F-87BB-34B695DE08F8")
ID3D12VideoMotionEstimator : public ID3D12Pageable
{
public:
virtual D3D12_VIDEO_MOTION_ESTIMATOR_DESC STDMETHODCALLTYPE GetDesc( void) = 0;
virtual HRESULT STDMETHODCALLTYPE GetProtectedResourceSession(
REFIID riid,
_COM_Outptr_opt_ void **ppProtectedSession) = 0;
};
#else /* C style interface */
typedef struct ID3D12VideoMotionEstimatorVtbl
{
BEGIN_INTERFACE
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoMotionEstimator * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoMotionEstimator * This);
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoMotionEstimator * This);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
ID3D12VideoMotionEstimator * This,
_In_ REFGUID guid,
_Inout_ UINT *pDataSize,
_Out_writes_bytes_opt_( *pDataSize ) void *pData);
HRESULT ( STDMETHODCALLTYPE *SetPrivateData )(
ID3D12VideoMotionEstimator * This,
_In_ REFGUID guid,
_In_ UINT DataSize,
_In_reads_bytes_opt_( DataSize ) const void *pData);
HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )(
ID3D12VideoMotionEstimator * This,
_In_ REFGUID guid,
_In_opt_ const IUnknown *pData);
HRESULT ( STDMETHODCALLTYPE *SetName )(
ID3D12VideoMotionEstimator * This,
_In_z_ LPCWSTR Name);
HRESULT ( STDMETHODCALLTYPE *GetDevice )(
ID3D12VideoMotionEstimator * This,
REFIID riid,
_COM_Outptr_opt_ void **ppvDevice);
D3D12_VIDEO_MOTION_ESTIMATOR_DESC ( STDMETHODCALLTYPE *GetDesc )(
ID3D12VideoMotionEstimator * This);
HRESULT ( STDMETHODCALLTYPE *GetProtectedResourceSession )(
ID3D12VideoMotionEstimator * This,
REFIID riid,
_COM_Outptr_opt_ void **ppProtectedSession);
END_INTERFACE
} ID3D12VideoMotionEstimatorVtbl;
interface ID3D12VideoMotionEstimator
{
CONST_VTBL struct ID3D12VideoMotionEstimatorVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoMotionEstimator_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoMotionEstimator_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoMotionEstimator_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoMotionEstimator_GetPrivateData(This,guid,pDataSize,pData) \
( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) )
#define ID3D12VideoMotionEstimator_SetPrivateData(This,guid,DataSize,pData) \
( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) )
#define ID3D12VideoMotionEstimator_SetPrivateDataInterface(This,guid,pData) \
( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) )
#define ID3D12VideoMotionEstimator_SetName(This,Name) \
( (This)->lpVtbl -> SetName(This,Name) )
#define ID3D12VideoMotionEstimator_GetDevice(This,riid,ppvDevice) \
( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) )
#define ID3D12VideoMotionEstimator_GetDesc(This) \
( (This)->lpVtbl -> GetDesc(This) )
#define ID3D12VideoMotionEstimator_GetProtectedResourceSession(This,riid,ppProtectedSession) \
( (This)->lpVtbl -> GetProtectedResourceSession(This,riid,ppProtectedSession) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoMotionEstimator_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d12video_0000_0009 */
/* [local] */
typedef struct D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC
{
UINT NodeMask;
DXGI_FORMAT InputFormat;
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE BlockSize;
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION Precision;
D3D12_VIDEO_SIZE_RANGE SizeRange;
} D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0009_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0009_v0_0_s_ifspec;
#ifndef __ID3D12VideoMotionVectorHeap_INTERFACE_DEFINED__
#define __ID3D12VideoMotionVectorHeap_INTERFACE_DEFINED__
/* interface ID3D12VideoMotionVectorHeap */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoMotionVectorHeap;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("5BE17987-743A-4061-834B-23D22DAEA505")
ID3D12VideoMotionVectorHeap : public ID3D12Pageable
{
public:
virtual D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC STDMETHODCALLTYPE GetDesc( void) = 0;
virtual HRESULT STDMETHODCALLTYPE GetProtectedResourceSession(
REFIID riid,
_COM_Outptr_opt_ void **ppProtectedSession) = 0;
};
#else /* C style interface */
typedef struct ID3D12VideoMotionVectorHeapVtbl
{
BEGIN_INTERFACE
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoMotionVectorHeap * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoMotionVectorHeap * This);
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoMotionVectorHeap * This);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
ID3D12VideoMotionVectorHeap * This,
_In_ REFGUID guid,
_Inout_ UINT *pDataSize,
_Out_writes_bytes_opt_( *pDataSize ) void *pData);
HRESULT ( STDMETHODCALLTYPE *SetPrivateData )(
ID3D12VideoMotionVectorHeap * This,
_In_ REFGUID guid,
_In_ UINT DataSize,
_In_reads_bytes_opt_( DataSize ) const void *pData);
HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )(
ID3D12VideoMotionVectorHeap * This,
_In_ REFGUID guid,
_In_opt_ const IUnknown *pData);
HRESULT ( STDMETHODCALLTYPE *SetName )(
ID3D12VideoMotionVectorHeap * This,
_In_z_ LPCWSTR Name);
HRESULT ( STDMETHODCALLTYPE *GetDevice )(
ID3D12VideoMotionVectorHeap * This,
REFIID riid,
_COM_Outptr_opt_ void **ppvDevice);
D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC ( STDMETHODCALLTYPE *GetDesc )(
ID3D12VideoMotionVectorHeap * This);
HRESULT ( STDMETHODCALLTYPE *GetProtectedResourceSession )(
ID3D12VideoMotionVectorHeap * This,
REFIID riid,
_COM_Outptr_opt_ void **ppProtectedSession);
END_INTERFACE
} ID3D12VideoMotionVectorHeapVtbl;
interface ID3D12VideoMotionVectorHeap
{
CONST_VTBL struct ID3D12VideoMotionVectorHeapVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoMotionVectorHeap_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoMotionVectorHeap_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoMotionVectorHeap_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoMotionVectorHeap_GetPrivateData(This,guid,pDataSize,pData) \
( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) )
#define ID3D12VideoMotionVectorHeap_SetPrivateData(This,guid,DataSize,pData) \
( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) )
#define ID3D12VideoMotionVectorHeap_SetPrivateDataInterface(This,guid,pData) \
( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) )
#define ID3D12VideoMotionVectorHeap_SetName(This,Name) \
( (This)->lpVtbl -> SetName(This,Name) )
#define ID3D12VideoMotionVectorHeap_GetDevice(This,riid,ppvDevice) \
( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) )
#define ID3D12VideoMotionVectorHeap_GetDesc(This) \
( (This)->lpVtbl -> GetDesc(This) )
#define ID3D12VideoMotionVectorHeap_GetProtectedResourceSession(This,riid,ppProtectedSession) \
( (This)->lpVtbl -> GetProtectedResourceSession(This,riid,ppProtectedSession) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoMotionVectorHeap_INTERFACE_DEFINED__ */
#ifndef __ID3D12VideoDevice1_INTERFACE_DEFINED__
#define __ID3D12VideoDevice1_INTERFACE_DEFINED__
/* interface ID3D12VideoDevice1 */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoDevice1;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("981611AD-A144-4C83-9890-F30E26D658AB")
ID3D12VideoDevice1 : public ID3D12VideoDevice
{
public:
virtual HRESULT STDMETHODCALLTYPE CreateVideoMotionEstimator(
_In_ const D3D12_VIDEO_MOTION_ESTIMATOR_DESC *pDesc,
_In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoMotionEstimator) = 0;
virtual HRESULT STDMETHODCALLTYPE CreateVideoMotionVectorHeap(
_In_ const D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC *pDesc,
_In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoMotionVectorHeap) = 0;
};
#else /* C style interface */
typedef struct ID3D12VideoDevice1Vtbl
{
BEGIN_INTERFACE
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoDevice1 * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoDevice1 * This);
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoDevice1 * This);
HRESULT ( STDMETHODCALLTYPE *CheckFeatureSupport )(
ID3D12VideoDevice1 * This,
D3D12_FEATURE_VIDEO FeatureVideo,
_Inout_updates_bytes_(FeatureSupportDataSize) void *pFeatureSupportData,
UINT FeatureSupportDataSize);
HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoder )(
ID3D12VideoDevice1 * This,
_In_ const D3D12_VIDEO_DECODER_DESC *pDesc,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoDecoder);
HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoderHeap )(
ID3D12VideoDevice1 * This,
_In_ const D3D12_VIDEO_DECODER_HEAP_DESC *pVideoDecoderHeapDesc,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoDecoderHeap);
HRESULT ( STDMETHODCALLTYPE *CreateVideoProcessor )(
ID3D12VideoDevice1 * This,
UINT NodeMask,
_In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *pOutputStreamDesc,
UINT NumInputStreamDescs,
_In_reads_(NumInputStreamDescs) const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoProcessor);
HRESULT ( STDMETHODCALLTYPE *CreateVideoMotionEstimator )(
ID3D12VideoDevice1 * This,
_In_ const D3D12_VIDEO_MOTION_ESTIMATOR_DESC *pDesc,
_In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoMotionEstimator);
HRESULT ( STDMETHODCALLTYPE *CreateVideoMotionVectorHeap )(
ID3D12VideoDevice1 * This,
_In_ const D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC *pDesc,
_In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoMotionVectorHeap);
END_INTERFACE
} ID3D12VideoDevice1Vtbl;
interface ID3D12VideoDevice1
{
CONST_VTBL struct ID3D12VideoDevice1Vtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoDevice1_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoDevice1_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoDevice1_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoDevice1_CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) \
( (This)->lpVtbl -> CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) )
#define ID3D12VideoDevice1_CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) \
( (This)->lpVtbl -> CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) )
#define ID3D12VideoDevice1_CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) \
( (This)->lpVtbl -> CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) )
#define ID3D12VideoDevice1_CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) \
( (This)->lpVtbl -> CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) )
#define ID3D12VideoDevice1_CreateVideoMotionEstimator(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionEstimator) \
( (This)->lpVtbl -> CreateVideoMotionEstimator(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionEstimator) )
#define ID3D12VideoDevice1_CreateVideoMotionVectorHeap(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionVectorHeap) \
( (This)->lpVtbl -> CreateVideoMotionVectorHeap(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionVectorHeap) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoDevice1_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d12video_0000_0011 */
/* [local] */
typedef struct D3D12_RESOURCE_COORDINATE
{
UINT64 X;
UINT Y;
UINT Z;
UINT SubresourceIndex;
} D3D12_RESOURCE_COORDINATE;
typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT
{
ID3D12VideoMotionVectorHeap *pMotionVectorHeap;
} D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT;
typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_INPUT
{
ID3D12Resource *pInputTexture2D;
UINT InputSubresourceIndex;
ID3D12Resource *pReferenceTexture2D;
UINT ReferenceSubresourceIndex;
ID3D12VideoMotionVectorHeap *pHintMotionVectorHeap;
} D3D12_VIDEO_MOTION_ESTIMATOR_INPUT;
typedef struct D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT
{
ID3D12Resource *pMotionVectorTexture2D;
D3D12_RESOURCE_COORDINATE MotionVectorCoordinate;
} D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT;
typedef struct D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT
{
ID3D12VideoMotionVectorHeap *pMotionVectorHeap;
UINT PixelWidth;
UINT PixelHeight;
} D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0011_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0011_v0_0_s_ifspec;
#ifndef __ID3D12VideoEncodeCommandList_INTERFACE_DEFINED__
#define __ID3D12VideoEncodeCommandList_INTERFACE_DEFINED__
/* interface ID3D12VideoEncodeCommandList */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoEncodeCommandList;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("8455293A-0CBD-4831-9B39-FBDBAB724723")
ID3D12VideoEncodeCommandList : public ID3D12CommandList
{
public:
virtual HRESULT STDMETHODCALLTYPE Close( void) = 0;
virtual HRESULT STDMETHODCALLTYPE Reset(
_In_ ID3D12CommandAllocator *pAllocator) = 0;
virtual void STDMETHODCALLTYPE ClearState( void) = 0;
virtual void STDMETHODCALLTYPE ResourceBarrier(
_In_ UINT NumBarriers,
_In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers) = 0;
virtual void STDMETHODCALLTYPE DiscardResource(
_In_ ID3D12Resource *pResource,
_In_opt_ const D3D12_DISCARD_REGION *pRegion) = 0;
virtual void STDMETHODCALLTYPE BeginQuery(
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index) = 0;
virtual void STDMETHODCALLTYPE EndQuery(
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index) = 0;
virtual void STDMETHODCALLTYPE ResolveQueryData(
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT StartIndex,
_In_ UINT NumQueries,
_In_ ID3D12Resource *pDestinationBuffer,
_In_ UINT64 AlignedDestinationBufferOffset) = 0;
virtual void STDMETHODCALLTYPE SetPredication(
_In_opt_ ID3D12Resource *pBuffer,
_In_ UINT64 AlignedBufferOffset,
_In_ D3D12_PREDICATION_OP Operation) = 0;
virtual void STDMETHODCALLTYPE SetMarker(
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size) = 0;
virtual void STDMETHODCALLTYPE BeginEvent(
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size) = 0;
virtual void STDMETHODCALLTYPE EndEvent( void) = 0;
virtual void STDMETHODCALLTYPE EstimateMotion(
_In_ ID3D12VideoMotionEstimator *pMotionEstimator,
_In_ const D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT *pOutputArguments,
_In_ const D3D12_VIDEO_MOTION_ESTIMATOR_INPUT *pInputArguments) = 0;
virtual void STDMETHODCALLTYPE ResolveMotionVectorHeap(
const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT *pOutputArguments,
const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT *pInputArguments) = 0;
virtual void STDMETHODCALLTYPE WriteBufferImmediate(
UINT Count,
_In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams,
_In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes) = 0;
virtual void STDMETHODCALLTYPE SetProtectedResourceSession(
_In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession) = 0;
};
#else /* C style interface */
typedef struct ID3D12VideoEncodeCommandListVtbl
{
BEGIN_INTERFACE
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoEncodeCommandList * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoEncodeCommandList * This);
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoEncodeCommandList * This);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
ID3D12VideoEncodeCommandList * This,
_In_ REFGUID guid,
_Inout_ UINT *pDataSize,
_Out_writes_bytes_opt_( *pDataSize ) void *pData);
HRESULT ( STDMETHODCALLTYPE *SetPrivateData )(
ID3D12VideoEncodeCommandList * This,
_In_ REFGUID guid,
_In_ UINT DataSize,
_In_reads_bytes_opt_( DataSize ) const void *pData);
HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )(
ID3D12VideoEncodeCommandList * This,
_In_ REFGUID guid,
_In_opt_ const IUnknown *pData);
HRESULT ( STDMETHODCALLTYPE *SetName )(
ID3D12VideoEncodeCommandList * This,
_In_z_ LPCWSTR Name);
HRESULT ( STDMETHODCALLTYPE *GetDevice )(
ID3D12VideoEncodeCommandList * This,
REFIID riid,
_COM_Outptr_opt_ void **ppvDevice);
D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )(
ID3D12VideoEncodeCommandList * This);
HRESULT ( STDMETHODCALLTYPE *Close )(
ID3D12VideoEncodeCommandList * This);
HRESULT ( STDMETHODCALLTYPE *Reset )(
ID3D12VideoEncodeCommandList * This,
_In_ ID3D12CommandAllocator *pAllocator);
void ( STDMETHODCALLTYPE *ClearState )(
ID3D12VideoEncodeCommandList * This);
void ( STDMETHODCALLTYPE *ResourceBarrier )(
ID3D12VideoEncodeCommandList * This,
_In_ UINT NumBarriers,
_In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers);
void ( STDMETHODCALLTYPE *DiscardResource )(
ID3D12VideoEncodeCommandList * This,
_In_ ID3D12Resource *pResource,
_In_opt_ const D3D12_DISCARD_REGION *pRegion);
void ( STDMETHODCALLTYPE *BeginQuery )(
ID3D12VideoEncodeCommandList * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index);
void ( STDMETHODCALLTYPE *EndQuery )(
ID3D12VideoEncodeCommandList * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index);
void ( STDMETHODCALLTYPE *ResolveQueryData )(
ID3D12VideoEncodeCommandList * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT StartIndex,
_In_ UINT NumQueries,
_In_ ID3D12Resource *pDestinationBuffer,
_In_ UINT64 AlignedDestinationBufferOffset);
void ( STDMETHODCALLTYPE *SetPredication )(
ID3D12VideoEncodeCommandList * This,
_In_opt_ ID3D12Resource *pBuffer,
_In_ UINT64 AlignedBufferOffset,
_In_ D3D12_PREDICATION_OP Operation);
void ( STDMETHODCALLTYPE *SetMarker )(
ID3D12VideoEncodeCommandList * This,
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size);
void ( STDMETHODCALLTYPE *BeginEvent )(
ID3D12VideoEncodeCommandList * This,
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size);
void ( STDMETHODCALLTYPE *EndEvent )(
ID3D12VideoEncodeCommandList * This);
void ( STDMETHODCALLTYPE *EstimateMotion )(
ID3D12VideoEncodeCommandList * This,
_In_ ID3D12VideoMotionEstimator *pMotionEstimator,
_In_ const D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT *pOutputArguments,
_In_ const D3D12_VIDEO_MOTION_ESTIMATOR_INPUT *pInputArguments);
void ( STDMETHODCALLTYPE *ResolveMotionVectorHeap )(
ID3D12VideoEncodeCommandList * This,
const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT *pOutputArguments,
const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT *pInputArguments);
void ( STDMETHODCALLTYPE *WriteBufferImmediate )(
ID3D12VideoEncodeCommandList * This,
UINT Count,
_In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams,
_In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes);
void ( STDMETHODCALLTYPE *SetProtectedResourceSession )(
ID3D12VideoEncodeCommandList * This,
_In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession);
END_INTERFACE
} ID3D12VideoEncodeCommandListVtbl;
interface ID3D12VideoEncodeCommandList
{
CONST_VTBL struct ID3D12VideoEncodeCommandListVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoEncodeCommandList_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoEncodeCommandList_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoEncodeCommandList_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoEncodeCommandList_GetPrivateData(This,guid,pDataSize,pData) \
( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) )
#define ID3D12VideoEncodeCommandList_SetPrivateData(This,guid,DataSize,pData) \
( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) )
#define ID3D12VideoEncodeCommandList_SetPrivateDataInterface(This,guid,pData) \
( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) )
#define ID3D12VideoEncodeCommandList_SetName(This,Name) \
( (This)->lpVtbl -> SetName(This,Name) )
#define ID3D12VideoEncodeCommandList_GetDevice(This,riid,ppvDevice) \
( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) )
#define ID3D12VideoEncodeCommandList_GetType(This) \
( (This)->lpVtbl -> GetType(This) )
#define ID3D12VideoEncodeCommandList_Close(This) \
( (This)->lpVtbl -> Close(This) )
#define ID3D12VideoEncodeCommandList_Reset(This,pAllocator) \
( (This)->lpVtbl -> Reset(This,pAllocator) )
#define ID3D12VideoEncodeCommandList_ClearState(This) \
( (This)->lpVtbl -> ClearState(This) )
#define ID3D12VideoEncodeCommandList_ResourceBarrier(This,NumBarriers,pBarriers) \
( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) )
#define ID3D12VideoEncodeCommandList_DiscardResource(This,pResource,pRegion) \
( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) )
#define ID3D12VideoEncodeCommandList_BeginQuery(This,pQueryHeap,Type,Index) \
( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) )
#define ID3D12VideoEncodeCommandList_EndQuery(This,pQueryHeap,Type,Index) \
( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) )
#define ID3D12VideoEncodeCommandList_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \
( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) )
#define ID3D12VideoEncodeCommandList_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \
( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) )
#define ID3D12VideoEncodeCommandList_SetMarker(This,Metadata,pData,Size) \
( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) )
#define ID3D12VideoEncodeCommandList_BeginEvent(This,Metadata,pData,Size) \
( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) )
#define ID3D12VideoEncodeCommandList_EndEvent(This) \
( (This)->lpVtbl -> EndEvent(This) )
#define ID3D12VideoEncodeCommandList_EstimateMotion(This,pMotionEstimator,pOutputArguments,pInputArguments) \
( (This)->lpVtbl -> EstimateMotion(This,pMotionEstimator,pOutputArguments,pInputArguments) )
#define ID3D12VideoEncodeCommandList_ResolveMotionVectorHeap(This,pOutputArguments,pInputArguments) \
( (This)->lpVtbl -> ResolveMotionVectorHeap(This,pOutputArguments,pInputArguments) )
#define ID3D12VideoEncodeCommandList_WriteBufferImmediate(This,Count,pParams,pModes) \
( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) )
#define ID3D12VideoEncodeCommandList_SetProtectedResourceSession(This,pProtectedResourceSession) \
( (This)->lpVtbl -> SetProtectedResourceSession(This,pProtectedResourceSession) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoEncodeCommandList_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d12video_0000_0012 */
/* [local] */
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG2, 0xee27417f, 0x5e28, 0x4e65, 0xbe, 0xea, 0x1d, 0x26, 0xb5, 0x08, 0xad, 0xc9);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG1_AND_MPEG2, 0x86695f12, 0x340e, 0x4f04, 0x9f, 0xd3, 0x92, 0x53, 0xdd, 0x32, 0x74, 0x60);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264, 0x1b81be68, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_STEREO_PROGRESSIVE, 0xd79be8da, 0x0cf1, 0x4c81, 0xb8, 0x2a, 0x69, 0xa4, 0xe2, 0x36, 0xf4, 0x3d);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_STEREO, 0xf9aaccbb, 0xc2b6, 0x4cfc, 0x87, 0x79, 0x57, 0x07, 0xb1, 0x76, 0x05, 0x52);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_MULTIVIEW, 0x705b9d82, 0x76cf, 0x49d6, 0xb7, 0xe6, 0xac, 0x88, 0x72, 0xdb, 0x01, 0x3c);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VC1, 0x1b81beA3, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VC1_D2010, 0x1b81beA4, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG4PT2_SIMPLE, 0xefd64d74, 0xc9e8,0x41d7,0xa5,0xe9,0xe9,0xb0,0xe3,0x9f,0xa3,0x19);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG4PT2_ADVSIMPLE_NOGMC, 0xed418a9f, 0x010d, 0x4eda, 0x9a, 0xe3, 0x9a, 0x65, 0x35, 0x8d, 0x8d, 0x2e);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN, 0x5b11d51b, 0x2f4c, 0x4452, 0xbc, 0xc3, 0x09, 0xf2, 0xa1, 0x16, 0x0c, 0xc0);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN10, 0x107af0e0, 0xef1a, 0x4d19, 0xab, 0xa8, 0x67, 0xa1, 0x63, 0x07, 0x3d, 0x13);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP9, 0x463707f8, 0xa1d0, 0x4585, 0x87, 0x6d, 0x83, 0xaa, 0x6d, 0x60, 0xb8, 0x9e);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP9_10BIT_PROFILE2, 0xa4c749ef, 0x6ecf, 0x48aa, 0x84, 0x48, 0x50, 0xa7, 0xa1, 0x16, 0x5f, 0xf7);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP8, 0x90b899ea, 0x3a62, 0x4705, 0x88, 0xb3, 0x8d, 0xf0, 0x4b, 0x27, 0x44, 0xe7);
DEFINE_GUID(IID_ID3D12VideoDecoderHeap,0x0946B7C9,0xEBF6,0x4047,0xBB,0x73,0x86,0x83,0xE2,0x7D,0xBB,0x1F);
DEFINE_GUID(IID_ID3D12VideoDevice,0x1F052807,0x0B46,0x4ACC,0x8A,0x89,0x36,0x4F,0x79,0x37,0x18,0xA4);
DEFINE_GUID(IID_ID3D12VideoDecoder,0xC59B6BDC,0x7720,0x4074,0xA1,0x36,0x17,0xA1,0x56,0x03,0x74,0x70);
DEFINE_GUID(IID_ID3D12VideoProcessor,0x304FDB32,0xBEDE,0x410A,0x85,0x45,0x94,0x3A,0xC6,0xA4,0x61,0x38);
DEFINE_GUID(IID_ID3D12VideoDecodeCommandList,0x3B60536E,0xAD29,0x4E64,0xA2,0x69,0xF8,0x53,0x83,0x7E,0x5E,0x53);
DEFINE_GUID(IID_ID3D12VideoProcessCommandList,0xAEB2543A,0x167F,0x4682,0xAC,0xC8,0xD1,0x59,0xED,0x4A,0x62,0x09);
DEFINE_GUID(IID_ID3D12VideoDecodeCommandList1,0xD52F011B,0xB56E,0x453C,0xA0,0x5A,0xA7,0xF3,0x11,0xC8,0xF4,0x72);
DEFINE_GUID(IID_ID3D12VideoProcessCommandList1,0x542C5C4D,0x7596,0x434F,0x8C,0x93,0x4E,0xFA,0x67,0x66,0xF2,0x67);
DEFINE_GUID(IID_ID3D12VideoMotionEstimator,0x33FDAE0E,0x098B,0x428F,0x87,0xBB,0x34,0xB6,0x95,0xDE,0x08,0xF8);
DEFINE_GUID(IID_ID3D12VideoMotionVectorHeap,0x5BE17987,0x743A,0x4061,0x83,0x4B,0x23,0xD2,0x2D,0xAE,0xA5,0x05);
DEFINE_GUID(IID_ID3D12VideoDevice1,0x981611AD,0xA144,0x4C83,0x98,0x90,0xF3,0x0E,0x26,0xD6,0x58,0xAB);
DEFINE_GUID(IID_ID3D12VideoEncodeCommandList,0x8455293A,0x0CBD,0x4831,0x9B,0x39,0xFB,0xDB,0xAB,0x72,0x47,0x23);
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0012_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0012_v0_0_s_ifspec;
/* Additional Prototypes for ALL interfaces */
/* end of Additional Prototypes */
#ifdef __cplusplus
}
#endif
#endif