20 lines
463 B
Scala
20 lines
463 B
Scala
$input v_texcoord0
|
|
|
|
/*
|
|
* Copyright 2013-2014 Dario Manesku. All rights reserved.
|
|
* License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
|
|
*/
|
|
|
|
#include "../common/common.sh"
|
|
SAMPLER2D(s_shadowMap0, 4);
|
|
|
|
uniform vec4 u_params2;
|
|
#define u_depthValuePow u_params2.x
|
|
|
|
void main()
|
|
{
|
|
float depth = unpackRgbaToFloat(texture2D(s_shadowMap0, v_texcoord0) );
|
|
vec3 rgba = pow(vec3_splat(depth), vec3_splat(u_depthValuePow) );
|
|
gl_FragColor = vec4(rgba, 1.0);
|
|
}
|