bgfx/examples/08-update/fs_update_cmp.sc
2015-01-02 14:43:11 -08:00

16 lines
289 B
Scala

$input v_texcoord0
/*
* Copyright 2011-2015 Branimir Karadzic. All rights reserved.
* License: http://www.opensource.org/licenses/BSD-2-Clause
*/
#include "../common/common.sh"
SAMPLER2D(u_texColor, 0);
void main()
{
gl_FragColor = texture2D(u_texColor, v_texcoord0.xy*0.5+0.5);
}