27 lines
448 B
GLSL
27 lines
448 B
GLSL
#version 450
|
|
|
|
#extension GL_EXT_buffer_reference : enable
|
|
|
|
layout(buffer_reference) buffer t4;
|
|
|
|
layout(buffer_reference, std430) buffer t3 {
|
|
int h;
|
|
t4 i;
|
|
};
|
|
|
|
layout(set = 1, binding = 2, buffer_reference, std430) buffer t4 {
|
|
layout(offset = 0) int j;
|
|
t3 k;
|
|
} x;
|
|
|
|
layout(std430) buffer t5 {
|
|
t4 m;
|
|
} s5;
|
|
|
|
void main() {
|
|
x.k.h = s5.m.k.i.k.i.k.h;
|
|
|
|
bool b = true;
|
|
s5.m = b ? s5.m : s5.m.k.i;
|
|
}
|