bgfx/3rdparty/glslang/Test/hlsl.depthGreater.frag
Branimir Karadžić f46d6a5803 Added glslang.
2016-12-15 14:19:54 -08:00

5 lines
86 B
GLSL

void PixelShaderFunction(out float depth : SV_DepthGreaterEqual)
{
depth = 0.2;
}