188 lines
4.5 KiB
Lua
188 lines
4.5 KiB
Lua
--
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-- Copyright 2010-2014 Branimir Karadzic. All rights reserved.
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-- License: http://www.opensource.org/licenses/BSD-2-Clause
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--
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newoption {
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trigger = "with-tools",
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description = "Enable building tools.",
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}
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solution "bgfx"
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configurations {
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"Debug",
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"Release",
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}
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platforms {
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"x32",
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"x64",
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"Xbox360",
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"Native", -- for targets where bitness is not specified
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}
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language "C++"
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BGFX_DIR = (path.getabsolute("..") .. "/")
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local BGFX_BUILD_DIR = (BGFX_DIR .. ".build/")
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local BGFX_THIRD_PARTY_DIR = (BGFX_DIR .. "3rdparty/")
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BX_DIR = (BGFX_DIR .. "../bx/")
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defines {
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"BX_CONFIG_ENABLE_MSVC_LEVEL4_WARNINGS=1"
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}
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dofile (BX_DIR .. "premake/toolchain.lua")
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toolchain(BGFX_BUILD_DIR, BGFX_THIRD_PARTY_DIR)
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function copyLib()
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end
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function exampleProject(_name, _uuid)
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project ("example-" .. _name)
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uuid (_uuid)
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kind "WindowedApp"
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configuration {}
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debugdir (BGFX_DIR .. "examples/runtime/")
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includedirs {
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BX_DIR .. "include",
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BGFX_DIR .. "include",
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BGFX_DIR .. "3rdparty",
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BGFX_DIR .. "examples/common",
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}
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files {
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BGFX_DIR .. "examples/" .. _name .. "/**.cpp",
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BGFX_DIR .. "examples/" .. _name .. "/**.h",
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}
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links {
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"bgfx",
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"example-common",
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}
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configuration { "vs*" }
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linkoptions {
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"/ignore:4199", -- LNK4199: /DELAYLOAD:*.dll ignored; no imports found from *.dll
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}
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links { -- this is needed only for testing with GLES2/3 on Windows with VS2008
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"DelayImp",
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}
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configuration { "vs2010" }
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linkoptions { -- this is needed only for testing with GLES2/3 on Windows with VS201x
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"/DELAYLOAD:\"libEGL.dll\"",
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"/DELAYLOAD:\"libGLESv2.dll\"",
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}
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configuration { "android*" }
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kind "ConsoleApp"
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targetextension ".so"
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linkoptions {
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"-shared",
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}
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links {
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"EGL",
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"GLESv2",
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}
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configuration { "nacl or nacl-arm" }
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kind "ConsoleApp"
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targetextension ".nexe"
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links {
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"ppapi",
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"ppapi_gles2",
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"pthread",
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}
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configuration { "pnacl" }
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kind "ConsoleApp"
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targetextension ".pexe"
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links {
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"ppapi",
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"ppapi_gles2",
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"pthread",
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}
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configuration { "asmjs" }
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kind "ConsoleApp"
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targetextension ".bc"
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configuration { "linux-*" }
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links {
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"X11",
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"GL",
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"pthread",
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}
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configuration { "osx" }
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files {
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BGFX_DIR .. "examples/common/**.mm",
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}
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links {
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"Cocoa.framework",
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"OpenGL.framework",
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-- "SDL2",
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}
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configuration { "ios*" }
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kind "ConsoleApp"
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files {
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BGFX_DIR .. "examples/common/**.mm",
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}
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linkoptions {
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"-framework CoreFoundation",
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"-framework Foundation",
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"-framework OpenGLES",
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"-framework UIKit",
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"-framework QuartzCore",
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}
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configuration { "qnx*" }
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targetextension ""
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links {
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"EGL",
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"GLESv2",
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}
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configuration {}
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strip()
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end
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dofile "bgfx.lua"
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dofile "example-common.lua"
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exampleProject("00-helloworld", "ff2c8450-ebf4-11e0-9572-0800200c9a66")
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exampleProject("01-cubes", "fec3bc94-e1e5-11e1-9c59-c7eeec2c1c51")
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exampleProject("02-metaballs", "413b2cb4-f7db-11e1-bf5f-a716de6a022f")
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exampleProject("03-raymarch", "1cede802-0220-11e2-91ba-e108de6a022f")
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exampleProject("04-mesh", "546bbc76-0c4a-11e2-ab09-debcdd6a022f")
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exampleProject("05-instancing", "5d3da660-1105-11e2-aece-71e4dd6a022f")
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exampleProject("06-bump", "ffb23e6c-167b-11e2-81df-94c4dd6a022f")
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exampleProject("07-callback", "acc53bbc-52f0-11e2-9781-ad8edd4b7d02")
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exampleProject("08-update", "e011e246-5862-11e2-b202-b7cb257a7926")
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exampleProject("09-hdr", "969a4626-67ee-11e2-9726-9023267a7926")
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exampleProject("10-font" , "ef6fd5b3-b52a-41c2-a257-9dfe709af9e1")
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exampleProject("11-fontsdf", "f4e6f96f-3daa-4c68-8df8-bf2a3ecd9092")
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exampleProject("12-lod", "0512e9e6-bfd8-11e2-8e34-0291bd4c8125")
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exampleProject("13-stencil", "d12d6522-37bc-11e3-b89c-e46428d43830")
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exampleProject("14-shadowvolumes", "d7eb4bcc-37bc-11e3-b7a4-e46428d43830")
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exampleProject("15-shadowmaps-simple", "a10f22ab-e0ee-471a-b2b6-2f6cb1c63fdc")
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exampleProject("16-shadowmaps", "f9a91cb0-7b1b-11e3-981f-0800200c9a66")
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exampleProject("17-drawstress", "9aeea4c6-80dc-11e3-b3ca-4da6db0f677b")
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exampleProject("18-ibl", "711bcbb0-9531-11e3-a5e2-0800200c9a66")
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exampleProject("19-oit", "d7eca4fc-96d7-11e3-a73b-fcafdb0f677b")
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exampleProject("20-nanovg", "359ce7c4-cd06-11e3-bb8b-6c2f9a125b5a")
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exampleProject("21-deferred", "f89e59ec-d16b-11e3-bc9c-2dfd99125b5a")
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if _OPTIONS["with-tools"] then
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dofile "makedisttex.lua"
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dofile "shaderc.lua"
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dofile "texturec.lua"
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dofile "geometryc.lua"
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end
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