bgfx/scripts
Martijn Courteaux e488a07f1b
Support both X11 and Wayland in the same build. (#3360)
* Support both X11 and Wayland in the same build.

 - Works for both Vulkan and OpenGL.
 - Remove --with-wayland from genie options.
 - Vulkan loads all three extensions for surface creation instead of only one.
 - Add width and height parameter to GlContext::createSwapChain(), which is needed for EGL to create
   a SwapChain with the given window size.
 - Dirty-fix the example-22-windows to recreate the FrameBuffer by first destroying and then
   recreating to make sure the window is released of its swapchain.
 - Fix dbgText glitch in example-22-windows.
 - Remove old X11-related dependencies for GLFW3.

* Formatting.
2024-10-05 14:33:22 -07:00
..
bgfx-codegen.lua
bgfx.doxygen
bgfx.idl
bgfx.lua
bgfx.natvis
bindings-bf.lua
bindings-cs.lua
bindings-d.lua
bindings-zig.lua
build.ninja
codegen.lua
doxygen.lua
example-common.lua Support both X11 and Wayland in the same build. (#3360) 2024-10-05 14:33:22 -07:00
genie.lua Support both X11 and Wayland in the same build. (#3360) 2024-10-05 14:33:22 -07:00
geometryc.lua
geometryv.lua Support both X11 and Wayland in the same build. (#3360) 2024-10-05 14:33:22 -07:00
idl.lua
shader-embeded.mk
shader.mk
shaderc.lua
temp.bgfx.h
temp.bgfx.idl.inl
temp.defines.h
texturec.lua
texturev.lua Support both X11 and Wayland in the same build. (#3360) 2024-10-05 14:33:22 -07:00
tools.mk