bgfx/examples/27-terrain
Julian Sikorski f4d463990a
Allow simultaneous X11 and Wayland support (#3152)
* Allow simultaneous X11 and Wayland support

* Add NativeWindowHandleType

* Set default value for g_platformData.type

* Use g_platformData.type to check for a native Wayland window

* Stub getNativeWindowHandleType on platform where Wayland is not an option

* Implement getNativeWindowHandleType for GLFW

* Add getNativeWindowHandleType to the remaining C++ examples

* Add getNativeWindowHandleType to the C example
2023-08-17 16:54:31 +02:00
..
fs_terrain.sc Happy New Year! 2022-01-15 11:59:06 -08:00
makefile Happy New Year! 2023-01-14 10:05:12 -08:00
screenshot.png Terrain painting example. 2015-12-13 21:21:07 -04:00
terrain.cpp Allow simultaneous X11 and Wayland support (#3152) 2023-08-17 16:54:31 +02:00
varying.def.sc Terrain painting example. 2015-12-13 21:21:07 -04:00
vs_terrain_height_texture.sc Happy New Year! 2022-01-15 11:59:06 -08:00
vs_terrain.sc Happy New Year! 2022-01-15 11:59:06 -08:00