bgfx/tools
pheonix 56ad576dcd
[shaderc] Clean up (#3258)
* Add Metal Shading Language version options to shaderc. Reference version options from: https://developer.apple.com/documentation/metal/mtllanguageversion?language=objc
Add configuration options for MSL compiler based on MSL version and Platform
Configure MSL->SPIR-V version configuration based on when ray tracing types become available
Set default metal compiler option to be metal 1.2, which is the default version assigned in the current SPIRV-Cross being used

* Add Metal Shading Language version options to shaderc. Reference version options from: https://developer.apple.com/documentation/metal/mtllanguageversion?language=objc
Add configuration options for MSL compiler based on MSL version and Platform
Configure MSL->SPIR-V version configuration based on when ray tracing types become available
Set default metal compiler option to be metal 1.2, which is the default version assigned in the current SPIRV-Cross being used

* Group ios and osx platform code paths
Reduce the size of temp buffer used in writing the MSL preprocessor define
Fix a compiler warning about size_t to int32_t truncation
Adjust whitespace in usage text

* Remove indented scope left-over from branch condition removal

* Remove some testing code

* Adjust whitespace for function arguments

* Replace BX_ASSERT with bx::write to message handler in spirv generation
2024-02-27 07:32:52 -08:00
..
bin Removed tools executables to avoid repo bloat, and stale executables. Added makefile rule to build tools. 2014-02-09 18:59:49 -08:00
geometryc Happy New Year! 2024-01-14 01:56:36 -08:00
geometryv Removed D3D9. (#3191) 2023-11-03 21:15:42 -07:00
shaderc [shaderc] Clean up (#3258) 2024-02-27 07:32:52 -08:00
texturev Cleanup. 2024-02-24 19:24:49 -08:00