15 lines
235 B
GLSL
15 lines
235 B
GLSL
#version 450 core
|
|
|
|
in gl_PerVertex {
|
|
float gl_CullDistance[3];
|
|
} gl_in[gl_MaxPatchVertices];
|
|
|
|
out gl_PerVertex {
|
|
float gl_CullDistance[3];
|
|
};
|
|
|
|
void main()
|
|
{
|
|
gl_CullDistance[2] = gl_in[1].gl_CullDistance[2];
|
|
}
|