bgfx/3rdparty/spirv-cross/shaders-msl/frag/sampler.frag
Бранимир Караџић ac29dccc6a Added spirv-cross.
2019-01-09 19:23:47 -08:00

19 lines
348 B
GLSL

#version 310 es
precision mediump float;
layout(location = 0) in vec4 vColor;
layout(location = 1) in vec2 vTex;
layout(binding = 0) uniform sampler2D uTex;
layout(location = 0) out vec4 FragColor;
vec4 sample_texture(sampler2D tex, vec2 uv)
{
return texture(tex, uv);
}
void main()
{
FragColor = vColor * sample_texture(uTex, vTex);
}