bgfx/3rdparty/glslang/Test/pointCoord.frag
Branimir Karadžić f46d6a5803 Added glslang.
2016-12-15 14:19:54 -08:00

16 lines
236 B
GLSL

precision highp float;
uniform sampler2D sampler;
void main()
{
vec4 color;
if (length(gl_PointCoord) < 0.3)
color = texture2D(sampler, gl_PointCoord);
else
color = vec4(0.0);
gl_FragColor = color;
}