19 lines
254 B
GLSL
19 lines
254 B
GLSL
// Test Y negation from entry point out parameter
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float4 position;
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struct VS_OUT {
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float4 pos : SV_Position;
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int somethingelse;
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};
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VS_OUT main()
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{
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VS_OUT vsout;
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vsout.pos = position;
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vsout.somethingelse = 42;
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return vsout;
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}
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