bgfx/scripts
2019-10-04 20:03:51 -07:00
..
bgfx-codegen.lua Updated IDL scripts. 2019-07-04 18:47:08 -07:00
bgfx.doxygen Switching to genie. 2014-09-10 21:04:42 -07:00
bgfx.idl Cleanup. 2019-08-17 21:35:20 -07:00
bgfx.lua remove warning / add build option for osx 2019-08-04 19:51:16 -07:00
bgfx.natvis Rename variables and constants 2019-08-17 12:32:16 -07:00
bindings-cs.lua Updated IDL. 2019-07-14 21:19:46 -07:00
build.ninja using meshoptimizer for vertex cache/fetch optim and index/vertex buffer compression 2019-04-13 16:07:06 +02:00
codegen.lua Updated IDL. 2019-07-14 21:19:46 -07:00
doxygen.lua Updated IDL scripts. 2019-07-04 18:47:08 -07:00
example-common.lua examples: Added documentation link. 2019-08-14 21:19:03 -07:00
genie.lua examples: Added documentation link. 2019-08-14 21:19:03 -07:00
geometryc.lua using meshoptimizer for vertex cache/fetch optim and index/vertex buffer compression 2019-04-13 16:07:06 +02:00
geometryv.lua added geometryv 2019-06-19 21:37:35 +02:00
idl.lua Updated IDL. 2019-07-14 21:19:46 -07:00
shader-embeded.mk Happy New Year! 2019-01-13 17:13:25 -08:00
shader.mk Added texture functions with bias parameter (#1901) 2019-10-04 20:03:51 -07:00
shaderc.lua Updated spirv-tools. 2019-09-26 12:58:33 -07:00
temp.bgfx.h Add C99 api(macro) BGFX_HANDLE_IS_VALID 2019-05-17 07:12:45 +08:00
temp.bgfx.idl.inl Rename VertexDecl to VertexLayout 2019-08-13 18:42:01 -07:00
temp.defines.h Updated IDL scripts. 2019-05-23 08:15:14 -07:00
texturec.lua Happy New Year! 2019-01-13 17:13:25 -08:00
texturev.lua Revert "OSX: Fixed GLFW3 linkage." 2019-05-25 19:21:58 -07:00
tools.mk Happy New Year! 2019-01-13 17:13:25 -08:00