bgfx/examples/common/font/fs_font_basic.bin.h
Hugo Amnov b48b084d25
Vulkan cleanup for Webgpu (#2127)
* Harmonize and simplify Vulkan SPIRV bindings mappings

* Handle Vulkan V-flip properly

* Update Embedded shaders
2020-05-03 13:54:30 -07:00

274 lines
30 KiB
C

static const uint8_t fs_font_basic_glsl[804] =
{
0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // FSH............s
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, // _texColor.......
0x03, 0x00, 0x00, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, // ...varying highp
0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, // vec4 v_color0;.
0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, // varying highp ve
0x63, 0x34, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, // c4 v_texcoord0;.
0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x73, 0x61, 0x6d, // uniform lowp sam
0x70, 0x6c, 0x65, 0x72, 0x43, 0x75, 0x62, 0x65, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, // plerCube s_texCo
0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, // lor;.void main (
0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, // ).{. lowp vec4
0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, // tmpvar_1;. tmpv
0x61, 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x43, 0x75, // ar_1 = textureCu
0x62, 0x65, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, // be (s_texColor,
0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x78, 0x79, 0x7a, 0x29, // v_texcoord0.xyz)
0x3b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x69, 0x6e, 0x74, 0x20, 0x74, 0x6d, // ;. highp int tm
0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // pvar_2;. tmpvar
0x5f, 0x32, 0x20, 0x3d, 0x20, 0x69, 0x6e, 0x74, 0x28, 0x28, 0x28, 0x76, 0x5f, 0x74, 0x65, 0x78, // _2 = int(((v_tex
0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x77, 0x20, 0x2a, 0x20, 0x34, 0x2e, 0x30, 0x29, 0x20, // coord0.w * 4.0)
0x2b, 0x20, 0x30, 0x2e, 0x35, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, // + 0.5));. lowp
0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x3b, 0x0a, // float tmpvar_3;.
0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, // if ((tmpvar_2
0x3c, 0x20, 0x31, 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, // < 1)) {. tmpv
0x61, 0x72, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, // ar_3 = tmpvar_1.
0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, // z;. } else {.
0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, // lowp float tmp
0x76, 0x61, 0x72, 0x5f, 0x34, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, // var_4;. if ((
0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3c, 0x20, 0x32, 0x29, 0x29, 0x20, 0x7b, // tmpvar_2 < 2)) {
0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x20, // . tmpvar_4
0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x79, 0x3b, 0x0a, 0x20, 0x20, // = tmpvar_1.y;.
0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, // } else {.
0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, // lowp float tmpv
0x61, 0x72, 0x5f, 0x35, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, // ar_5;. if (
0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3c, 0x20, 0x33, 0x29, 0x29, 0x20, // (tmpvar_2 < 3))
0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // {. tmpvar
0x5f, 0x35, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x3b, // _5 = tmpvar_1.x;
0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, // . } else {.
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, // tmpvar_5
0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x77, 0x3b, 0x0a, 0x20, // = tmpvar_1.w;.
0x20, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, // };. tm
0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // pvar_4 = tmpvar_
0x35, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, // 5;. };. tm
0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // pvar_3 = tmpvar_
0x34, 0x3b, 0x0a, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, // 4;. };. lowp v
0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x3b, 0x0a, 0x20, 0x20, // ec4 tmpvar_6;.
0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x76, // tmpvar_6.xyz = v
0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x2e, 0x78, 0x79, 0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x74, // _color0.xyz;. t
0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x28, 0x76, 0x5f, 0x63, // mpvar_6.w = (v_c
0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x2e, 0x77, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // olor0.w * tmpvar
0x5f, 0x33, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, // _3);. gl_FragCo
0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x3b, 0x0a, // lor = tmpvar_6;.
0x7d, 0x0a, 0x0a, 0x00, // }...
};
static const uint8_t fs_font_basic_spv[1375] =
{
0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // FSH............s
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x00, 0x40, 0x00, 0x00, 0x00, 0x38, // _texColor0.@...8
0x05, 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x08, 0x00, 0x08, 0x00, 0xd7, // .....#..........
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, // ................
0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, // .......GLSL.std.
0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, // 450.............
0x00, 0x00, 0x00, 0x0f, 0x00, 0x08, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, // ...............m
0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x86, // ain....x...{....
0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, // ................
0x00, 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, // ................
0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x22, // ...main........"
0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, // ...s_texColorSam
0x70, 0x6c, 0x65, 0x72, 0x00, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x25, 0x00, 0x00, 0x00, 0x73, // pler.......%...s
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x54, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, // _texColorTexture
0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x78, 0x00, 0x00, 0x00, 0x76, 0x5f, 0x63, 0x6f, 0x6c, // .......x...v_col
0x6f, 0x72, 0x30, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x76, // or0........{...v
0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x00, 0x05, 0x00, 0x06, 0x00, 0x86, // _texcoord0......
0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, // ...bgfx_FragData
0x30, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, // 0..G..."..."....
0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x50, // ...G..."...!...P
0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, // ...G...%..."....
0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x40, // ...G...%...!...@
0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x78, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, // ...G...x........
0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, // ...G...{........
0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x86, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, // ...G............
0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, // ...........!....
0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x02, 0x00, 0x06, 0x00, 0x00, 0x00, 0x16, // ................
0x00, 0x03, 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x08, // ....... ........
0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x17, // ................
0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x17, // ................
0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, // ...............
0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3b, // ...!...........;
0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, // ...!...".......
0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, // ...$...........;
0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x15, // ...$...%........
0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, // ...(... .......+
0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1b, // ...(...)........
0x00, 0x03, 0x00, 0x31, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, // ...1.......+....
0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x2b, 0x00, 0x04, 0x00, 0x07, // ...O......@+....
0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x14, 0x00, 0x02, 0x00, 0x56, // ...Q......?....V
0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x02, // ...+...(........
0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0x03, // ...+...(...b....
0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x77, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0d, // ... ...w........
0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x77, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x01, // ...;...w...x....
0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x77, 0x00, 0x00, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x01, // ...;...w...{....
0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x85, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0d, // ... ............
0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x85, 0x00, 0x00, 0x00, 0x86, 0x00, 0x00, 0x00, 0x03, // ...;............
0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, // ...6............
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3d, // ...............=
0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x3d, // .......#..."...=
0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x3d, // .......&...%...=
0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x3d, // .......y...x...=
0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x4f, // .......|...{...O
0x00, 0x08, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xa7, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x7c, // ...........|...|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x56, // ...............V
0x00, 0x05, 0x00, 0x31, 0x00, 0x00, 0x00, 0xd4, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x23, // ...1.......&...#
0x00, 0x00, 0x00, 0x57, 0x00, 0x05, 0x00, 0x0d, 0x00, 0x00, 0x00, 0xd6, 0x00, 0x00, 0x00, 0xd4, // ...W............
0x00, 0x00, 0x00, 0xa7, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xaa, // .......Q........
0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, // ...|............
0x00, 0x00, 0x00, 0xab, 0x00, 0x00, 0x00, 0xaa, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x81, // ...........O....
0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xac, 0x00, 0x00, 0x00, 0xab, 0x00, 0x00, 0x00, 0x51, // ...............Q
0x00, 0x00, 0x00, 0x6e, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0xad, 0x00, 0x00, 0x00, 0xac, // ...n...(........
0x00, 0x00, 0x00, 0xb1, 0x00, 0x05, 0x00, 0x56, 0x00, 0x00, 0x00, 0xaf, 0x00, 0x00, 0x00, 0xad, // .......V........
0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xb1, // ...)...Q........
0x00, 0x00, 0x00, 0xd6, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xb1, 0x00, 0x05, 0x00, 0x56, // ...............V
0x00, 0x00, 0x00, 0xb3, 0x00, 0x00, 0x00, 0xad, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x51, // ...............Q
0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xb5, 0x00, 0x00, 0x00, 0xd6, 0x00, 0x00, 0x00, 0x01, // ................
0x00, 0x00, 0x00, 0xb1, 0x00, 0x05, 0x00, 0x56, 0x00, 0x00, 0x00, 0xb7, 0x00, 0x00, 0x00, 0xad, // .......V........
0x00, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xb9, // ...b...Q........
0x00, 0x00, 0x00, 0xd6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, // ...........Q....
0x00, 0x00, 0x00, 0xbb, 0x00, 0x00, 0x00, 0xd6, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xa9, // ................
0x00, 0x06, 0x00, 0x07, 0x00, 0x00, 0x00, 0xbc, 0x00, 0x00, 0x00, 0xb7, 0x00, 0x00, 0x00, 0xb9, // ................
0x00, 0x00, 0x00, 0xbb, 0x00, 0x00, 0x00, 0xa9, 0x00, 0x06, 0x00, 0x07, 0x00, 0x00, 0x00, 0xbd, // ................
0x00, 0x00, 0x00, 0xb3, 0x00, 0x00, 0x00, 0xb5, 0x00, 0x00, 0x00, 0xbc, 0x00, 0x00, 0x00, 0xa9, // ................
0x00, 0x06, 0x00, 0x07, 0x00, 0x00, 0x00, 0xbe, 0x00, 0x00, 0x00, 0xaf, 0x00, 0x00, 0x00, 0xb1, // ................
0x00, 0x00, 0x00, 0xbd, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc2, // .......Q........
0x00, 0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, // ...y............
0x00, 0x00, 0x00, 0xc4, 0x00, 0x00, 0x00, 0xc2, 0x00, 0x00, 0x00, 0xbe, 0x00, 0x00, 0x00, 0x51, // ...............Q
0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc5, 0x00, 0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x00, // ...........y....
0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc6, 0x00, 0x00, 0x00, 0x79, // ...Q...........y
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc7, // .......Q........
0x00, 0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x0d, // ...y.......P....
0x00, 0x00, 0x00, 0xc8, 0x00, 0x00, 0x00, 0xc5, 0x00, 0x00, 0x00, 0xc6, 0x00, 0x00, 0x00, 0xc7, // ................
0x00, 0x00, 0x00, 0xc4, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x86, 0x00, 0x00, 0x00, 0xc8, // .......>........
0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, // .......8.......
};
static const uint8_t fs_font_basic_dx9[484] =
{
0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // FSH............s
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0xc0, // _texColor0......
0x01, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0xfe, 0xff, 0x20, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, // ......... .CTAB.
0x00, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x1c, // ...S............
0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x4c, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x03, // .......L...0....
0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x73, // .......<.......s
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0x04, 0x00, 0x0e, 0x00, 0x01, // _texColor.......
0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, // ...........ps_3_
0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, // 0.Microsoft (R)
0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, // HLSL Shader Comp
0x69, 0x6c, 0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x51, 0x00, 0x00, 0x05, 0x00, // iler 10.1..Q....
0x00, 0x0f, 0xa0, 0x00, 0x00, 0x80, 0x40, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, // ......@...?.....
0x00, 0x80, 0x3f, 0x51, 0x00, 0x00, 0x05, 0x01, 0x00, 0x0f, 0xa0, 0x00, 0x00, 0x80, 0xbf, 0x00, // ..?Q............
0x00, 0x00, 0xc0, 0x00, 0x00, 0x40, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x02, 0x0a, // .....@..........
0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x05, 0x00, 0x00, 0x80, 0x01, // ................
0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x98, 0x00, 0x08, 0x0f, 0xa0, 0x04, // ................
0x00, 0x00, 0x04, 0x00, 0x00, 0x01, 0x80, 0x01, 0x00, 0xff, 0x90, 0x00, 0x00, 0x00, 0xa0, 0x00, // ................
0x00, 0x55, 0xa0, 0x13, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x80, 0x00, 0x00, 0x00, 0x80, 0x58, // .U.............X
0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x80, 0x00, 0x00, 0x55, 0x81, 0x00, 0x00, 0xaa, 0xa0, 0x00, // .........U......
0x00, 0xff, 0xa0, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x02, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, // ................
0x00, 0x55, 0x81, 0x58, 0x00, 0x00, 0x04, 0x00, 0x00, 0x01, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, // .U.X............
0x00, 0xaa, 0xa0, 0x00, 0x00, 0xaa, 0x80, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x01, 0x80, 0x00, // ................
0x00, 0x00, 0x80, 0x00, 0x00, 0x55, 0x80, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x07, 0x80, 0x00, // .....U..........
0x00, 0x00, 0x80, 0x01, 0x00, 0xe4, 0xa0, 0x42, 0x00, 0x00, 0x03, 0x01, 0x00, 0x0f, 0x80, 0x01, // .......B........
0x00, 0xe4, 0x90, 0x00, 0x08, 0xe4, 0xa0, 0x58, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x80, 0x00, // .......X........
0x00, 0xaa, 0x80, 0x01, 0x00, 0xff, 0x80, 0x01, 0x00, 0x00, 0x80, 0x58, 0x00, 0x00, 0x04, 0x00, // ...........X....
0x00, 0x02, 0x80, 0x00, 0x00, 0x55, 0x80, 0x00, 0x00, 0xaa, 0x80, 0x01, 0x00, 0x55, 0x80, 0x58, // .....U.......U.X
0x00, 0x00, 0x04, 0x00, 0x00, 0x01, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x55, 0x80, 0x01, // .............U..
0x00, 0xaa, 0x80, 0x05, 0x00, 0x00, 0x03, 0x00, 0x08, 0x08, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, // ................
0x00, 0xff, 0x90, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x07, 0x80, 0x00, 0x00, 0xe4, 0x90, 0xff, // ................
0xff, 0x00, 0x00, 0x00, // ....
};
static const uint8_t fs_font_basic_dx11[631] =
{
0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // FSH............s
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x50, // _texColor0.....P
0x02, 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0xfa, 0xe4, 0x8b, 0xa4, 0x28, 0x69, 0x9a, 0xff, 0x6d, // ...DXBC....(i..m
0x15, 0xac, 0x21, 0xfc, 0x34, 0xe4, 0x3a, 0x01, 0x00, 0x00, 0x00, 0x50, 0x02, 0x00, 0x00, 0x03, // ..!.4.:....P....
0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00, 0xd4, 0x00, 0x00, 0x00, 0x49, // ...,...........I
0x53, 0x47, 0x4e, 0x6c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x50, // SGNl...........P
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x62, // ...............b
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, // ................
0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, // .......SV_POSITI
0x4f, 0x4e, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, // ON.COLOR.TEXCOOR
0x44, 0x00, 0xab, 0x4f, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, // D..OSGN,........
0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, // ... ............
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, // ...........SV_TA
0x52, 0x47, 0x45, 0x54, 0x00, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, 0x74, 0x01, 0x00, 0x00, 0x40, // RGET...SHDRt...@
0x00, 0x00, 0x00, 0x5d, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x03, 0x00, 0x60, 0x10, 0x00, 0x00, // ...]...Z....`...
0x00, 0x00, 0x00, 0x58, 0x30, 0x00, 0x04, 0x00, 0x70, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x55, // ...X0...p......U
0x55, 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x62, // U..b...........b
0x10, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, // ...........e....
0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, 0x00, 0x32, // ......h.......2
0x00, 0x00, 0x09, 0x12, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3a, 0x10, 0x10, 0x00, 0x02, // ...........:....
0x00, 0x00, 0x00, 0x01, 0x40, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x01, 0x40, 0x00, 0x00, 0x00, // ....@.....@.@...
0x00, 0x00, 0x3f, 0x1b, 0x00, 0x00, 0x05, 0x12, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, // ..?.............
0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x00, // ......."...r....
0x00, 0x00, 0x00, 0x06, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x01, // ............@...
0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x45, // ...............E
0x00, 0x00, 0x09, 0xf2, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x12, 0x10, 0x00, 0x02, // ...........F....
0x00, 0x00, 0x00, 0x46, 0x7e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x10, 0x00, 0x00, // ...F~.......`...
0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x09, 0x42, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2a, // ...7...B.......*
0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3a, // ...............:
0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x09, 0x22, 0x00, 0x10, 0x00, 0x00, // .......7..."....
0x00, 0x00, 0x00, 0x1a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x10, 0x00, 0x01, // ................
0x00, 0x00, 0x00, 0x2a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x09, 0x12, // ...*.......7....
0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2a, // ...............*
0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, // ...............8
0x00, 0x00, 0x07, 0x82, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, // .... ...........
0x00, 0x00, 0x00, 0x3a, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0x72, // ...:.......6...r
0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x12, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3e, // ......F.......>
0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // .......
};
static const uint8_t fs_font_basic_mtl[767] =
{
0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // FSH............s
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd8, // _texColor.......
0x02, 0x00, 0x00, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, // ...#include <met
0x61, 0x6c, 0x5f, 0x73, 0x74, 0x64, 0x6c, 0x69, 0x62, 0x3e, 0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, // al_stdlib>.#incl
0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, 0x69, 0x6d, 0x64, 0x2f, 0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, // ude <simd/simd.h
0x3e, 0x0a, 0x0a, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, // >..using namespa
0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, // ce metal;..struc
0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, // t xlatMtlMain_ou
0x74, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, // t.{. float4 b
0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x5b, 0x5b, // gfx_FragData0 [[
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, // color(0)]];.};..
0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, // struct xlatMtlMa
0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, // in_in.{. floa
0x74, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x5b, 0x5b, 0x75, 0x73, // t4 v_color0 [[us
0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, // er(locn0)]];.
0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, // float4 v_texcoo
0x72, 0x64, 0x30, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x31, // rd0 [[user(locn1
0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x66, 0x72, 0x61, 0x67, 0x6d, 0x65, 0x6e, // )]];.};..fragmen
0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, // t xlatMtlMain_ou
0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x28, 0x78, 0x6c, // t xlatMtlMain(xl
0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x20, 0x69, 0x6e, 0x20, // atMtlMain_in in
0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, 0x20, 0x74, 0x65, // [[stage_in]], te
0x78, 0x74, 0x75, 0x72, 0x65, 0x63, 0x75, 0x62, 0x65, 0x3c, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x3e, // xturecube<float>
0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x74, 0x65, // s_texColor [[te
0x78, 0x74, 0x75, 0x72, 0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x2c, 0x20, 0x73, 0x61, 0x6d, 0x70, // xture(0)]], samp
0x6c, 0x65, 0x72, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, // ler s_texColorSa
0x6d, 0x70, 0x6c, 0x65, 0x72, 0x20, 0x5b, 0x5b, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x28, // mpler [[sampler(
0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, // 0)]]).{. xlat
0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, 0x75, 0x74, 0x20, // MtlMain_out out
0x3d, 0x20, 0x7b, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, // = {};. float4
0x20, 0x5f, 0x32, 0x31, 0x31, 0x20, 0x3d, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, // _211 = s_texCol
0x6f, 0x72, 0x2e, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, // or.sample(s_texC
0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x2c, 0x20, 0x69, 0x6e, 0x2e, // olorSampler, in.
0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x78, 0x79, 0x7a, 0x29, // v_texcoord0.xyz)
0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x69, 0x6e, 0x74, 0x20, 0x5f, 0x31, 0x37, 0x30, 0x20, 0x3d, // ;. int _170 =
0x20, 0x69, 0x6e, 0x74, 0x28, 0x28, 0x69, 0x6e, 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, // int((in.v_texco
0x6f, 0x72, 0x64, 0x30, 0x2e, 0x77, 0x20, 0x2a, 0x20, 0x34, 0x2e, 0x30, 0x29, 0x20, 0x2b, 0x20, // ord0.w * 4.0) +
0x30, 0x2e, 0x35, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, // 0.5);. out.bg
0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x3d, 0x20, 0x66, // fx_FragData0 = f
0x6c, 0x6f, 0x61, 0x74, 0x34, 0x28, 0x69, 0x6e, 0x2e, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // loat4(in.v_color
0x30, 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x69, 0x6e, 0x2e, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // 0.xyz, in.v_colo
0x72, 0x30, 0x2e, 0x77, 0x20, 0x2a, 0x20, 0x28, 0x28, 0x5f, 0x31, 0x37, 0x30, 0x20, 0x3c, 0x20, // r0.w * ((_170 <
0x31, 0x29, 0x20, 0x3f, 0x20, 0x5f, 0x32, 0x31, 0x31, 0x2e, 0x7a, 0x20, 0x3a, 0x20, 0x28, 0x28, // 1) ? _211.z : ((
0x5f, 0x31, 0x37, 0x30, 0x20, 0x3c, 0x20, 0x32, 0x29, 0x20, 0x3f, 0x20, 0x5f, 0x32, 0x31, 0x31, // _170 < 2) ? _211
0x2e, 0x79, 0x20, 0x3a, 0x20, 0x28, 0x28, 0x5f, 0x31, 0x37, 0x30, 0x20, 0x3c, 0x20, 0x33, 0x29, // .y : ((_170 < 3)
0x20, 0x3f, 0x20, 0x5f, 0x32, 0x31, 0x31, 0x2e, 0x78, 0x20, 0x3a, 0x20, 0x5f, 0x32, 0x31, 0x31, // ? _211.x : _211
0x2e, 0x77, 0x29, 0x29, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, // .w))));. retu
0x72, 0x6e, 0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, 0x00, 0x00, 0x00, // rn out;.}......
};
extern const uint8_t* fs_font_basic_pssl;
extern const uint32_t fs_font_basic_pssl_size;