bgfx/3rdparty/glslang/Test/hlsl.coverage.frag
Branimir Karadžić d0950f2b48 Updated glslang.
2018-05-19 09:38:04 -07:00

21 lines
314 B
GLSL

// Verify that coverage mask is an array, as required by SPIR-V.
struct PS_INPUT
{
};
struct PS_OUTPUT
{
float4 vColor : SV_Target0;
uint nCoverageMask : SV_Coverage;
};
PS_OUTPUT main( PS_INPUT i )
{
PS_OUTPUT o;
o.vColor = float4(1.0, 0.0, 0.0, 1.0);
o.nCoverageMask = 0;
return o;
}